D/D build help

D/D build help

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Posted by: Zboxer.2701

Zboxer.2701

So, I have been playing a D/D Ele for a while now. And I love the play style, I can’t get away from it. I swap to staff every now and then, but that’s another situation. I need some input on what trait line should entail. I have the majority of it, but I can’t really decide between internal fire or stone splinters.

Option One

Option Two

Any advice/help would be appreciated.

Thank you!

D/D build help

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Posted by: Hamster.4861

Hamster.4861

For a D/D specific build I would do Stone Splinters.

Internal Fire if you’re switching frequently.

D/D build help

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Posted by: Lynnie.7213

Lynnie.7213

Definitely Stone Splinters.
You get +100 toughness for put 2 points into earth magic line, you get a passive trait which gives you +120 toughness while on earth attunement and +10% damage while under 600 range from your target, which you’ll always be because you are using D/D.

So +220 toughness and 10% damage VS 1 sec burning with 20% chance to trigger and +10% damage ONLY on fire attunement.

Yes, you get +100 power for put 2 points into fire magic line, but armor is just better.

D O N E E
Necromancer – Ranger WvW/Spvp/Pve/Build/Guide videos:
http://www.youtube.com/donee

D/D build help

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Posted by: Sauzo.6821

Sauzo.6821

The armor bonus is worthless since ele has such low armor and HP to begin with. That 2 points in toughness wont save crap. I would much rather have power and crit as killing faster means less chance of me making a mistake and eating a big shot but as for your build, I do agree stone splinters all the way.

Crafted: Meteorlogicus, Incinerator, Juggernaut, Sunrise, Bifrost, The Dreamer, Kudzu
Am I legendary yet!?

D/D build help

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Posted by: Zboxer.2701

Zboxer.2701

Well, I kinda decided that option too haha. Just someone told me that the extra power was worth it and it made me hesitant. Thanks everyone!!!=)

Also, what do y’all think about the build? For any situation?

(edited by Zboxer.2701)