Cheese
solution: turn to guild or party chat and ignore world chat.
previously rank 2 on old leaderboards
EG.secret.OG.NAVI.sorrychief
Yea probably because you have perplexity on.
Sinnastor{Warrior}Sinnacle{Mesmer}Sintacs
{Thief}
I have worse. I encountered a Condition Warrior that was using Perplexity and Distracting Strikes. I of course beat him and he said that perplexity was more OP on Ele than any other class….
Of course he was ignoring the fact that he used the same runes combined with a broken trait and spamming Hammer but that was fine.
I do laugh when i get all the hate messages, and i get A LOT. It is like ANYTHING that works well on Ele (yet still not as well as any other class) and they suddently go crazy saying its overpowered and that ele is broken.
Refusing to account for the fact i have TWO interrupts, 3 if you use a channel skill against Shocking Aura and they ALL have insane cool downs. Hell he could use FOUR Earthshaker burst skills to my ONE Updraft but that is fine. In fact, between the time it takes me to use ONE Earthquake/Updraft and for it to come off cool down, a Hammer warrior could use Earthshaker FOUR times, Staggering Blow TWICE and Backbreaker. That is SEVEN CC Vs the ele ONE and this is without any traits to lower cool downs of anything.
You just have to get used to getting this sort of comment, It is like people are just SO used to Ele being a walk in the park and a free kill they hate it when we actually fight back and win.
That rune is still broken and it is considered to be cheese even as an condition Ele due to its simplicity with high reward value
The biggest problem i have is when people use it and then say its fine when they use it but broken when another class uses it simply because they got beat (like that Condi Warrior)
This actually Anets fault. They nerfed Perplexity but even then it is SO much better than all other Condition runesets. I was really hoping Krait, Torment, Balt (4/6 is terrible imo) were improved. I think Rune of Orr needs to be made obtainable without needing to farm the worst dungeon in gaming history!
Krait did get some changes but like Anet like to do, they made it so that is it better on their favorite classes – even if those classes wouldn’t use them. The 6/6 needs to be buffed and have its cool down increased.
Torment is rather terrible. No 4/6 application like most have and the 6/6 is terrible as well. On a heal is bad enough but 2 stacks, despite the duration just seems too weak. I would have gone for 4 stacks for 5 seconds or something like that.
Balt is nice except the 4/6 I hate runesets with 4/6 bonuses that are so high, 90 seconds is insane. Now They could have made it so that you have say a 25% chance to grant yourself Fire Aura – or even a random Aura for 5 seconds when hit on a 30 second cool down
So, if I replace it with some rune with mediocre stats and still get called cheese, what then? (not planning on changing it fyi)
Lol.
Cheese is just an excuse so they can tell their online buds that they never lost a fair fight. Anything that beats me is cheese..so I am currently undefeated.
So, if I replace it with some rune with mediocre stats and still get called cheese, what then? (not planning on changing it fyi)
Lol.
Just more proof people scream “cheese”, “Noob”, “Hacker” and such when they lose.
It is thanks to this rune a condition based Ele is so good in WvW. Without it the Ele would be very mediocre as a condition spec.. Like Armageddon stated there are no other rune close as great as this one for this playstyle. Some players do get mad when their opponent is utilitizing an easier and yet more rewarding playstyle to win.
It doesn’t really matter what you change to. I don’t really pay attention to that kind of talk it’s best not to.
Run what you like running. I use to run perplexity on my engi but now I run grenth if I thought perplexity was better for my build I would run it. I have 7 classes I play with Ele as my main.
Just run what you like and don’t pay attention to what someone else says. Many people are hypocrites honestly complaining about passive procs for conditions but forget they are getting a % damage boost for playing the way they normally would. Forgetting that fury is also a DPS increase along with might but it’s not ok for a condition build to get procs but it’s ok for a direct damage build to get X% modifier for doing something simple.
I won’t ever run condi on my Ele, Warrior, or Guardian. I do run condi on my Engi, Necro, occasionally Thief, and Mesmer. I would say that I am not biased to either direct damage or condition builds.
Sinnastor{Warrior}Sinnacle{Mesmer}Sintacs
{Thief}
(edited by oZii.2864)
I wouldn’t say it is easier for ele, i mean the 4/6 does have a lengthy cool down and lets not forget all the insane cool downs we have on our Interrupts so we have to play well to get them off or waste them.
I would be more happy to see other Condition based Runesets buffed rather than this one just repeatedly nerfed.
I hear some Condition ele say they don’t run it, i would be interested to know what they do run in its place seeing as this one is just so much more better than the rest, solid uptime and great damage when they use skills. I don’t see another runeset that can close to it. I mean you could go others but how much time would that add to fights?
Shocking aura is ready every 21 seconds if you use it off cooldown that isn’t really that long and probably where you get most of the 6/6 procs from. Thats faster then any of the engineers interrupts in a traditional nade/bomb build.
Sinnastor{Warrior}Sinnacle{Mesmer}Sintacs
{Thief}
It is thanks to this rune a condition based Ele is so good in WvW. Without it the Ele would be very mediocre as a condition spec.. Like Armageddon stated there are no other rune close as great as this one for this playstyle. Some players do get mad when their opponent is utilitizing an easier and yet more rewarding playstyle to win.
Disagree, condition based ele is good because of our burning, that is what the build revolves around. We do lack cover conditions and that’s why most of us take perplexity, but confusion is in no way our main damage source, in fact, it’s in such a big cooldown now that most players will either have a cleanse ready every time you interrupt them or simply avoid skill usage while under the effect. If you ask me why I pick perplexity over the other runes I would say it is because the effect is not married to my healing or elite skills like tormenting and krait are, also, it is an active counter to the “burst then think” playstiles, I guess that is the main reason they call it cheese.
Shocking aura is ready every 21 seconds if you use it off cooldown that isn’t really that long and probably where you get most of the 6/6 procs from. Thats faster then any of the engineers interrupts in a traditional nade/bomb build.
You can only get 6/6 procs from it on channeled skills. It does not work for other skills, at least from the tests i have done. They will get stunned but unless it is a channel skill they wont proc the 6/6
So, i wouldn’t really count that as one myself.
It is thanks to this rune a condition based Ele is so good in WvW. Without it the Ele would be very mediocre as a condition spec.. Like Armageddon stated there are no other rune close as great as this one for this playstyle. Some players do get mad when their opponent is utilitizing an easier and yet more rewarding playstyle to win.
Disagree, condition based ele is good because of our burning, that is what the build revolves around. We do lack cover conditions and that’s why most of us take perplexity, but confusion is in no way our main damage source, in fact, it’s in such a big cooldown now that most players will either have a cleanse ready every time you interrupt them or simply avoid skill usage while under the effect. If you ask me why I pick perplexity over the other runes I would say it is because the effect is not married to my healing or elite skills like tormenting and krait are, also, it is an active counter to the “burst then think” playstiles, I guess that is the main reason they call it cheese.
I’m sorry but no average condition Ele will spend the entire battle in fire attunenment or waste a utility or 2 to keep applying burning. Like you said we lack cover conditions and that is why perpl is crucial for this playstyle. Without it you won’t be defeating any decent opponent because bleed and burning aren’t as intimating as confusion coming from the Ele.
It is thanks to this rune a condition based Ele is so good in WvW. Without it the Ele would be very mediocre as a condition spec.. Like Armageddon stated there are no other rune close as great as this one for this playstyle. Some players do get mad when their opponent is utilitizing an easier and yet more rewarding playstyle to win.
Disagree, condition based ele is good because of our burning, that is what the build revolves around. We do lack cover conditions and that’s why most of us take perplexity, but confusion is in no way our main damage source, in fact, it’s in such a big cooldown now that most players will either have a cleanse ready every time you interrupt them or simply avoid skill usage while under the effect. If you ask me why I pick perplexity over the other runes I would say it is because the effect is not married to my healing or elite skills like tormenting and krait are, also, it is an active counter to the “burst then think” playstiles, I guess that is the main reason they call it cheese.
I’m sorry but no average condition Ele will spend the entire battle in fire attunenment or waste a utility or 2 to keep applying burning. Like you said we lack cover conditions and that is why perpl is crucial for this playstyle. Without it you won’t be defeating any decent opponent because bleed and burning aren’t as intimating as confusion coming from the Ele.
No average condi ele will stay on fire because they know we have enough burning to last an entire attunenment rotation, IF PROPERLY COVERED, thats where perplexity and other gears come in. Additionally, the way our burning and bleed potential are overlooked is a key factor in the build.
@LightningBlaze Dolores has a point all you need is food for a Ele and you can get long burns then you just need to cover them up. A full wipe will hurt the damage output but not many classes run that much condi cleanse except maybe thieves, guards, and ele.
Then you have onswap geomancy and doom sigils to keep poison up 100%. The poison is probably 1 of the main strengths as long as another melee class is locked in fighting you then you will apply it constantly.
I haven’t ran condi on ele but I studied how it works which is why it’s not my flavor since it’s not as inherent as other classes but it does work if you cover correctly. Only Engi’s and Guards can rival ele burning output.
Sinnastor{Warrior}Sinnacle{Mesmer}Sintacs
{Thief}
Doom is amazing indeed ozii, specially against warriors and other eles and dont forget the fabulous <3 weakness <3.
I prefer Doom and Torment sigils myself. Though Geomancy is like 3 stacks of Bleeding (iirc) fort 10 seconds. that is like 4,500damage. That isn’t actually that bad. Beats Torment which is like 1,300 if they stay moving. I might get Geomancy and see what it is like.
I haven’t used it in a while. Though i do like that Torment is around the target that is hit rather than around the ele. but with 40% food that is very nice duration. Could maybe make it better and swap out the protection on Aura with Serrated Stones, an extra 20% duration as well kitten increased damage to bleeding foes….Mmmmm.
Will defo be giving this a try. 60% duration would mean that the Sigil would proc a 16second 3 stack bleed with increased damage and every 9 seconds if you swap often enough.
I run diamond skin and I get hate for that as well. Regardless of what build you’re using, and whether or not it is cheese, it’s always best to ignore the enemy. If you have a successful build and can kick some butt with it, screw the haters. Run it.
I run diamond skin and I get hate for that as well. Regardless of what build you’re using, and whether or not it is cheese, it’s always best to ignore the enemy. If you have a successful build and can kick some butt with it, screw the haters. Run it.
+1
Exactly as above, you can call any build you don’t like “cheese”…
“Oh no, I got owned by some build I never saw before blahblah cheeeese!”…
“Wow you no play meta builds, you noob! Cheese!”…
“Play this and this build and then we see who is better!” (cheese!)
If I don’t like hambow warrior can I call it cheese? Some can call it meta, other can call it pink bunny, who cares… It’s just a name, based on every person own judgmements…
What does it change? Nothing, they just get owned if they play bad :P
@Ozzi I don’t see how food will help much on applying constant burning while covering with other conditions. Once the burn is cleared and the ele is no longer in fire attunement the next option is through utilities and runes. No matter how much i love my condition ele i would not waste more than 1 utility spot to apply conditions. Condition duration only helps a bit and as a sacrifice of other much more valuable stats. Ele lacks within this condition coverage area. Perplexity amplifies this weakness and without it condition eles aren’t as great in wvw roaming. I have tested this theory and the difference is huge without perpl runes.
@Atoss Most of what you listed would never be considered “cheese” and if someone uses the term with those cases he/she simply don’t know the meaning behind it. On previous mmorpg I have played the word cheese simply means to exploit an imbalance in the game. However, in guild wars 2 it goes a bit beyond that. Cheese builds/runes are defined more like very easy to play but yet very powerful. Of course this is always done on purpose by the developers in order for newer players to stand a chance against more experienced, skillful players.
@LightningBlaze the food is for all your conditions if you are running a condi build. Fire magic isn’t a spot many ele builds go into so duration would be where you lack in your condition build. Condition damage isn’t a area a ele lacks because of our might stacking ability and attrition play style makes that even better. You would still take proper condition runes and possibly throw points into earth magic. You grab food to have more uptime on your doom sigil, torment sigil, your water chill, etc. The main reason for duration increase is Warriors or melandru users to offset there -durations. I agree that perplexity helps the build do damage there isn’t any denying that, but the reason I mentioned the food is that it gives you less time on target either because of an incoming attack, stun, or because you need to get out of fire faster so for example. You may only need 3 strikes of drakes to hit the same duration as someone who channels fully.
Sinnastor{Warrior}Sinnacle{Mesmer}Sintacs
{Thief}
However, in guild wars 2 it goes a bit beyond that. Cheese builds/runes are defined more like very easy to play but yet very powerful. Of course this is always done on purpose by the developers in order for newer players to stand a chance against more experienced, skillful players.
Can’t help but disagree with you again. You put it as if everything that is reliable and efficient = cheese.
Stacking might with runes of strenght is easy and powerful, does it make every build runing those runes cheesy? If a player buys a set of perplexity runes but doesn’t know how to properly use his interrupts will he be very powerful? Shouldn’t those who call themselves ~experienced~ and ~skillful~ be exactly the ones able to gracefully deal with so called cheese and do not complain about it?
I personally think that something is cheesy when it’s out of control and absolutely impossible to deal with, and I agree with most people in this thread that the word is thrown around a lot in this game, usually to describe things that people can’t immediately find an easy-peasy way to counterplay or that are just very upsetting to them.
If you just think about it when the ele 30/30 bunker builds became popular there was a lot of folks calling it cheap, was your very own Excala being cheesy? We know now that people simply didn’t knew enough about the build or the class to counter it.
In resume:
efficient =/= cheesy
being skillful & experienced doesn’t mean not running something efficient.
(edited by Dolores.5471)
I have worse. I encountered a Condition Warrior that was using Perplexity and Distracting Strikes. I of course beat him.
I love your opening Paragraph. Rather arrogant.
^-^
I have worse. I encountered a Condition Warrior that was using Perplexity and Distracting Strikes. I of course beat him.
I love your opening Paragraph. Rather arrogant.
^-^
To be fair, i run Diamond Skin. No ele with Diamond Skin should lose to a Pure condi build. Hammer Condi Warrior relies on ONE condition and if they can’t apply it…They can’t win.
As for Burning. 40% duration is fine. Sure you will have Burning removed but the fact you can go back into Fire every like 13 seconds is fine. You can still get out conditions. Chill, Bleeding, Confusion, Torment, Weakness, Poison.
You can get Very nice Burning just by using the Fire 2, 3 and 4 skills that leave you with plenty of Burning to be able to go into other Attunements and still have Burning on – that is of course assuming that it isn’t removed but you have no control over that so don’t worry about it.
the fact that the food works on ALL your conditions helps a lot. You could if you wanted, specialize on a specific condition like Burning or Bleeding with the use of traits. I currently have 60% Bleeding Duration and +5% damage to bleeding Foes. The Burning Duration Trait should have a second effect, maybe a 25% increase to crit chance against Burning foes or something?
i did fight u broski and i called u cheese, yet u didnt hate on me :0
my problem is your healing…. I cant say much because I have not played ele much (planning to) but I can get you almost dead on my necro then you just pop an invulnerability and suddenly back at full health………………. that’s my experience anyway -.- usually on dd ele
@dolores I believe you misunderstood my post Dolores. I’m not calling out all riliable and efficient builds to be cheesy. I’m just stating what is known as cheese in mmorpg specially in gw2. It is because I also play perpl condition based Ele is why I know of its simplicity. There are many other builds that requiere a lot more effort from the player part to perform efficiently. To name a few of these player skills: (can’t list them because I’m typing on my phone on the go) Positioning, paying attention to your opponent buffs, knowledge of not only your profession but your opponent as well.. Fast reaction. Dodging at the right time. Performing certain rotations/weapon skills at specific situations. Observing the weapon your opponebt has currently equipped to predict the upcoming skills and counter them etc. interrupting is a very simple task that can be done even without paying attention to your opponent buffs. Plus with this rune confusion output not only comes from interrupting. Even though the cd has been adjusted it is still very easy to spam confusion with perplexity even as an Ele. Indeed experienced and skillful players are able to counter this playstyle but requires a lot more effort. I’m not trying to offend or discourage anyone from using this rune. Everyone should run whatever they like without letting the negativity from others affect them in any way.
I ran into an engi in pvp that put constant burn and confusion on and he killed 3 ppl back to back. Confusion + burn is pretty cheesy imo
Bad Elementalist
i did fight u broski and i called u cheese, yet u didnt hate on me :0
Lol, it’s okay when you get called that the first few times.
@dolores I believe you misunderstood my post Dolores. I’m not calling out all riliable and efficient builds to be cheesy. I’m just stating what is known as cheese in mmorpg specially in gw2. It is because I also play perpl condition based Ele is why I know of its simplicity. There are many other builds that requiere a lot more effort from the player part to perform efficiently. To name a few of these player skills: (can’t list them because I’m typing on my phone on the go) Positioning, paying attention to your opponent buffs, knowledge of not only your profession but your opponent as well.. Fast reaction. Dodging at the right time. Performing certain rotations/weapon skills at specific situations. Observing the weapon your opponebt has currently equipped to predict the upcoming skills and counter them etc. interrupting is a very simple task that can be done even without paying attention to your opponent buffs. Plus with this rune confusion output not only comes from interrupting. Even though the cd has been adjusted it is still very easy to spam confusion with perplexity even as an Ele. Indeed experienced and skillful players are able to counter this playstyle but requires a lot more effort. I’m not trying to offend or discourage anyone from using this rune. Everyone should run whatever they like without letting the negativity from others affect them in any way.
The skills you listed are absolutely necessary to beat any decent enemy as condi (or ANY other build) ele, perhaps you haven’t played it enough to find opponents or fights that required you to use them, perhaps you tried it when perplexity was new news. The point is if condi ele were as ~simple~ as trigger confusion and win it would be meta and we’d see a lot of folks running around with it, that is not the case at the moment and I doubt it will be any time soon as we’re still a very power oriented class.
Well well well, I play both power and condi ele and I find them both require the same amount of effort to perform efficiently (in slightly different ways due to the nature of each build). So I don’t really get why one would call the later cheese just based on a runeset.
Perplexity has been labelled ’’cheese’’ for being a cheesey rune.
Perplexity has been labelled ’’cheese’’ for being a cheesey rune.
The question is though:
Is it really that Cheesy on a class that has SO limited access to Interrupts that also have INSANE cool downs.
I agree that it is on the likes of Warrior and Engineer. The warrior can spamm hammer like their is no tomorrow and combine it with that trait which is actually even worse than the runeset and the Engineer can spam knock backs and has plenty of other access to Confusion already through bombs and pistol
I disagree that it is cheesy on any class it is just better on a warrior and engineer. If better = cheese then everyone is running cheese. Perplexity runes being better on classes that already have access to confusion is kind of a “no duh”.
Thats like saying balthazaar or flame legion runes are cheese on a Guardian and Elementalist.
There are many examples across gw2 where something is better on one class then the other we shouldn’t call it cheesy or OP even though that tends to be the norm.
Sinnastor{Warrior}Sinnacle{Mesmer}Sintacs
{Thief}
Perpl was and still is known by the majority of players (including those that use it like me) as cheesy. Of course it is better… what cheesy aspect isn’t better? The primarily reason is because of its simplicity to spam confusion and of course do its high damage. Other professions can spam and even stack more easily. There will always be a few that support this rune while there are many others that don’t.
Meh… As you can see by this thread:
If it bothers you = cheese, utterly simple, no skill…
If it doesn’t bother you = fine, loved by majority of the players, highly complex….
Condi-anything is considered kinda cheesy in dueling sorta scenarios, perhaps unjustly.
Perplexity Runes are still pretty overpowered though, and really do help push Condi Ele to the next level in WvW.
Condi-anything is considered kinda cheesy in dueling sorta scenarios, perhaps unjustly.
Perplexity Runes are still pretty overpowered though, and really do help push Condi Ele to the next level in WvW.
I don’t think its that perplexity is overpowered, VERY strong on some classes but the bigger problem is that all other condition based runesets are just not as strong. I have been farming all weekend trying to get the Runeset of Orr to see what they are like. Near perma Poison could be very nice. Though they won’t be as busty damage as Confusion and Perplexity
Perpl was and still is known by the majority of players (including those that use it like me) as cheesy. Of course it is better… what cheesy aspect isn’t better? The primarily reason is because of its simplicity to spam confusion and of course do its high damage. Other professions can spam and even stack more easily. There will always be a few that support this rune while there are many others that don’t.
The interpretation of “spam” is highly exaggerated. A elementalist doesn’t spam confusion you are “spamming” fire and burning more then you are spamming confusion from these runes, You are “spamming” on swap sigils more then proccing these runes. Everyone has their own definition of cheese. Just running conditions can get you labeled cheese. If spam is doing something over and over again repeatedly for a positive effect you are spamming other things far more frequently then proccing the 6/6 on these runes every 15 seconds especially after your interrupts on on CD.
If we literally are examining spamming the 6/6 on these and you have everything off cd then you are hurting your damage output. Long interrupt cd’s so you save them to proc every 15 seconds would that be spam? Every 1-3 on a D/x has a cd of 15 secs or less besides shocking aura. On S/x phoenix and water trident only exceed 15 seconds on the 1-3. So using 1-3 on D/x and S/x is spam therefore can be classified as cheese since it aligns with spamming confusion on the 6/6 interrupt proc?
So it looks like anyone running D/x or S/x is cheese if they ever use the majority of the 1-3. So if they want to showcase skill only use skills that have cd’s over 15 seconds. It just comes off kind of silly when you frame cheese as proccing a rune set bonus that has a 15 second cd even more if you label is as spam.
Sinnastor{Warrior}Sinnacle{Mesmer}Sintacs
{Thief}
(edited by oZii.2864)
Perpl was and still is known by the majority of players (including those that use it like me) as cheesy. Of course it is better… what cheesy aspect isn’t better? The primarily reason is because of its simplicity to spam confusion and of course do its high damage. Other professions can spam and even stack more easily. There will always be a few that support this rune while there are many others that don’t.
The interpretation of “spam” is highly exaggerated. A elementalist doesn’t spam confusion you are “spamming” fire and burning more then you are spamming confusion confusion from these runes, You are “spamming” on swap sigils more then proccing these runes. Everyone has their own definition of cheese. Just running conditions can get you labeled cheese. If spam is doing something over and over again repeatedly for a positive effect you are spamming other things far more frequently then proccing the 6/6 on these runes every 15 seconds especially after your interrupts on on CD.
If we literally are examining spamming the 6/6 on these and you have everything off cd then you are hurting your damage output. Long interrupt cd’s so you save them to proc every 15 seconds would that be spam? Every 1-3 on a D/x has a cd of 15 secs or less besides shocking aura. On S/x phoenix and water trident only exceed 15 seconds on the 1-3. So using 1-3 on D/x and S/x is spam therefore can be classified as cheese since it aligns with spamming confusion on the 6/6 interrupt proc?
So it looks like anyone running D/x or S/x is cheese if they ever use the majority of the 1-3. So if they want to showcase skill only use skills that have cd’s over 15 seconds. It just comes off kind of silly when you frame cheese as proccing a rune set bonus that has a 15 second cd even more if you label is as spam.
+1 Ozii
Additionaly, how can you apply the term simplicity to runes/sigils in gw2? Is triggering the effects of any of the feasible runes/sigils in this game extremely difficult? It’s all about understading when and how to use them, there’s nothing particularly hard about it. So claiming perplexity is “simple” makes little sense to me.
These are all 1on1 duel scenarios, game isnt even balanced around it. diamond skin and condi ele/ds ele is kitten where it matters in this game. zergs/tpvp/team scenarios… the moment that ele is below 90% hes done. in team fights its really easy to achieve that.
these 1on1 scenarios prove only one thing, that dueling in 1on1s means kitten when it comes to actual skill which is what most people try to boast about when they win said 1on1s. 1on1s are indeed fun but people simply dont realize that builds + stats > mechanics and skill in most cases in these situations in this game unless youre dueling with the same setups entirely and then you can compare but anything outside of that is meaningless really.
Maguuma
These are all 1on1 duel scenarios, game isnt even balanced around it. diamond skin and condi ele/ds ele is kitten where it matters in this game. zergs/tpvp/team scenarios…
I disagree. Not only do i run condi ele i also run Diamond Skin. Not just roaming. I also run it in zergs (no point getting another set for something i rarely do) but i also use it in small groups as well as in SPvP and SoloQ which i have been farming over the weekend to unlock the Orr Runeset as i want to give them a try on a different armor set.
Once again you guys are only taking into consideration the #6 proc. If this rune only had this way to output confusion then it wouldn’t be broken/cheesy because it has a counter to prevent the confusion even at a low cd of 15 secs. Running this rune doesn’t decrease damage output, quite the opposite it favors condition damage output more than any other rune. 15 and 25s is way too low of a cooldown. You can keep confusion on your opponent very easily even as an ele. When i roam with d/d condition build my opponent never have enough condition removals or stability to prevent getting overwhelmed with confusion thanks to this rune.. Confusion does not only act as a form of an attack..it is also a great defense when your opponent doesn’t have enough condition removals (never will on a prolonged encounter which is always the case against a bunker condition ele).
(edited by LightningBlaze.4913)
If that is the case, what do you make of the warrior trait that grants LONGER duration Confusion? I have yet to see what its cool down is but i have a feeling its lower than the runeset?
I think the cool down is okay, the 6/6 could maybe be increased to 20-25 seconds but its not as if it is easily spammed and gets insane stacks or anything. Well maybe on Warrior, Engineer and even Mesmer.
It isn’t that this runeset is so overpowered, it is that the other are so insanely under powered and the problem will be that Anet will rather then buffing those that need it will take the lazy route and continue to nerf this.
I have no problems with people running this, i do have problems with people moaning because i am running it yet they (Warrior) run a Condition build using this and the Confusion trait, lose and then say i am overpowered….
This may be a stupid question as I’ve never seen an Ele running with perplexity runes but how exactly is this more effective than the traditional 0/0/2/6/6 build (see link below)? I ran perplexity on my Warrior for a time and though it was fun in dueling, I hated it for just about everything else. Does anyone have a video of this in action? The Ele is probably my favorite class though I get somewhat frustrated as it’s so much easier to get certain results with my Warrior or Mesmer. They both just aren’t much fun to play.
Just one of my roaming videos. I think it works well, especially in a condition build.
Thats my build.
Once again you guys are only taking into consideration the #6 proc. If this rune only had this way to output confusion then it wouldn’t be broken/cheesy because it has a counter to prevent the confusion even at a low cd of 15 secs. Running this rune doesn’t affect damage output, quite the opposite it favors condition damage output more than any other rune. 15 and 25s is way too low of a cooldown. You can keep confusion on your opponent very easily even as an ele. When i roam with d/d condition build my opponent never have enough condition removals or stability to prevent getting overwhelmed with confusion thanks to this rune.. Confusion does not only act as a form of an attack..it is also a great defense when your opponent doesn’t have enough condition removals (never will on a prolonged encounter which is always the case against a bunker condition ele).
I think you are exaggerating, the 25s confusion trigger will give the opponent 3 stacks that tick for 6xx – 8xx on skill usage which is just fine if you compare it to any other popular runesets, and no, you cannot keep confusion on an opponent that knows what perplexity is. There is such a hype about this condition that makes people instantly blow their cleanses when they have it on, which is precisely why it’s an excellent COVER for my burning and bleeding – the real damage.
The fact that bunker eles can outlast their enemies’ cleanse has nothing to do with perplexity itself, I could be putting out any damaging condition and get about the same result, confusion is just the most efficient of the options we currently have.
As you’ve said yourself, anyone who can dodge, manage their cleanses and stability PROPERLY will be just fine against perplexity and condi builds.