D/D ele roaming questions
Celestial is optimal, but it is hard to get. Alternative options include using a mix with knight’s gear, or using Dire gear and running Diamond Skin.
D/P thief can be hard, but if they don’t properly blind you, you can destroy them with a few well placed hits. Your burns will do a lot to them.
PU condi mesmer somewhat counters d/d without diamond skin. They will kite you and confuse you endlessly. With diamond skin, they can’t really hurt you.
Flipping a camp isn’t too hard because you have stability and skills that hit 5 targets. Fully upgraded camps are pretty hard to flip while solo in general.
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Whats is the optimal gear? I see metabattle has a build with celestial but it says gvg and then a test build with berserker gear, same info, same all just gear difference
What would be a optimal setup?
Full celestial isn’t really needed, and quite a lot of people actually prefer not running full celestial even if they could since full cele is quite low on raw power rating and quite high on condition damage and healing power. General goal would be to aim for I guess around 350-450 worth of celestial stats, then fill the rest with knights, zerker and possibly soldier as you see fit.
How d/d deals against common roamers? Like d/p thief and “hard to play mesmer”
D/D ele is “ok” for roaming in the sense that you won’t die a lot. You also won’t kill a lot though. Roaming meta currently boils down to PU condi mesmer pretty much, which is a horrible matchup for d/d ele (and pretty much everyone else as well). You can try to counter his cheese with your own cheese and go for diamond skin, but if that guy isn’t miserable and has some backup power gear you’ll lose again after he stealthed ooc and equipped enough power to bring you below 90% hp. Good news is he doesn’t have a lot of killing potential on you unless you decide to kill yourself by going full frenzy through 10 stacks of confusion, so you can just casually walk away from them.
How hard is to flip a camp? No upgrades, some guards and fully upgraded
Flipping camps is easy peasy. If you know where to pull & how to kite NPCs on each layout you even flip fully upgraded ones without problems.
And there is only one thing we say to Death: ‘Not today’.
im guessing runes of hoelbreak are optimal for this build (with the gear helps me, kinda in pve when i need it) and i have 4 celestial pieces is that ok?
(edited by Mirrodin.8729)
dd ele is great for roaming these days!
Go for 400-500 healing power and condie damage, 30 percent crit chance, 2600 toughness and rest into power.
It’s so much better and so much more fun than PU condie mesmer. PU condie mesmer has horrible mobility. IMHO, it’s a trash roaming build.
I like Air line the most for the build. Reduced CD on lightening cooldown means more RTL/shocking aura/updraft. Those are you main engage and disengage skill. Combining with lightening rod, you will have both sustain and burst damage.
(edited by Exciton.8942)