D/D build help
For a D/D specific build I would do Stone Splinters.
Internal Fire if you’re switching frequently.
Definitely Stone Splinters.
You get +100 toughness for put 2 points into earth magic line, you get a passive trait which gives you +120 toughness while on earth attunement and +10% damage while under 600 range from your target, which you’ll always be because you are using D/D.
So +220 toughness and 10% damage VS 1 sec burning with 20% chance to trigger and +10% damage ONLY on fire attunement.
Yes, you get +100 power for put 2 points into fire magic line, but armor is just better.
The armor bonus is worthless since ele has such low armor and HP to begin with. That 2 points in toughness wont save crap. I would much rather have power and crit as killing faster means less chance of me making a mistake and eating a big shot but as for your build, I do agree stone splinters all the way.
Am I legendary yet!?
Well, I kinda decided that option too haha. Just someone told me that the extra power was worth it and it made me hesitant. Thanks everyone!!!=)
Also, what do y’all think about the build? For any situation?
(edited by Zboxer.2701)