Bad Elementalist
[Build] PvP Staff
I usually run along the following lines for my staff builds:
http://gw2skills.net/editor/?vFAQFAWnMICdOg9MAuMAsSgBCALKABgBgcC6ADxaNkGGDA-TJRBABxXG4m9H04BAAwFAAA
Sometimes I swap out ES for EA in Arcane, but otherwise the versatility offered by Blast + Brilliance is enough (With the four different fields on staff) that I feel the CDR is worth it despite Surge’s shortcomings. Lightning Flash is the only cantrip I take because it really is just too good.
I sort of feel like brilliance is now one of our better heals for staff just by virtue of having two water fields if you’re really desperate for the HP, or might/frost aura if you’re not. It’s also nearly impossible to interrupt, always does solid crit damage, and procs ES, while the others have longer cast times, bigger tells, and only sometimes slightly more healing (always less if you have water 3/5 handy) with similar cooldowns and lesser additional effects.
I’ve also been varying this by trying cele, which isn’t nearly as exciting but has the advantage of surviving forever.
Edit: Yours is pretty cool too, I just don’t like cantrips personally.