Blinding Ashes Changes ??

Blinding Ashes Changes ??

in Elementalist

Posted by: EnderKid.2567

EnderKid.2567

I haven’t see the Ele part in the stream but did they say anything about making Blinding ashes have an Internal cooldown per target? or is it the same but with a shorter cooldown ?
Picking up a grandmaster just to inflict blinding on 1 target is kinda ridiculous, Blind is more used to mitigate damage from large groups of enemies (For example taking camps you could just stack the guards and drop a flame wall and avoid most of their damage)

and they mentioned that they have a new engine, so isn’t this possible now?