Critique my Tempest build please?

Critique my Tempest build please?

in Elementalist

Posted by: Glenstorm.4059

Glenstorm.4059

Context: I decided to approach Tempest as a support spec oriented around Auras, rather than a DPS-oriented spec.

I’ve mostly been playing hotjoin SPvP with this build: http://gw2skills.net/editor/?vFAQJAoYncMAdOgNOA2NAcYiFRAzttGXzrEdgFwBYIAMAufA-TJBHABfs/AAPAgsLDMwJAAA

I know it’s not optimal in any way, but I’ve been having a lot of fun with it. The general gist is group support in team fights on point. Trait setup and Water/Earth Overloads give you defensive group support, while Sigil of Intelligence and Fire/Air Overloads give you offensive group support. You can do a little bit of everything, and I definitely felt like I was making a difference.

-I REALLY wish Earthen Proxy affected allies. I wish it worked like Soothing Mist or Spotter, where it places a buff on you and allies around you. The buff would state the trait’s current effects, with you as the source.

-The Earth GM Major trait is a situational pick; I went with Diamond Skin because I’m not very good with active condi cleansing, but you can just as easily go with Stone Heart or even Written in Stone, since this build does use 2 signets.

-Did I go overboard with condi removal? I have Diamond Skin, Cleansing Wave, Signet of Restoration and Crusader amulet with decent Healing Power; do I really need Cleansing Fire? Could I maybe have replaced it with one of the new Shouts (“Flash-freeze!”)?

-Should I have gone with Runes of the Solider (PvP version of Trooper runes) for the AoE condi removal, with Shouts replacing Signet of Air and Cleansing Fire?

-I’m really thinking of ditching “Rebound.” and going with FGS for the mobility.

I know it’s not a very good build, but I had fun playing it, and I’d like to hear your thoughts. Please feel free to share your Tempest builds too.

Fear the might of SHATTERSTONE.

(edited by Glenstorm.4059)