(edited by soistheman.7208)
Berserker vs Rampager for stuff ele
What do you mean with rampager was better? Did it more damage?
I am running a glass cannon staff build and i just like the big numbers like up to 5k crits with fireball.
Knight’s or Soldier’s imo. Use upgrades for more DPS if you want it; anything less and you’ll be too squishy, and the damage gain isn’t enough to compensate.
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Indeed, why was it better? What wast the goal, and what was the build, and playstyle and situation and opponents?
[ ex- Piken Square (EU), ex- Aurora Glade (EU) ]
rampager is condition based IIRC and so would be better with S/D than staff.
Miranda Zero – Ele / Twitch Zero – Mes / Chargrin Soulboom – Engi
Aliera Zero – Guardian / Reaver Zero – Necro
My goal was to find out which equipment is better so I used exact the same build. Only the difference was bersrker based armor/weapon/upgrades vs rampager based. As normal staff ele would do I used E2 —> F3 —> F2, then counted how many F1 I need to finish mobs.
What do you mean with rampager was better? Did it more damage?
I am running a glass cannon staff build and i just like the big numbers like up to 5k crits with fireball.
Can you share your build please? I´m also interested in large numbers, so it would be nice :-)
Thanks in advance.
My Build:
Traits: 30/20/10/10/0
Fire: Internal Fire / Embers Might / Pyromancers Pussiance
Air: Bolt to the heart / one with air
Earth: Earth embrace
Water: Vital Striking
Full Berserker set + weapon and scholar runes , ruby ring, earring, amulet.
staff with sigil of force.
Story Assassin Back with equesite ruby juwel.
I am using Signet of fire for more crit chance.
This is the buiöld i am playing on. I do AC explo, CoF and recently did arah path 1 with it. I changed the juwels with Beryl for more HP in arah.
If you hit something with that build under the right circumstances you will get a very high crit. This is just a PvE staff build and it is mainly played in fire.
To run around orr i use air obviously. The one with air trait comes in handy for this.
In is playable in W3 but do not leave the zerg!
I’d stick to rampager. Even the staff has condition damage in half of it’s most used damage spells (Flame Burst, Eruption and Shockwave).
And rampager will give you much better results if you switch to S/D (which i started using in solo PvE after leveling to 80 and playing through orr with the staff because it’s so much faster and more convenient).
But if you want to go all rampager/berserk with your armor and accessories you’ll be a horrible glass cannon even if you got 30 in earth and water. And reading your post i don’t think you do.
My Build:
Traits: 30/20/10/10/0
Fire: Internal Fire / Embers Might / Pyromancers Pussiance
Air: Bolt to the heart / one with air
Earth: Earth embrace
Water: Vital StrikingFull Berserker set + weapon and scholar runes , ruby ring, earring, amulet.
staff with sigil of force.
Story Assassin Back with equesite ruby juwel.I am using Signet of fire for more crit chance.
This is the buiöld i am playing on. I do AC explo, CoF and recently did arah path 1 with it. I changed the juwels with Beryl for more HP in arah.
If you hit something with that build under the right circumstances you will get a very high crit. This is just a PvE staff build and it is mainly played in fire.
To run around orr i use air obviously. The one with air trait comes in handy for this.
In is playable in W3 but do not leave the zerg!
Thanks a lot I´ll give it a shot
rampager is condition based IIRC and so would be better with S/D than staff.
Huh?
Staff has a lot of condition based damage that is insanely high. If you’re staying in fire throwing fireballs you’re doing it wrong.
I was intending to go knight armour, valkyrie accessories and a berserker staff. Given the above information, would it be worth switching to carrion accessories & rampager staff? This will be mostly for WvW & solo pve.
Mairi Lestari – Human Elementalist
Desolation EU