Q:
Best Ring/Amulet/Accessory/Back PvE & WvW?
It highly depends on your build, I would go for Full Berserkers since your armor set is PVT.
I like to run Emerald Jewelry with my PVT, and though the main stat changes for the Item itself and the Gem that comes inserted in it, I find this works in our favor anyways.
Item has main Toughness with Power/Prec minors
Gem has Prec main with Power/Tough minors
You lose the extra crit damage from berzerkers, but you keep most of the Power and Precision. Then the Toughness furthers your EHP a great deal, resulting in a really well balanced offensive build with more than respectable damage potential while still being able to take hits
[Ark]
I like to run Emerald Jewelry with my PVT, and though the main stat changes for the Item itself and the Gem that comes inserted in it, I find this works in our favor anyways.
Item has main Toughness with Power/Prec minors
Gem has Prec main with Power/Tough minorsYou lose the extra crit damage from berzerkers, but you keep most of the Power and Precision. Then the Toughness furthers your EHP a great deal, resulting in a really well balanced offensive build with more than respectable damage potential while still being able to take hits
You should try changing the Gems into Berserker (Ruby) or Valkyrie (Beryl) since Crit Damage is really good in that slot.
More reading: http://www.reddit.com/r/Guildwars2/comments/12dmi5/tip_stat_optimization_with_crit_damage/
http://www.youtube.com/user/IntigoGW2
I’m running P/V/T as base but have two variations.
First is obviously PVT armour + weapons 0/10/0/30/30 bunker set, 2 x superior monk, 2 x superior water, 2 x major water and Clerics jewellery but with ruby orbs. After all the QQ about bunkering and honestly getting a little bored of the lackluster damage I decided to make a second set.
Second set is 6 x Crest of the Soldier (can’t afford Divinity at the moment) and either 0/20/0/20/30 or 0/15/0/25/30 together with mostly Knight’s jewellery and weapons and a mix of ruby, emerald and beryl orbs slotted to reach a self-imposed target of 18000 hp, +-2600 armour, 30% crit. chance (without fury), 50% crit. damage and around 250 – 500 healing power.
I much prefer the damage set but the survivability difference is quite noticable.
Once proud member of Extraordinary Gentlemen [EXG]{DESO4LIFE}