Celestial

Celestial

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Posted by: Eternum.1706

Eternum.1706

How do you Elementalists feel about the changes to Celestial gear and weapons, as well as Divinity and Traveler runes?

Tarnished Coast
ZzZz | Zombie Coast
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Celestial

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Posted by: Force.2841

Force.2841

Not liking it. I run 3pvt with 3 celestial and I did decent damage with decent toughness. At the moment I’m not doing enough damage to justify the loss of toughness from my previous build. So I think I’m going to spend the other days playing my other classes or maybe try to make a condition build.

Celestial

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Posted by: oZii.2864

oZii.2864

It just really isnt worth it to stretch for ferocity anymore. It is a normal secondary stat now it is less damage but the choice isn’t as difficult when trying to min/max your gear.

So far though I am enjoying the changes I made to my build. Power is just more important now.

[Good Fights]Sinndicate{Ele}Sinactic{Engineer}
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Celestial

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Posted by: Fuzzion.2504

Fuzzion.2504

We now know how they balance. All i saw were harmful nerfs for the classic DnD ele. I will just make an engie

Fuzzionx [SF]
Guest member of [LOVE]
JQ official Prime Minister

Celestial

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Posted by: Ulion.5476

Ulion.5476

I was full celestial but with a small tweak to my set-up not much changed. I have to put 1 pt into fire, switch to bloodlust sigil (perception was better with full buffs before) and swap my legendaries to berserker stat to compensate for the damage lost. I still need to do more testing in wvw.

Ele – Tarnished Coast
“Quoth the raven nevermore”
Platinum Scout: 300% MF

Celestial

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Posted by: Przemek Pro.1309

Przemek Pro.1309

my crit dmg lower by 30% not 10

“We stopped checking for monsters under our beds when we realized they were inside us”
Prnn [dF]
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