Cast time on staff #1
Would be a good change can even take a bit from the damage so it doenst get more. But the staff 1 is really slow in attacking. With Daggers i get much more loot only because i can “tag” more people because of higher Attackspeed on 1.
Lowering the casting time of the auto attack would be appropriate. Staff in SPvP for example is only useful when you are standing far in the distance and noone is around, or spots you very late. Even then, you can quickly be outdamaged by almost anyone with a ranged weapon, due to the slow casting of the class and relatively low damage. Barely any defensive spells and lack of mobility makes the slow casting and damage appear more problematic.
If Lightning Flash were to have a much lower CD if having a staff equipped, it could make things more interesting. Like a 15 seconds CD without Cantrip Mastery. That is just wishful thinking though. ^^
And make projectiles faster so they actually hit something at longer ranges…
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