Best solo build for open world content?
I can’t give you the best, because for open world, “best” is subjective to ones personal taste. I can, however, give you a meta build that works for everything PVE.
Its a staff build. This is the second highest DPS an elementalist can achieve. The highest DPS build requires a lot more effort, and revolves around stacking might and spamming lightning hammer 1 over and over. Its boring. This build, however, is very close behind the lightning hammer build, and its a lot more fun and interactive, at least in my opinion.
I will state up front that some of the runes/sigils in this build are a bit expensive. Especially runes of strength. Because I’m poor as hell and can’t afford runes of strength, I use Ruby Orbs. Instead of using sigils of force and accuracy, you can use sigils of fire and air. They’re cheap and work well. They also fit the theme of elementalists if you like that sort of thing.
This video will explain how to use the build (its very simple). Its very informative and covers everything, including viable alternatives.
(edited by Kravick.4906)
That build is incredibly slow to traverse the wild wasteland, 1/10 would not recommend.
I can’t give you the best, because for open world, “best” is subjective to ones personal taste. I can, however, give you a meta build that works for everything PVE.
Its a staff build. This is the second highest DPS an elementalist can achieve. The highest DPS build requires a lot more effort, and revolves around stacking might and spamming lightning hammer 1 over and over. Its boring. This build, however, is very close behind the lightning hammer build, and its a lot more fun and interactive, at least in my opinion.
I will state up front that some of the runes/sigils in this build are a bit expensive. Especially runes of strength. Because I’m poor as hell and can’t afford runes of strength, I use Ruby Orbs. Instead of using sigils of force and accuracy, you can use sigils of fire and air. They’re cheap and work well. They also fit the theme of elementalists if you like that sort of thing.
This video will explain how to use the build (its very simple). Its very informative and covers everything, including viable alternatives.
this or 6/2/2/2/2
force and bloodlust/cruelty sigil
scholar runes
basically ur modifiers are so dam high that everything which isnt a vet dies within 2 ticks of font and 1-2 auto attacks
That build is incredibly slow to traverse the wild wasteland, 1/10 would not recommend.
burning retreat, goes further than rtl , is affected by swiftness
then he has fgs too, for 60 s every 180 s travel.
That build is incredibly slow to traverse the wild wasteland, 1/10 would not recommend.
You mean signet of Air isn’t good enough? Some classes don’t even have a move speed signet at all. I find this set up is extremely fast and adequate for traveling. To each their own, I guess.
That build is incredibly slow to traverse the wild wasteland, 1/10 would not recommend.
burning retreat, goes further than rtl , is affected by swiftness
then he has fgs too, for 60 s every 180 s travel.
Burning Retreat is also on a much lower cool down, at 16 seconds, with that build. Compared to RTL at 40 seconds, its better.
Staff has perma-swiftness
E2 > L5(in the same place as E2) – L4 – Heal(blast finisher or swiftness on L), Arcane blast in L5;
You’ll have @40s of switness every 25-30, + burning retreat
i don’t understand how that disables room for MORE mobility in alot more efficient manner, but i guess we’re light years ahead by now… turtles.
sure you can burning retreat but that doesn’t mean u can’t use burning speed before or after it swap out to rtl and updraft along with windborne speed etc etc
Edit for guy under me “ever heard of weapon swapping” the elementalist can use all weapons at his disposal for massive and flexible setting up.
Funniest thing is, i never mentioned any weapon build or trait >.>’’
(edited by Cries Of Sorrow.5864)
i don’t understand how that disables room for MORE mobility in alot more efficient manner, but i guess we’re light years ahead by now… turtles.
sure you can burning retreat but that doesn’t mean u can’t use burning speed before or after it swap out to rtl and updraft along with windborne speed etc etc
burning retreat has maybe 1300-1400 range w speed? and only 16 s cd
burning speed goes like 300 or so extra and slower than burning retreat, rtl is 40 s cd, and is 900 range
how is d/d more mobility than staff
Thanks for the info guys. I guess i should have mentioned this is for leveling purposes. I’m only lvl 12. Is that build still applicable? I have been using staff anyway so far and it’s great except for how insanely squishy i am.
i don’t understand how that disables room for MORE mobility in alot more efficient manner, but i guess we’re light years ahead by now… turtles.
sure you can burning retreat but that doesn’t mean u can’t use burning speed before or after it swap out to rtl and updraft along with windborne speed etc etc
Edit for guy under me “ever heard of weapon swapping” the elementalist can use all weapons at his disposal for massive and flexible setting up.
Funniest thing is, i never mentioned any weapon build or trait >.>’’
They just can’t handle The Train.
(edited by Acotje.5689)
Thanks for the info guys. I guess i should have mentioned this is for leveling purposes. I’m only lvl 12. Is that build still applicable? I have been using staff anyway so far and it’s great except for how insanely squishy i am.
I’ve leveled with Dagger / Dagger, Scepter / Dagger, and Staff. I found staff to be a lot more efficient in terms of killing things and not dying. It has a nice balance of crowd control and damage so you’re able to juggle multiple mobs at once. I found Dagger / Dagger very difficult when more than two mobs were involved (you just die way to fast) even though it will burst better than staff. Not to mention, staff just keeps you mobile (IMO) better.
i don’t understand how that disables room for MORE mobility in alot more efficient manner, but i guess we’re light years ahead by now… turtles.
sure you can burning retreat but that doesn’t mean u can’t use burning speed before or after it swap out to rtl and updraft along with windborne speed etc etc
Edit for guy under me “ever heard of weapon swapping” the elementalist can use all weapons at his disposal for massive and flexible setting up.
Funniest thing is, i never mentioned any weapon build or trait >.>’’They just can’t handle The Train.
QFT <3