Burning Speed Evade

Burning Speed Evade

in Elementalist

Posted by: ArthurDent.9538

ArthurDent.9538

I know everyone is on the “DD ele op nerf nao pls train” but this is something that has really bugged me. I have simply come to the conclusion that there is no way that the evade on this skill is 3/4’s as the tool tip says. The evade frames start extremely late in the animation and they also end quite quickly as well.

Assuming that it is a 3/4 second evade this would put it at the same duration as a standard dodge. However the level of precision required to actually intentionally evade anything (assuming what needs to be dodged has a long enough cast time otherwise you will simply be hit before the evade frames start) is incredibly high compared to a standard dodge. I have no way to prove it but I would say that the actual evade duration is probably somewhere closer 1/4 seconds since the only things it ever seems to evade are one or 2 hits from channeled skills such as rapid fire and blurred frenzy.

I wonder what other peoples thoughts on this are and whether they have any good methods of proving or disproving whether the evade is bugged, or I just need to learn the timing. I have been trying to figure out how to time the evade for a long time though, and the only thing it works for in my experience is the random luck dodge and necro marks.

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Burning Speed Evade

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Posted by: Maugetarr.6823

Maugetarr.6823

As far as I can tell, the evade occurs as you start moving. This comes from a perspective of someone who play ele as a primary alt, and a thief main. You used to be able to interrupt burning speed with steal (if you were traited to do so), now it ports you right into where the the explosion damage occurs with an “evade” message. This was a hard habit to break using steal as a defense if you got hit by updraft.

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Burning Speed Evade

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Posted by: FrownyClown.8402

FrownyClown.8402

burning speed is a bursting skill. That evade is there for outnumber fights when you want to avoid as much damage as possible.


Bad Elementalist

Burning Speed Evade

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Posted by: Grimreaper.5370

Grimreaper.5370

I’d like for the evade to start from the beginning to the end of the cast as well, it would allow for the skill to be used more defensively thats for sure… There are a lot of things that should get rework on the ele, such as Churning Earth, magnetic grasp, lightning touch… I’d be willing to take a nerf to cele amulet if it meant getting to have properly functioning skills.

(edited by Grimreaper.5370)