Build Advise
Here’s a good starter build for d/d and s/d. If you save up enough for ascended trinkets and divinity runes you can get this build up to 1700 toughness and 96% crit damage with 38% base crit chance that fury takes up to 58%. http://intothemists.com/guides/1021-ele_starter_build_vitality_trade_off.
(edited by Minoru.1237)
I really wouldn’t take Glyph of Storms. It won’t do much in WvW and even in PvE you’re better off just grabbing faster-recharging utility.
From a trait perspective, if you’re looking for extra survivability it’s hard to pass up having 15 water, which will probably do more for you than Earth’s Embrace in the long run. Since you seem to want the extra damage from Stone Splinters, I’d just go 0/10/10/20/30 and grab some cantrip recharge to get your utilities up faster. It gives you more access to the defense you have complete control over and improves your healing without sacrificing your damage.
I guess the rest of it is really up to preference. I prefer to have a slightly higher base power level, but I don’t use battle sigils right now so that will definitely make up for it in any extended fight.
Take a look at the build in my signature
Since you want a bit more survivability I suggest you read the “About the gear” paragraph carefully.
Enjoy!
Retired elementalist theorycrafter