Cantrips ideas

Cantrips ideas

in Elementalist

Posted by: Mem no Fushia.7604

Mem no Fushia.7604

Cuz of losing that 3might per cantrip use I come with some ideas:
~mist form:
- mist form divide mist form from utilities and that one from sup runes of vampirism, then that one from runes of vampirism stay as it is and the one which we will change a bit will be our utility:
-a.version- mist form is shaped like our body *a bit like death shroud or celestial avatar, but with much more mist flying around and with something like very long cape that touch ground like capes of diginity ones from medival, the difference there is that we can attack during mist form,
-b.version- you can click mist from second time to teleport back where you used it.
~burning fire is a trait that give us / gave us might per cantrip usage and proced cleansing fire when 3 condis:
-a.version- whenever you use cantrip you summon lesser fire elemental for short time duration,
-b.version- when enemy interupt your skill you lay under your feet lava font *underwater boiling water.
~cleansing fire: allies around you gain fire bolt to next attack,
~lighting flash:
-a.version- allies around you gain lightning bolt to next attack,
-b.version- blind enemies in two places: where you used and where you targeted to port.
~armor of earth:
-a.version- grant 100 flat thoughness to allies for 5s when used,
-b.version- grant specter earth 2 to allies when used.
~~heal cantrip no changes needed or just no idea what to do there
~~~tornado: make it have its own hp.

That fire and lightining bolts ideas inspired by how now looks air overload.
Armor of earth one basicaly due the same, maybe differnece with numbers, anyway allies couldn’t use hurl, but animation of stones flying around could be used for awareness of who got it.

Other utilities could see changes and that -3might change is the best opportunity to do it. That -30s cdr on elemental is like only 0,5 of step for what could be done to glyphs.

(edited by Mem no Fushia.7604)