ZzZz | Zombie Coast
For the Toast!
How do you Elementalists feel about the changes to Celestial gear and weapons, as well as Divinity and Traveler runes?
Not liking it. I run 3pvt with 3 celestial and I did decent damage with decent toughness. At the moment I’m not doing enough damage to justify the loss of toughness from my previous build. So I think I’m going to spend the other days playing my other classes or maybe try to make a condition build.
It just really isnt worth it to stretch for ferocity anymore. It is a normal secondary stat now it is less damage but the choice isn’t as difficult when trying to min/max your gear.
So far though I am enjoying the changes I made to my build. Power is just more important now.
We now know how they balance. All i saw were harmful nerfs for the classic DnD ele. I will just make an engie
I was full celestial but with a small tweak to my set-up not much changed. I have to put 1 pt into fire, switch to bloodlust sigil (perception was better with full buffs before) and swap my legendaries to berserker stat to compensate for the damage lost. I still need to do more testing in wvw.
my crit dmg lower by 30% not 10
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