Condition Builds?

Condition Builds?

in Elementalist

Posted by: ArmageddonAsh.6430

ArmageddonAsh.6430

I have 3 classes:

Necro – Condition build
Meser – Condition Build
Elementalist – Random Build

Now i have spent ALOT of time on my Memser as i got a little bored of my Necro condition build as it just didnt feel fun. Now i am wanting to give my Mesmer a break and i looked right at my Elementist as i just love caster classes.

So it got me to thinking, can Ele do condition builds well?

I am thinking No, based on the fact the tree with condition damage doesnt have any traits that that for example give bleeding on crits and such. This is something my Mesmer shines out – Confusion, Bleeding, Cripple, Blind, Daze, Burning, Vul, Poison, Weakness it pretty much does them all except fear but i cant seem to see how a condition build on Ele would work…

Condition Builds?

in Elementalist

Posted by: Neko.9021

Neko.9021

Good Elementalist builds are Direct Damage builds. Elementalist lacks enough damaging conditions to be a good Condi Class.

In general, I would say that all of the classes in GW2 are capable of decent condition builds EXCEPT the Elementalist and Guardian. I believe the main reason is that these two classes are capable of incredible group sustain and giving them good condition damage would be a bit over the top.

So stick to stuff like Valk’s Amulet in PvP, Soldier’s in WvW, and Berserkers in PvE.

Condition Builds?

in Elementalist

Posted by: ArmageddonAsh.6430

ArmageddonAsh.6430

That kind of sucks, this is something i cant stand about GW2, they should have taken a note out of Rift the talent system in that is SICK.

(edited by ArmageddonAsh.6430)

Condition Builds?

in Elementalist

Posted by: FrownyClown.8402

FrownyClown.8402

hah my drakes breath ticks for 10k in 16seconds. I have 4 different interupts for my perception runes. my churning earth ticks for 8k in 10seconds. I have 1800 toughness and almost 1.2k healing power. I put on a ton of pressure.


Bad Elementalist

Condition Builds?

in Elementalist

Posted by: Kodiak.3281

Kodiak.3281

To quickly answer your question there are certainly better classes that will perform better in a Condition based build. It does not come naturally to an Elementalist.

The main issue is a lack of sheer tanking power (Necro) or trickery (Mesmer stealth, clones, etc) which presents hard gear choices to pull it off. A number of us have made builds such as Frownyclowny’s bunker build (which is basically just all bunker with some condition damage and is still susceptible to -Condition Duration builds) or my more hybridized Power/Condi build (which while it handles condition duration better has less toughness over all and is mostly single target).

The two builds I was last playing with were:

http://gw2skills.net/editor/?fEAQJArYhEmabvR3wjDAkCmEeQADJMeAyIkA-jkCB4MAYNJkWAg6IhpQFRjtEMI1XTjVzATjiIq2joIa1CBsYNA-w

http://gw2skills.net/editor/?fEAQJArYhEmYbvR3wjDABFCgw4BIjQSRxN6A-jUCBYNCh0CAUHJMFqIaslgBp+aasaGYqUER1eEFRrWIgFrBA-w

Kodiak X – Blackgate

Condition Builds?

in Elementalist

Posted by: Fishbones.6914

Fishbones.6914

Feeling left out of all the condi fun yesterday i bought an apothecary set and decided to try out some condi shenanigans. It is super strong and way better than i expected after all the negative things ppl say about condi ele’s. It brings awesome support with all the healing power and the aoe stability when you go into earth is pretty amazing itself. most of your damage comes from perma burning and the confusion on interupt. and churning earth if you can land it. its a really nice build and works very well with other condi classes and healway guards. runes of perplexity instead of undead.

http://gw2skills.net/editor/?fEAQJAoYhEmkbzx4gjDAEFmcyQRIjUeMTO2A-jEyAosASLApOA5xioxWNLiGrWnIqWzg5VKiWtUAQsGA-w

FC [yarr] ele-Vitamin Deeez

(edited by Fishbones.6914)

Condition Builds?

in Elementalist

Posted by: ArmageddonAsh.6430

ArmageddonAsh.6430

So annoying, every class has options for condition builds, every class has traits for conditions on crits minus Guardian and ele and it makes NO sense what so ever. Looks like i wont be playing me ele then, as i dont like any of the other builds. Maybe try Engineer and see whakittens like.

Condition Builds?

in Elementalist

Posted by: Baladir.2736

Baladir.2736

I have to think the use of condition builds in the current tPvP and sPvP meta is what led the OP to be wondering about this. The other thing I notice about that meta is that Stabilty is up almost all the time on players, which would render our interrupts useless for procing the Runes of Perplexity.

Condition Builds?

in Elementalist

Posted by: ArmageddonAsh.6430

ArmageddonAsh.6430

I dont play neither of them, i play WvW and little bits of PvE, i got bored long ago with S/TPvP boring gameplay, same old same old with few maps that change nothing of what really it is.

Condition Builds?

in Elementalist

Posted by: FrownyClown.8402

FrownyClown.8402

My friend gave me a new build that is better. the traits are 0 0 10 30 30 and i run the increased condition duration food now. I am making clips and will post a video in a week or sooner.


Bad Elementalist

Condition Builds?

in Elementalist

Posted by: Xhean.3452

Xhean.3452

I have 3 classes:

Necro – Condition build
Meser – Condition Build
Elementalist – Random Build

Now i have spent ALOT of time on my Memser as i got a little bored of my Necro condition build as it just didnt feel fun. Now i am wanting to give my Mesmer a break and i looked right at my Elementist as i just love caster classes.

So it got me to thinking, can Ele do condition builds well?

I am thinking No, based on the fact the tree with condition damage doesnt have any traits that that for example give bleeding on crits and such. This is something my Mesmer shines out – Confusion, Bleeding, Cripple, Blind, Daze, Burning, Vul, Poison, Weakness it pretty much does them all except fear but i cant seem to see how a condition build on Ele would work…

So annoying, every class has options for condition builds, every class has traits for conditions on crits minus Guardian and ele and it makes NO sense what so ever. Looks like i wont be playing me ele then, as i dont like any of the other builds. Maybe try Engineer and see whakittens like.

Too bad you sound so rooted into playing conditions on every class you play in the game. Sounds very boring to keep the same gameplay on all chars. However since you do love conditions why not just stick to the absolutely best condition class, you necro? They’re fantastic!

However I recommend tryring a more of a hybrid setup on your ele with a bit more focus on high crits, it’s alot of fun and you should give it a try. You will have high crits and you’ll see some lower numbers flying over your opponents head

Condition Builds?

in Elementalist

Posted by: ArmageddonAsh.6430

ArmageddonAsh.6430

Too bad you sound so rooted into playing conditions on every class you play in the game. Sounds very boring to keep the same gameplay on all chars. However since you do love conditions why not just stick to the absolutely best condition class, you necro? They’re fantastic!

However I recommend tryring a more of a hybrid setup on your ele with a bit more focus on high crits, it’s alot of fun and you should give it a try. You will have high crits and you’ll see some lower numbers flying over your opponents head

Playing condition build on my necro is NOTHING like the condition build i have on my Mesmer, they do conditions yes but thats where the similarities end and thats i love, the same fun of Conditions but totally different gameplay styles.

I was hoping for something similar, in that yes its a condition build but the actual gameplay for it is nothing like the Necro or Mesmer.

I have to disagree with Necro being the “best” class for conditions, while it has alot. I find the mixture on Mesmer to be better, the gameplay is ALOT more fun as well.

From what i have seen (and faced in wvw) Eles do 1 build…Bunker and even that isnt enough to save them 1Vs1, they might last longer then some others but its going to end with them running or dying.

Condition Builds?

in Elementalist

Posted by: Xhean.3452

Xhean.3452

Fair enough. I’ve never really like the condition builds on mesmer, might be because I’m not too fond of confusion. The thing that’s imo making the necro best is the ability to keep up to 20 bleed stacks, poison + burning on a target and then spread it to 5 others with epidemic

I posted the build I’m using for my ele in another thread here, 0/15/10/15/30 with celestial/berzerker/cavalier mix in gear, D/D. Really strong 1v1 and 1v2.

Condition Builds?

in Elementalist

Posted by: ArmageddonAsh.6430

ArmageddonAsh.6430

I think given a little bit of love, Ele could do quite well with conditions just taking Diamond Skin (30 Points into Earth) gives 479 Condition damage, going with Rabid Amulet (im in Mists) means i have more then 1,800Toughness(2,700 Armor) and nearly 1,500 condition damage thats MORE then my Mesmer who is running full Exotics and a couple Ascended.

I really think that a few tweaks to Ele could make them a fearsome condition build. Take a look into:

Fire (Condition duration) – 1 minor trait that can inflict a conditon IF you are in fire AND hit by a melee attack, very weak imo V is 30% chance to cause burning on Crit hit, not to bad and thats it.

Earth( Condition Damage) – 1 Minor trait for when switching to earth, IV not to bad though should give chance on hit/crit to give it and then you have XI, which is 10% toughness converted into Condition. I mean really what is the point in it if you cant have a viable condition build.

Really has the chance to become a solid condition build, but alas – Anet doesnt want it

Condition Builds?

in Elementalist

Posted by: Kodiak.3281

Kodiak.3281

Really has the chance to become a solid condition build, but alas – Anet doesnt want it

This the part I struggle with on the Conditimentalist. It’s so close and yet so far.

They’ve done some pretty amazing changes actually to help with it, such as moving the 20% bleed duration to Adept. Unfortunately since reduced Condition Duration is so prevalent in the current meta it’s really bad not to get as close as possible to 100% for all conditions which renders that extra 20% useless.

The most limiting factor, and why I’m beginning to hate my Elementalist in general, is the lack of over all hitpoints. This pretty much ties one hand behind your back when building a spec or deciding on gear. Even if there were some better condition traits to take advantage of the Precision of Rabid gear you still will be lacking HP.

Unfortunately gear is either Prec/Tough/Condi or Power/Vit/Condi so that puts us between a rock and a hard place for gear choices. The only other alternative is trait lines, which since Vitality is in Water leads to a Bunker build…and I’m sorry but a Bunker build isn’t a Condition build. It’d be like a Deathshroud necro who has Condition damage and uses a Scepter/Dagger when out of Deathshroud saying they’re a Condi necro lol…

Kodiak X – Blackgate

Condition Builds?

in Elementalist

Posted by: ArmageddonAsh.6430

ArmageddonAsh.6430

Yep. The water attunement in my opinion and all the healing is what is doing all the damage. The damage isnt exactly stellar and even a “Zerker” build its even worse the fact that traits are so against it is bad, the fact that only 2 of the attunements of even have conditions and none of them are different its all just Bleeding and Burning and the terrible trait system all combine into making it seem like they are doing there very best to NOT make it a viable option for conditions.

On other classes Rabid (Tough/Prec/Condi) is great – Engi, Necro and Mesmer can all thrive on it for the fact they have options to counter the low health – Necro has healing, DS and such, Memser has mobility, clones and phantasms and such, Engi also has alot of healing, different kits and such.

What does the Ele have? Low health. Very low health. The damage is a joke. Conditions (currently) are awful. the Bunker builds might be okay but they still dont do anything other then survive – what about players that want to KILL someone.