DD burn ele build?

DD burn ele build?

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Posted by: Stalvros.9217

Stalvros.9217

I’m fairly new with ele class.
The only ele I have is ‘staff’ ele that’s used for healing in fractals.
But what I wanted to ask is;

You know when you fight against Teq?
Or perhaps when you go dungeon against the boss (namely ascalonian catacombs)
And your team mate says ‘fgs’ ‘ib’ pls?

1st – How does that work?
Do you like stack and lure the enemy in and spawn fgs and ib ON the enemy itself? And even though it’s not picked up, it can damage the enemy?

2nd – What kind of ele build are usually used for ‘that type’ of fgs and ib build?
- dual dagger?
- staff? (Which i hardly think so)
- scepter + dagger?

3rd – What status should I use for this ele?
- Zerk?
- Celestial?
- Knight?

4th – Can this ele spam might faster then guardian’s staff no.3?
If yes, how?

If you put your mind into it, you can accomplish anything.

DD burn ele build?

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Posted by: oxtred.7658

oxtred.7658

Yo,

First of all, ice bows and fgs are used for burst aoe damage against large hitboxes bosses or, in the case of fgs, mainly for foes against a wall ( if you don’t know how to deal damage with fgs, use the 4th ability against a wall/ large mob without auto targetting).
People will ask you to spawn these because they’ll be able to pick up another version of the conjured weapon you get, that means you’ll be able to use fgs 4, and another guy in your group will do the same; the dungeon meta is nearly all about those conjures since they are the best burst damage in the game over a quick period of time;
All pve eles can use fgs, although you may want to equip a D/F or S/F build since those allows more might stacking outside fgs and thus an overall dps increase for your party.
Staff is the highest ele dps weapon but it requires external sources of blasting to be efficient. Dual dagger is the only weaponset you don’t want to use in dungeon pve.
Again speaking about dungeon, the optimal set is berserker for eles, but since they are really squishy, you could try a bit more survivable set before going crazy on dps. Ultimately the goal is to dish out the maximum damage while supporting your team with fury and might, and projectile reflection with focus.

Staff guard 4 is a bad ability to stack might since the might stacks are really shorts, as an ele you can easily buff your party to 24 out of combat using weapon switching, and about 15 might stacks solo with D/F or S/F. The big advantage is since you’ll be stacking with fire fields and blast finishers, other people in your party can contribute to the might stacking and thus you’ll have 25 long lasting might stacks and fury using persisting flames ( 6 in fire). For more informations about dungeon ele check the stickies on this subforum or Dekeyz videos on youtube. For open world you can go whatever you want since you’re solo and no one cares about what you play there.
Hope that was clear.

If you’re on EU and need help to get into dungeons, pm me.

DD burn ele build?

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Posted by: Swimsasa Stoon.8936

Swimsasa Stoon.8936

1st, you get the boss into a corner; untarget him, cast FGS and use 3 and 4 against the corner/wall so that the fiery trail hits the boss.
2nd anything works, I prefer D/F overall but FGS is a conjured weapon so it replaces your weapon skills. not sure but the fire grandmaster trait might be able to help as well.
3rd Preferable zerker stats though. and
4th Ele can give lots of might around 12 with D/F aoe. Or you could give ally a lava axe and let him do it himself.

DD burn ele build?

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Posted by: Sauzo.6821

Sauzo.6821

S/D can put down around 18 stacks of might but you do lose some of the defense from focus. But it’s pretty much a moot point once you know the dungeon/bosses.

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