Churning Earth

Churning Earth

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Posted by: style.6173

style.6173

This is the most OP skill in the game at the moment. It is easy mode. If you are an ele, use it.

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Posted by: emikochan.8504

emikochan.8504

It’s incredibly easy to dodge.

Welcome to my world – http://emikochan13.wordpress.com

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Posted by: reikken.4961

reikken.4961

churning earth is AMAZING. that animation is so brutal, and the charge up time just makes it feel even more visceral. one of the best skills in the game for sure. makes you feel awesome when you land it

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Posted by: ATMAvatar.5749

ATMAvatar.5749

Your opponent has to be an NPC or AFK to get hit with it.

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Posted by: reikken.4961

reikken.4961

or immobilized by an ally
or they already used up the last of their endurance when they dodged your Fire Grab. it has its uses.

But srsly, what makes it great is those visuals/sfx. Even if it isn’t a stellar pvp skill, it’s still great

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Posted by: Sharpe.1485

Sharpe.1485

I agree, it feels quite powerful. The charge up time, the sound, it all comes together at the end for that extremely satisfying boom… and then you realize you didn’t hit anyone.

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Posted by: silvermember.8941

silvermember.8941

or immobilized by an ally
or they already used up the last of their endurance when they dodged your Fire Grab. it has its uses.

But srsly, what makes it great is those visuals/sfx. Even if it isn’t a stellar pvp skill, it’s still great

If you ahve to rely on an ally then the skills sucks don’t you think? I find it amazing how elementalist can rationalize certain that only negatively affect the elementalist. why is it that some ele can accept a skill that requires outside help to learn or multiple defensive skills to hit and yet no other class have a similar skill.

As u know im pro. ~Tomonobu Itagaki

This is an mmo forum, if someone isn’t whining chances are the game is dead.

(edited by silvermember.8941)

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Posted by: Tzecrogene.6294

Tzecrogene.6294

Lightning flash?

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Posted by: Conncept.7638

Conncept.7638

This is the most OP skill in the game at the moment. It is easy mode. If you are an ele, use it.

I cannot remember the last time I saw somebody get hit by it, even with lightning flash. Stupidity can make anything overpowered, if anything CE needs a serious buff to it’s basic functionality.

(edited by Conncept.7638)

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Posted by: Leuca.5732

Leuca.5732

I think… trolling

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Posted by: emikochan.8504

emikochan.8504

Yeah it is graphically awesome, the tell is a bit too obvious though, It should be like nunu’s ult, where you can release it early for less damage.

Lightning flash doesn’t change the timing so it doesn’t help it being landed :p

Ironically that trait nobody takes in arcana with the immobilise on arcanes would be amazing for this situation…

Welcome to my world – http://emikochan13.wordpress.com

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Posted by: STRanger.5120

STRanger.5120

Well, I returned to game after aproximately 8 months of absence and noticed that lot of spells which are channeled or have a significant casting time, formerly requiring the character to stand still, now doesn’t have that requirement.
Why Churning Earth is not one of these spells? If the cripple effect would be removed and the need for standing still while channeling as well, it would be very useful spell IMHO.

#ELEtism 4ever

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Posted by: Fishbait.6723

Fishbait.6723

Head to Temple of Grenth.

You`ll see some npcs fighting, that use a spell similar to CE, but instead of some lame cast over time, it spikes the ground around the caster for some time.

That would be much better for a class that can`t afford to stand still.

“We want you to play the game, not the UI” Arenanet.
https://forum-en.gw2archive.eu/forum/game/suggestions/Top-right-GO-away/first#post2096524
Rocking Wizard Wars until this mess of a game is fixed…

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Posted by: ThiBash.5634

ThiBash.5634

or immobilized by an ally

If you ahve to rely on an ally then the skills sucks don’t you think? I find it amazing how elementalist can rationalize certain that only negatively affect the elementalist. why is it that some ele can accept a skill that requires outside help to learn or multiple defensive skills to hit and yet no other class have a similar skill.

Try this: Arcane Power + Elemental Surge + Hurl (blow up Rock Barrier).

If you can read this then it is proof that ArenaNet’s moderators just, kind and fair.

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Posted by: silvermember.8941

silvermember.8941

or immobilized by an ally

If you ahve to rely on an ally then the skills sucks don’t you think? I find it amazing how elementalist can rationalize certain that only negatively affect the elementalist. why is it that some ele can accept a skill that requires outside help to learn or multiple defensive skills to hit and yet no other class have a similar skill.

Try this: Arcane Power + Elemental Surge + Hurl (blow up Rock Barrier).

thank you, I learned something new today.

Attachments:

As u know im pro. ~Tomonobu Itagaki

This is an mmo forum, if someone isn’t whining chances are the game is dead.

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Posted by: STRanger.5120

STRanger.5120

Try this: Arcane Power + Elemental Surge + Hurl (blow up Rock Barrier).

Try this:

“Any cond remover/stability skill”

Well, you just wasted master trait + one utility skill, while the opponent neutralized this with one button press (and that wasn’t neccesarily utility spell)

Seems like a fair trade, right?

#ELEtism 4ever

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Posted by: DiogoSilva.7089

DiogoSilva.7089

Forget Arcane Power, which is crappy. Elemental Surge with any of the other arcane skills works very nicely, especially when used a little bit before the blow out, which is when the enemy will try to dodge away.

Lightning Flash also works really well, especially when you cast CE close to a crowded capture point, and flash into it.

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Posted by: silvermember.8941

silvermember.8941

Forget Arcane Power, which is crappy. Elemental Surge with any of the other arcane skills works very nicely, especially when used a little bit before the blow out, which is when the enemy will try to dodge away.

Lightning Flash also works really well, especially when you cast CE close to a crowded capture point, and flash into it.

because we all know giving up one of your defensive skill in other to use a fairly telegraph skill is a great idea.

As u know im pro. ~Tomonobu Itagaki

This is an mmo forum, if someone isn’t whining chances are the game is dead.

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Posted by: Solo.9027

Solo.9027

Churning earth should do scaling bleeds/damage based on how long you hold the button down. A quick tap would be a minimum of the damage/conditions from ring of earth and a full churn would do what it does now. It could scale up for each second spent churning of the 3+ second cast time.

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Posted by: Chaotic Storm.2815

Chaotic Storm.2815

I admit churing earth in pvp situations is pretty bad but i’v learned to adapted with it. Now its my anti-melee spray in group situations to buy them a few extra healing/casting seconds.

Churning earth should do scaling bleeds/damage based on how long you hold the button down. A quick tap would be a minimum of the damage/conditions from ring of earth and a full churn would do what it does now. It could scale up for each second spent churning of the 3+ second cast time.

that be an interesting idea.

#ELEtism

(edited by Chaotic Storm.2815)

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Posted by: Cries Of Sorrow.5864

Cries Of Sorrow.5864

Churning earth is like ether renewal, it turns the caster in a DPS meter.

Main Elementalist:Train Of Thought
Alt Warrior: Burning Paris
Best Ele build EU.

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Posted by: Malleus Maleficarum.2603

Malleus Maleficarum.2603

I don’t PvP much, and I know churning earth is near-useless there… But man is it fun in pve! Love dropping an earth glyph of storms while you charge up, and swapping attunements at the last second to get that fury bonus. Most satisfying skill in the game to land for sure

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Posted by: Fanta.8049

Fanta.8049

Sorry honey ,3s enough for phew phew ranger with quickness or backstab thief take u down :v

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Posted by: ThiBash.5634

ThiBash.5634

Try this: Arcane Power + Elemental Surge + Hurl (blow up Rock Barrier).

Try this:

“Any cond remover/stability skill”

Well, you just wasted master trait + one utility skill, while the opponent neutralized this with one button press (and that wasn’t neccesarily utility spell)

Seems like a fair trade, right?

Oh noes! You found a counter tactic? WHAT WILL WE DO?!

Of course you can remove conditions, everybody knows that already. Just like how you can step out of the way of 100blades, or defeat mesmer phantasms so they won’t attack you anymore. A good elementalist wouldn’t open with it, but instead use it as a surprise somewhere midfight and hope the opponent blew their cooldowns on the random spam of cripple/chill/burning/etc. that came before.

Seriously, the ‘but it can be countered by x’ nonsense has to stop. There’s always a counter for everything (and if there isn’t, it should be).

If you can read this then it is proof that ArenaNet’s moderators just, kind and fair.

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Posted by: STRanger.5120

STRanger.5120

Try this: Arcane Power + Elemental Surge + Hurl (blow up Rock Barrier).

Try this:

“Any cond remover/stability skill”

Well, you just wasted master trait + one utility skill, while the opponent neutralized this with one button press (and that wasn’t neccesarily utility spell)

Seems like a fair trade, right?

Oh noes! You found a counter tactic? WHAT WILL WE DO?!

Of course you can remove conditions, everybody knows that already. Just like how you can step out of the way of 100blades, or defeat mesmer phantasms so they won’t attack you anymore. A good elementalist wouldn’t open with it, but instead use it as a surprise somewhere midfight and hope the opponent blew their cooldowns on the random spam of cripple/chill/burning/etc. that came before.

Seriously, the ‘but it can be countered by x’ nonsense has to stop. There’s always a counter for everything (and if there isn’t, it should be).

You didn’t get the point of my post I see, that makes your post quite invalid, sorry for that…

#ELEtism 4ever

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Posted by: ThiBash.5634

ThiBash.5634

You didn’t get the point of my post I see, that makes your post quite invalid, sorry for that…

True, I didn’t get your point. Please elaborate.

If you can read this then it is proof that ArenaNet’s moderators just, kind and fair.

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Posted by: STRanger.5120

STRanger.5120

You didn’t get the point of my post I see, that makes your post quite invalid, sorry for that…

True, I didn’t get your point. Please elaborate.

Elaborated in my original post, just don’t be lazy and read it again, maybe switch your brain to “on” position, it will come, don’t worry

#ELEtism 4ever

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Posted by: ThiBash.5634

ThiBash.5634

No, wait, I got it after all then. You actually believe most players who have never even heard of this combo will see it combo and time their condition removals perfectly for that exact moment. You do know stability doesn’t remove immobilize right?

If you can read this then it is proof that ArenaNet’s moderators just, kind and fair.

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Posted by: STRanger.5120

STRanger.5120

No, wait, I got it after all then. You actually believe most players who have never even heard of this combo will see it combo and time their condition removals perfectly for that exact moment. You do know stability doesn’t remove immobilize right?

Yeah, I know about the fact that stability doesn’t remove immobilize, but grants immunity to it.
And every player which can be considered “decent” or better in PvP should have knowledge about other classes and their possibilities (remember mesmer in GW1?), so should be prepared for a combo like this, you know?
Btw did you know that for example warriors can trait (and usually do in PvP) that their mobility skills remove immobilization? Just FYI.

#ELEtism 4ever

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Posted by: ThiBash.5634

ThiBash.5634

Most of what you say makes sense but let’s be honest here. When you fight a d/d ele, do you prepare for a 5 second immobilize?

Again, I get that there are ways to counter a move, but that doesn’t mean that the counter will always be used effectively. The warriors you mentioned will probably escape it. Not every opponent will be so lucky or skilled. That was my original point: just because something can be countered doesn’t mean you shouldn’t bring it.

If you can read this then it is proof that ArenaNet’s moderators just, kind and fair.

(edited by ThiBash.5634)

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Posted by: STRanger.5120

STRanger.5120

I’m guessing warriors are the only opponents in PvP then? Oh, and the 5 seconds immobilize/Churning Earth is the only trick a d/d ele can pull off?

Of course not, nobody said that, it was just an example. It’s the player that decides what character will do, and if you put two players with the same experience against each other, one with Ele and one with other class, who will win?
And I understand that Ele is more complex than other classes, and that is EXACTLY the reason why a correctly played fight should be rewarded, not causing more nerfs by devs.
Ele was OP once, it was during BWE1, where Staff Ele was ridiculously destroying anything, and Anet nerfed it (I agree with that). But most of the patches since then nerfed the class more, or maybe every patch, while buffing the others at least a bit. Does that seem normal and correct to you?

#ELEtism 4ever

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Posted by: ThiBash.5634

ThiBash.5634

Of course not, nobody said that, it was just an example. It’s the player that decides what character will do, and if you put two players with the same experience against each other, one with Ele and one with other class, who will win?
And I understand that Ele is more complex than other classes, and that is EXACTLY the reason why the correctly played fight should be rewarded, not causing more nerfs by devs.
Ele was OP once, it was during BWE1, where Staff Ele was ridiculously destroying anything, and Anet nerfed it (I agree with that). But most of the patches since then nerfed the class more, or maybe every patch, while buffing the others at least a bit. Does that seem normal and correct for you?

I can agree with you on that. I’m not against buffing where it’s needed. The one issue I have is that this contant negativity on eles is getting a little out of control. There’s a few things that need fixing, true. There’s also a few things that can be fixed by people shaping up and trying new things. And what I dislike most of all is all those people that simply aren’t great players to demand major changes to the ele that just aren’t feasible to implement.

I’m sorry if that makes me a little (a lot?) agressive towards critics. I just refuse to play Lightning Hammer if the only reason for doing so is because the meta doesn’t notice what else I bring to a fight.

Which is also why I want an objective measurement of the dps of a staff, instead of an emotion induced one. I want to know where we stand, not how warriors feel.

If you can read this then it is proof that ArenaNet’s moderators just, kind and fair.

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Posted by: STRanger.5120

STRanger.5120

Of course not, nobody said that, it was just an example. It’s the player that decides what character will do, and if you put two players with the same experience against each other, one with Ele and one with other class, who will win?
And I understand that Ele is more complex than other classes, and that is EXACTLY the reason why the correctly played fight should be rewarded, not causing more nerfs by devs.
Ele was OP once, it was during BWE1, where Staff Ele was ridiculously destroying anything, and Anet nerfed it (I agree with that). But most of the patches since then nerfed the class more, or maybe every patch, while buffing the others at least a bit. Does that seem normal and correct for you?

I can agree with you on that. I’m not against buffing where it’s needed. The one issue I have is that this contant negativity on eles is getting a little out of control. There’s a few things that need fixing, true. There’s also a few things that can be fixed by people shaping up and trying new things. And what I dislike most of all is all those people that simply aren’t great players to demand major changes to the ele that just aren’t feasible to implement.

I’m sorry if that makes me a little (a lot?) agressive towards critics. I just refuse to play Lightning Hammer if the only reason for doing so is because the meta doesn’t notice what else I bring to a fight.

Which is also why I want an objective measurement of the dps of a staff, instead of an emotion induced one. I want to know where we stand, not how warriors feel.

I understand that, and I agree
Still I think that the main problem of the Elementalist class is the arcane traitline problem and also quite big number of traits/skills which don’t work as intended/don’t work at all since the beta.

My opinion is that for a game to be succesful and entertaining, it should be fixed first, not adding content again and again and leave bugs where they are…

#ELEtism 4ever

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Posted by: Conncept.7638

Conncept.7638

Churning earth should do scaling bleeds/damage based on how long you hold the button down. A quick tap would be a minimum of the damage/conditions from ring of earth and a full churn would do what it does now. It could scale up for each second spent churning of the 3+ second cast time.

that be an interesting idea.

That’s how it originally was, it was changed sometime in beta. We have hope though, unsteady ground is being reverted to it’s beta version. Maybe CE will follow suit.

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Posted by: ThiBash.5634

ThiBash.5634

I understand that, and I agree
Still I think that the main problem of the Elementalist class is the arcane traitline problem and also quite big number of traits/skills which don’t work as intended/don’t work at all since the beta.

My opinion is that for a game to be succesful and entertaining, it should be fixed first, not adding content again and again and leave bugs where they are…

It seems we’re not as far apart as I initially feared we were. I would love for a few fortnight patches to fix the things in the game, rather than adding new content that adds even more frustrating things.

Actually, 1 content patch and 1 fix patch per month would be ideal to me.

If you can read this then it is proof that ArenaNet’s moderators just, kind and fair.

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Posted by: STRanger.5120

STRanger.5120

I understand that, and I agree
Still I think that the main problem of the Elementalist class is the arcane traitline problem and also quite big number of traits/skills which don’t work as intended/don’t work at all since the beta.

My opinion is that for a game to be succesful and entertaining, it should be fixed first, not adding content again and again and leave bugs where they are…

It seems we’re not as far apart as I initially feared we were. I would love for a few fortnight patches to fix the things in the game, rather than adding new content that adds even more frustrating things.

Actually, 1 content patch and 1 fix patch per month would be ideal to me.

A fix patch which actually fixes something, I have to add

I remember lot of patches since the beta and for example RTL is still not working properly (and was nerfed to the ground – just for curiosity, try to compare RTL to warriors Rush skill, that’s very funny), Windborne dagger doesn’t work at all I’m afraid (and it was even reworked if I remember correctly, originally it wasn’t even recognizing main/off-hand dagger), Glyph of renewal (everybody who ever played Ele knows ), etc…

We are not apart with our opinions, we just differ in the proofs about those

#ELEtism 4ever