Certain skills need their Cooldown reduced...
- Glyph of Storms: Either reduce the CD to 50 Seconds, or up the damage. I feel this skill underperforms compared to how long we have to wait in order to use it again.
- Armor of Earth: This skill IS getting reduced to a standard 75sec CD. I fully support this, but since the update hasn’t happened yet, I still decided to list it.
- Mist Form: I feel this should be on a 60sec CD standard or up the duration by 1sec. You really don’t get far with it, and you can’t actually DO anything but move while it is active, so the 75sec CD is a bit excessive.
- Tornado: I’ll save you the trouble of complaining about the crap-tier selection of “elite” skills the Ele has to choose from, and just say that 150sec between uses is laughable. Reduce this to 100 seconds, and it MIGHT still be worth picking. All in all, it is pretty sad when I would rather choose another Utility skill in this spot than any of the Elite ones, but I’m sure Anet would never let that happen…
- Attunement: Make the base CD on Attunement swapping 10 seconds.
Storms and glyphs overall need a little bit of love I feel. Sandstorm is amazing in PvE for blind spam, but the cooldown is a bit silly – atleast toss a radius buff at us, if not a cooldown reduction.
Mist Form (and related skills like Elixir S) currently cancel your current action when the form cancels – there’s conflicting reports on whether or not this is infact a bug, or an intended nerf. Last I heard, it was supposed to be fixed with the August changes last year…
Tornado may be pretty meh outside of extremly situational uses, but the underwater Whirlwind is easily one of the better underwater elites out there – particularly for high power/crit damage builds.
For the toast!