Bersi or Assassin? Maths!

Bersi or Assassin? Maths!

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Posted by: BunjiKugashira.9754

BunjiKugashira.9754

Hi, I’ve always wondered how much power and precision you’d need for the highest possible dps. Since there are some rumors floating around I’ve decided to calculate it myself and share my results here.

The builds I’m comparing can be seen here:
Bersi
Assassin

Warning! Contains Maths!

Critchance cc = (precision – 916) / 21 Source
Critdamage cd = ferocity / 15 Source
Power p = base
Multiplyer x = ability specific factor + sigill of night + sigill of force + scholars + …

Average damage per hit:
x * (p + p * cc / 100 * cd / 100)
= x * p * (1 + cc * cd / 10000)

Now let’s add 25 might and fury:
x * (p + 30 * 25) * (1 + (cc + 20) * cd / 10000)

Next add the 7% ferocity gained from ferocious winds:
x * (p + 30 * 25) * (1 + (cc + 20) * (cd + 7 /100 * precision) / 10000)

Replace cc and cd with their respective formulas:
x * (power + 30 * 25) * (1 + ((precision – 916) / 21 + 20) * (ferocity / 15 + 7 /100 * precision) / 10000)

According to the build-calculator the values for power, precision and ferocity (with ferocious winds deselected since we’re calculating that manually here) are:
Bersi:
- 2877 power
- 2140 precision
- 1130 ferocity
- 5017 power + precision
Assassin:
- 2439 power
- 2578 precision
- 1130 ferocity
- 5017 power + precision
For all combinations of Bersi- and Assassin-gear constant:
- 1130 ferocity
- 5017 power + precision

Now calculate the perfect ratio of power to precision with x being precision and 5017 – x being power:
max ((5017 – x + 30 * 25) * (1 + ((x – 916) / 21 + 20) * (1130 / 15 + 7 /100 * x) / 10000))=3540.7
The perfect ratio for maximum dps would be 3540.7 precision to 1476.3 power. Even the full Assassin build can’t reach those numbers and has more power and less precision than desired. Another problem is that this calculation doesn’t stop at 100% critchance. Keeping in mind that GW2 doesn’t have the concept of double crits, the optimal setup would be to get as close as possible to 100% critchance. The Assassin build does exactly that.


But how much more dps does the Assassin build do compared to the Bersi build? Let’s just enter the numbers and find out:
Bersi: x * (2877 + 30 * 25) * (1 + ((2140 – 916) / 21 + 20) * (1130 / 15 + 7 /100 * 2140) / 10000) = x * 10019.5
Assassin: x * (2439 + 30 * 25) * (1 + ((2578 – 916) / 21 + 20) * (1130 / 15 + 7 /100 * 2578) / 10000) = x * 11276.3
Assassin / Bersi = 11276.3 / 10019.5 = 1.125
The Assassin build deals on average 12.5% more damage per hit.

Edit: I found an error in my calculations. Look a few posts below for the updated results.

Shana Flamewielder
Sylvari Elementalist of [SFF]
Abaddons Maul

(edited by BunjiKugashira.9754)

Bersi or Assassin? Maths!

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Posted by: Taldren.7523

Taldren.7523

See, I am having a similar argument for the expansion … Berserker or Daredevil (Assassin).

Certainly isn’t going to be Tempest

80 Elementalist (RotV), 80 Mesmer (RotV)
80 Necromancer (IRNY), 80 Guardian (IRNY)
GW2: it’s like DAoC, but for the WoW crowd.

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Posted by: Draco Magnus.2473

Draco Magnus.2473

Sorry, but that’s false…
i haven’t checked everything but:
max critchance = 100, so max useful precission = 100 * 21 + 916 = 3016
if you take in account, that you will have furry (eles should always have furry) = 80 * 21 + 916 = 2596 (that’s pretty close to full assasin)
then your group has a Warrior with Banner of Discipline 2596-170 = 2426
and a Ranger with Spotter 2426 – 150 = 2276

Bersi or Assassin? Maths!

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Posted by: BunjiKugashira.9754

BunjiKugashira.9754

Sorry, but that’s false…
i haven’t checked everything but:
max critchance = 100, so max useful precission = 100 * 21 + 916 = 3016
if you take in account, that you will have furry (eles should always have furry) = 80 * 21 + 916 = 2596 (that’s pretty close to full assasin)
then your group has a Warrior with Banner of Discipline 2596-170 = 2426
and a Ranger with Spotter 2426 – 150 = 2276

The 100% mark is something I’ve mentioned. That’s why I said the optimum is going as close to 100% (with buffs) as possible. I’ve very rarely seen a ranger in my groups, let alone one with spotter. And the banner seems to be forgotten, too, so I completely forgot to calculate with those in mind. Thanks for the reminder.

Since spotter is such a rare sight in groups I’d say go for 2426 precision.

Shana Flamewielder
Sylvari Elementalist of [SFF]
Abaddons Maul

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Posted by: jpersson.7368

jpersson.7368

I just know of 2 ascended assassin’s trinkets (and they are not trivial to get).

1) I could be wrong (most probably)

2) how does exotic assassin’s trinkets compare to ascended berserker’s?

3) how does captain’s/assassin’s compare to berserker’s?

Edit: just saw the build links (surfing on phone) and that explains a bit (going for a mix of ascended berserker’s/assassin’s trinkets). Makes sense.

Relax… nothing is under control

(edited by jpersson.7368)

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Posted by: Bawi.9541

Bawi.9541

Looks solid.
I remember DEKeyz suggesting something like full zerker and then shifting ~70 or so power to precision. IIRC 2 assassin earrings, or full precision infusions does the trick. That’s with their very optimistic assumption that everything is covered and capped at all times.

Ele / Guardian

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Posted by: BunjiKugashira.9754

BunjiKugashira.9754

kitten , I found an error. Of course the 7% from ferocious winds is added to ferocity and not directly to crit-damage. That reduces it’s effect significantly and shifts the whole balance towards power. The reworked formula is:

max ((5017 – x + 30 * 25) * (1 + ((x – 916) / 21 + 20) * ((1130 + 7 /100 * x) / 15) / 10000))=2054.0

That makes 2054.0 precision and 5017-2054.0=2963.0 power. Ok, pure Bersi is better. ^^

Shana Flamewielder
Sylvari Elementalist of [SFF]
Abaddons Maul

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Posted by: Serdoc.7261

Serdoc.7261

However, if you factor in Weakness, Precision and Ferocity fall flat. That is why in sPvP you see people run Marauder over Assassins or Berserkers, because relying too much on critical hits is a bad idea when weakness is getting thrown around a lot.

I’m not sure, can you, umm…. do that again? ROM – 2015
#allisvain

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Posted by: Raif.9507

Raif.9507

I find it interesting you type out “assassin” but don’t type out “berserker” even though the letter difference is 1 letter between the 2. Not opnly that, but you add in a letter that isn’t even in the word.

Beyond that, you found the error I was going to point out.

However, if you factor in Weakness, Precision and Ferocity fall flat. That is why in sPvP you see people run Marauder over Assassins or Berserkers, because relying too much on critical hits is a bad idea when weakness is getting thrown around a lot.

People mostly run Marauder in PvP for the health pool, not because of the weakness.

Asharìa March – 80 Elementalist
Co-Guild Leader of Prime Defense on Sanctum of Rall – www.Primedefense.net

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Posted by: Wolfric.9380

Wolfric.9380

I did´t do the math on . But i am basically good at estimation of statistics from my background. I instinctivly target 45-50% base crit chance and thats about 2000 precision. an it seems quite good.