Celestial D/D WvW

Celestial D/D WvW

in Elementalist

Posted by: FrownyClown.8402

FrownyClown.8402

Sup fam? Just wanted to share my current set up for wvw roaming.

http://gw2skills.net/editor/?vFAQJAoYhcMowhdOwxB8RMQAYUW4IEFiCQAIIWrh0QZA-TFyHABC8AAETHQiq/4kSwlU+lhWAV2fAgTAQAAEgbGAsclrcje0j2y9ty9tyVOpAMXoF-w

omnomberry ghost and sigil of leeching. This build offers you some great sustain and has very similar stats to pvp cele.

Here is a Hoelbrak alternative if you don’t care much about in-combat swiftness and need help against those pesky conditions.

http://gw2skills.net/editor/?vFAQJAoYhcMowhdOwxB8RMQAYUW4IEFiCQAIIWrh0QZA-TFyHABC8AAETHQiq/4kSwlU+lhWAR2fAgTAQAAEgbGAsclrcje0j2y9ty9tyVOpAWSoF-w


Bad Elementalist

Celestial D/D WvW

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Posted by: Gokil.2543

Gokil.2543

Looks really solid. What’s up with the random apothecary and cavalier’s piece though? I’d swap those for either zerker or knight’s.

Omnomberry and leeching are great. I just can’t drop my -condi food. Just can’t. I think I literally die half as much with it than without.

Only real problem is that your power is low. Especially when you have such nice crit chance and damage, it’s a waste to leave it so low. You won’t be stacking all that much might with pack rune either.

[Walk] Elemelentalist
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Celestial D/D WvW

in Elementalist

Posted by: FrownyClown.8402

FrownyClown.8402

Yeah you are right. I think hoelbrak runes would fit the build much better. I just don’t want to replace my pack runes since they are expensive. The apothecary was so I could get more healing power and condi damage. The cavalier is mostly because thats the back piece i have that is ascended lol.


Bad Elementalist

Celestial D/D WvW

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Posted by: Raif.9507

Raif.9507

I’ve been toying with something similiar but using non-celestial pieces to do it. My aim is for around 15k health with 2.4 to 2.5k power, 2.6/7k armor and around 35%-40% crit.

Looks solid, but power is low as Gokil has mentioned. Hoelbrak would be much better to make up for the low power through the might stacks. I’m personally using Strength but that’s because I have a stack of them in my bank since I bought them waaaay back when they were worth next to nothing.

So far I’m at this :
http://intothemists.com/calc/?build=-o;9;9;9;002G;0238036156;4S;5vhrTvhrT20kBfm;5EbE6FbF6GbG60uVIF310;4cW59-179cV19cV19F2;9;9;9;9E-6q

Close to all my targets except armor. Using zerk armor because I can’t be hassled to craft another ascended set. While I don’t have the same Healing Power the difference between what I have and yours is around 28 healing per cast and regen difference is 41 per tick.

Asharìa March – 80 Elementalist
Co-Guild Leader of Prime Defense on Sanctum of Rall – www.Primedefense.net

(edited by Raif.9507)

Celestial D/D WvW

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Posted by: mcjolliboy.1769

mcjolliboy.1769

Messing with my Zerk/Cele – “stun me not” build… I can replace my Fire to Earth for more defensive orientation, but will lower down my damage to just around 2.1K… but the key in this build is might stacking with fire, fury uptime and heal/cleanse on demand… I just don’t want any pesky warriors or stun mes to completely whack me.. Just might stacking, healing, dodging, and burning all the way… who knows, carpal will be with you soon

http://gw2skills.net/editor/?vFAQJAoYhcMoxhFOwzB8RMQAYUW4IEFiCQAYAUrhkYZA-TFyHwAa2f4nyg5KB1r+zgHAwSleu1DA4EAEAABwRP6RP6RPa38o38o38olCwHtWA-w