Complexity of elementalist
Just gives us more health(i have a full zerk warrior, if I would land hundred blades on my elementalist I would kill her nearly three times…..), reduce our colldowns and push our DPS. You know what? NOTHING will happen, because ANet think Eles are fine(simply ignoring that EVERY SINGLE thread in the elementalist forum is QQ).
Ohhh and what I always wanted to know ANet: for what are our auto attacks(skill 1), only for fun right? DMG is a joke and you know that…
I’m not sure that warrior has better dps than elem…
Also to have a good dps he must be in melee range 150 or even closer. Elem can be in melee range of 270-300 and can kite bosses successfully.
Warrior most definitely has much better damage, even against a “zerker” ele & combine that with ele low hp/survivability, more so when zerker.
P.S. Warrior GS has more mobility then any ele weapon set & they can swap to rifle/bow at press of a button & swap weapons every four seconds.
https://forum-en.gw2archive.eu/forum/game/suggestions/Top-right-GO-away/first#post2096524
Rocking Wizard Wars until this mess of a game is fixed…
Zerker ele does not need active tank. They kite bosses from 300 range most of the time.
I’m sure that warrior has to be in 130 range to do more damage than elementalist and be in a zerker armor. But in this case he’ll get agro and loose his life or DPS because of constant dodging and switching to a bow.
Main Elementalist damage spell has coefficient 1.4 in a second. No other warrior autoattack spells have such a big coefficient.
i understand your point but remain at the right distance from an enimy is very difficult and in tpvp or wvw usually u are not alone… and your enimy is not alone …. in my opinion it is too complex for medium player to get result …
Main Elementalist damage spell has coefficient 1.4 in a second. No other warrior autoattack spells have such a big coefficient.
/gasp
So that means ele’s are viable, right??
Everyone needs a little optimism!