Boonduration for S/D?

Boonduration for S/D?

in Elementalist

Posted by: Zumy.6318

Zumy.6318

What runes do you guys acutally prefer on your S/D WvW roamingbuilds?
I have a hard time thinking about the worthyness of those 30% boonduration from monk and water compared to neat divinity runes. I is a lot of fury that will get lost along with protection and regeneration.

I dont really mean instagib builds but balanced fresh air or 0/20/0/20/30 for smallscale 2-5 roaming.
Your thoughts?

Thief | Zumy [Buka]
Legendary counter: Twilight, Bolt, Incinerator, Incinerator Nr. 2, Meteorlogicus, The Dreamer

Boonduration for S/D?

in Elementalist

Posted by: nearlight.3064

nearlight.3064

I’m poor so I use ruby orbs as opposed to divinity runes, I mean with ascended armor coming out soon I don’t want to risk wasting that much gold on Divinity Runes depending on the logistics of ascended armor coming out (we don’t know if I’ll be able to salvage my exotic set to get the runes back or not, things like that).

I always hate how eles are so pressured to max out arcane and boon duration, and I’ll typically either run 0/30/10/20/10 (for pve especially) or 0/30/0/20/20 for my air builds. As long as you make sure to keep rock barrier up at all time, I feel like you’ll be able to live without the boon duration/evasive arcana… but I’m pretty inexperienced with havoc and roaming so don’t take my words that seriously.

Necromancer Main
Taking a break from GW2 to play various
Nintendo games..