Just wanted to get the theorycrafting started on celestial staff ele in PvP.
I’m confident enough that we should be Water/Arcana/X w/ cantrips as before, but the third specialization plus the choices of some individual traits could make an interesting discussion.
So let’s assume we’re taking Water/Arcana w/ Soothing Disruption, Cleansing Water, Renewing Stamina, and both EAs. Let us also assume Lightning Flash and Armor of Earth as utilities.
I’m curious about the following:
Stop, Drop, and Roll or Soothing Ice?
Elemental Contingency or Final Shielding?
Third Specialization?
Ether Renewal or Signet of Restoration?
Cleansing Fire or Mist Form?
Elite?
Runes?
Sigils?
My current build:
S,D, and R — Soothing Disruption ICD feels too long and apparently the regen isn’t proccing Cleansing Water at the moment. I also think S,D, and R has the highest ceiling.
Elemental Contingency
Earth Specialization w/
Earth’s Embrace
Rock Solid — a slight preference over Geomancer’s Training, but I like the extra stability for channeling both Meteor Shower and Ether Renewal (and stomps and etc)
Diamond Skin -- I may be alone, but I haven’t been that impressed with Stone Heart. One can only camp Earth attunement for so long. To be fair, Diamond Skin isn’t that impressive either, but I do enjoy running through wells at full health.
Ether Renewal
Mist Form — It’s been a while since I’ve used this utility, but with the extra condi removal from S,D, and R along with Diamond Skin ignoring some initial condis I feel like it’s a good choice.
Fiery Greatsword
Traveler’s — I wanted to try more boon duration since we now have extra boons from both Elemental Contingency and Rock Solid.
Energy/Doom
Not affiliated with ArenaNet or NCSOFT. No support is provided.
All assets, page layout, visual style belong to ArenaNet and are used solely to replicate the original design and preserve the original look and feel.
Contact /u/e-scrape-artist on reddit if you encounter a bug.