D/D PvE Dungeon Build (Need help)

D/D PvE Dungeon Build (Need help)

in Elementalist

Posted by: clarkie.7329

clarkie.7329

Hi, me and my friends are all thinking of getting back into the game and rolling new characters. I’ve always been the healer of the group and I know the trinity doesn’t exist in GW2 but I’d still love to play support or to support in some way. I figured the Elementalist would be my best choice!

Hours of planning and searching for guides and… nothing I know I want to use D/D or staff but apart from that I have know idea what to do. I’ve only played a Warrior and Necromancer before so the Elementalist is all new to me.

Do I even need healing power if I’m to heal my group? Is using 30 in water worth it? I’ve looked through loads of different build that all have their own opinion so I decided the forum might be able to help.

Any advice, I mean anything would be appreciated!

D/D PvE Dungeon Build (Need help)

in Elementalist

Posted by: maxinion.8396

maxinion.8396

Healing in dungeons is significantly less useful than doing more damage. The best “support” you can provide is 20+ stacks of might that you can put out with a scepter + Lightning Hammer build. The stickies at the top of the page will tell you how to run these sorts of builds.

If you really want a d/d or d/f healing build, the “classic auramancer” from here: https://forum-en.gw2archive.eu/forum/professions/elementalist/Neko-s-Comp-Guide-to-the-Dungeon-Ele/first is probably your best bet. But again, it is not good for dungeons, and more DPS would be a much more effective contribution to your team.