Dagger combos.
Easier just to look it up here…
http://wiki.guildwars2.com/wiki/Combo
Huntsmen(HM) elem
Jade Quarry
That page doesn’t tell you that burning speed can trigger a blast finisher for example, it has a chart but there an an open end here we don’t know what exactly is the prerequisite of Earthquake to get the combo to trigger. For example nothing in air → earthquake will trigger the combo.
Renari, read this.
https://forum-en.gw2archive.eu/forum/professions/elementalist/A-Combo-Based-Playstyle-Guide
It’s all about playing an ele using a lot of combos.
A Combo-Based Playstyle [Guide]
https://forum-en.gw2archive.eu/forum/professions/elementalist/A-Combo-Based-Playstyle-Guide
That page doesn’t tell you that burning speed can trigger a blast finisher for example, it has a chart but there an an open end here we don’t know what exactly is the prerequisite of Earthquake to get the combo to trigger. For example nothing in air -> earthquake will trigger the combo.
@Renari….I don’t think you are getting how combos work…..it is NOT that burning speed triggers a blast finisher…..burning speed triggers a TYPE of combo field….when a “blast” combo finisher is used in that field, it has X effect. Using a projectile finisher in the same field has a DIFFERENT effect. It is the combination (ie COMBO) of a “field” and “finisher” that produces different outcomes. That is what that matrix I linked is showing you. Past that, simply refer to your skill’s tooltip to see what is a combo “field” trigger and what is a “finisher”. Not rocket science.
Huntsmen(HM) elem
Jade Quarry