Dev: Ele are ok...

Dev: Ele are ok...

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Posted by: Fishbait.6723

Fishbait.6723

Amazing, despite the almost complete lack of any Ele` in the battlegrounds, the devs laughingly still think that “Ele are probably ok for the most part”

The clueless is strong with this one, looks like we won`t be getting any much required fixes…

https://forum-en.gw2archive.eu/forum/pvp/pvp/How-to-avoid-the-next-balance-disaster/first#post2758786

Attachments:

“We want you to play the game, not the UI” Arenanet.
https://forum-en.gw2archive.eu/forum/game/suggestions/Top-right-GO-away/first#post2096524
Rocking Wizard Wars until this mess of a game is fixed…

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Posted by: Bluefox.9580

Bluefox.9580

He just said Ele’s are okay once they nerf everything else. Yea, pretty sure that’s what he just said.

Bluefox Matari – Elementalist – Maguuma

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Posted by: ArmageddonAsh.6430

ArmageddonAsh.6430

He just said Ele’s are okay once they nerf everything else. Yea, pretty sure that’s what he just said.

So rather then Buff ele they are just going to nerf everything else? well except thieves, Warriors, Engis and everyone else…

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Posted by: Nikkinella.8254

Nikkinella.8254

We might as well face it, we’re never going to see any intelligent changes made to ele unless we make a private server and change it ourselves. They obviously have no clue what they’re doing.

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Posted by: ArmageddonAsh.6430

ArmageddonAsh.6430

We might as well face it, we’re never going to see any intelligent changes made to ele unless we make a private server and change it ourselves. They obviously have no clue what they’re doing.

That was obvious from Guild Wars 1 experience, They really need to stop doing the balancing themselves and bring in people that have experience with MMOs and class balancing, Because they are one of the WORST companies for it.

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Posted by: Nikkinella.8254

Nikkinella.8254

At this point I honestly think they have a dartboard with a list of random changes on it and they just blindfold a guy and spin him around a few times, then he throws darts at it. That’s how it feels anyway. I doubt any of them has ever even played the class, if they have they would know what’s wrong with it. And if they did, they probably just used a staff and hung back safely in a zerg dropping stuff on people. of course you’ll think everything’s fine if you do that. If any of them actually bothered roaming or do something like the queens gauntlet for example, they’d know how weak it is. Stuff like that is doable on ele, but it’s beyond frustrating and no longer fun at this point. If they take the time to play as an ele and then play as all the other classes a bit in all parts of the game, it’s very obvious that ele does not measure up to all the others.

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Posted by: Fishbait.6723

Fishbait.6723

Oddly, one of the devs has played an Ele, he stated on a stream that he died lots & usually just rolled his warrior/guaradian to faceroll the fights.
If that didn`t show how bad things are, nothing does.

Now that Grouch is employed by anet, although I don`t know in what role, hopefully they`ll listen to him as he clearly knows more about the game then the devs lol

“We want you to play the game, not the UI” Arenanet.
https://forum-en.gw2archive.eu/forum/game/suggestions/Top-right-GO-away/first#post2096524
Rocking Wizard Wars until this mess of a game is fixed…

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Posted by: Sharpe.1485

Sharpe.1485

Ele is at the bottom of the food chain, and we’re gonna keep being there. Nothing new here.
I’ll say one thing though, this is probably the most unbalanced MMO I’ve ever played. Both in power level between classes and regarding the ammount of time it takes developers to fix the problem.

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Posted by: Strang.8170

Strang.8170

Ele is at the bottom of the food chain, and we’re gonna keep being there. Nothing new here.
I’ll say one thing though, this is probably the most unbalanced MMO I’ve ever played. Both in power level between classes and regarding the ammount of time it takes developers to fix the problem.

Indeed, and this is because you can do some brilliant plays if you´re near godlike player.

Which kittens on rest of us since it has to be balanced on potential it can be played, not on how most people play it.

Dr.Strang E – Nameless veterans (NV) – Gandara (EU)
[ ex- Piken Square (EU), ex- Aurora Glade (EU) ]

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Posted by: FirstBlood.7359

FirstBlood.7359

The ele is ok. Many eles are at the bottom of the foodchain, because they are plain incompetent. The class is not as straight forward as guardian or warrior, therefore most players simply don’t get how to play ele.

Tz tz

(edited by FirstBlood.7359)

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Posted by: Nikkinella.8254

Nikkinella.8254

^That’s why I can effortlessly kill any ele I face in 15 seconds or less with my condition warrior and they can never get away or do enough damage to me that my healing signet won’t take care of? That I don’t even have to dodge any of their attacks and can just mindlessly stand still attacking them while they struggle and use every ability they have and can never get me below half health even if they have the gimmicky burst build? Yeah eles are fine, just keep thinking that.

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Posted by: FirstBlood.7359

FirstBlood.7359

… condition warrior …

Yeah ….

That’s all I had to read. No class in the game should lose against a condition warrior, especially not the ele.

Tz tz

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Posted by: Leuca.5732

Leuca.5732

… condition warrior …

Yeah ….

That’s all I had to read. No class in the game should lose against a condition warrior, especially not the ele.

Actually when played correctly a condi warrior can almost burst you with bleeds. Most of them are bad though.

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Posted by: Zumy.6318

Zumy.6318

… condition warrior …

Yeah ….

That’s all I had to read. No class in the game should lose against a condition warrior, especially not the ele.

On what server do you play and when can we meet in WvW? Because I will love to show you how it rolls to play vs somebody who has 1000 hours solo and smallscaleroaming on an ele and knows every single CD you will use just for the reason you just swapped attunements.

Ele is so easy to read that they only survive me on Guardian/Warrior/Thief/Ranger if they start running and dont turn around to look.

Farming zerglings or performing in a good roaming group is very possible and with the high skill ceiling eles are able to perform great tricks and win any battle.
Unless the other player is as good with his toon and/or has played ele himself. Then the ele will get destroyed if he isnt bunker.

Thief | Zumy [Buka]
Legendary counter: Twilight, Bolt, Incinerator, Incinerator Nr. 2, Meteorlogicus, The Dreamer

(edited by Zumy.6318)

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Posted by: Nikkinella.8254

Nikkinella.8254

My main was ele before it got nerfed into oblivion. spent thousands of hours on it. So I know when they’re going to do everything. It’s VERY easy to counter with a condition warrior. You absolutely will not be able to cure all the bleeds and burns i’m able to stack on. Ether renewal is easy enough to stop too unless you’re running 0/0/20/20/30 and your damage will be so pathetic with that build anyway you’ll never hurt me and you don’t have permaswifteness so you’ll never outrun me (not that you could even if you did since warrior>ele in terms of mobility). And my stuff will be off of cooldown multiple times before any of yours are up again. I’ll wear you down, you will die. Stop living in denial, ele sucks right now. that’s why I don’t bother doing any serious content with it anymore. It’s the weakest and easiest to counter class in the game now. Ambient creatures can put up more of a fight. I see an ele, I think easy lootbag.

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Posted by: Fishbait.6723

Fishbait.6723

Still amazes me that a warriro, that can range/melee swap every four seconds, also has highest mobility, possibly even better then thief except for stealth crap.
Did daily crap on lowbie warrior today & realised, even their stun removal is only a 20 second cd.
tbh I dobut any of this`ll ever get sorted to anything near balanced, but I`m not fussed any more.
Survarium is entering alpha, ARMA3 almost release state, Wild Star on the horizon along with EQ, which I`d never of thought of until I saw some of the things they have planned. Wizard Wars looks amazing, Magicka variant
Hell, even contemplating SWeaToR & I have star wars, but few have said it is good pvp.
Time`ll tell…
Oh & P.S. Even Terraria has bettter pvp then gw2 lol

“We want you to play the game, not the UI” Arenanet.
https://forum-en.gw2archive.eu/forum/game/suggestions/Top-right-GO-away/first#post2096524
Rocking Wizard Wars until this mess of a game is fixed…

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Posted by: FirstBlood.7359

FirstBlood.7359

Actually when played correctly a condi warrior can almost burst you with bleeds. Most of them are bad though.

25 stacks of bleeding mean nothing, if you cannot cover them with other conditions. By design condition warriors suck, especially against classes with many condition removals such as the ele.

On what server do you play and when can we meet in WvW? Because I will love to show you how it rolls to play vs somebody who has 1000 hours solo and smallscaleroaming on an ele and knows every single CD you will use just for the reason you just swapped attunements.

Ele is so easy to read that they only survive me on Guardian/Warrior/Thief/Ranger if they start running and dont turn around to look.

Currently I play on Riverside. So, if the WvW matchmaking wants it, I will you teach a lesson about the elementalist. The elementalist stands more than chance against all those classes. How should a guardian kill an ele? Bore him to death in cleric gear? Besides the necro and the S/D thief that nobody plays in WvW, there’s no threat to the ele. I cannot recall losing 1v1s to any class but the necro.

Tz tz

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Posted by: Nikkinella.8254

Nikkinella.8254

I hope we face you some day so I can show you just how wrong you are about condition warriors sucking.

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Posted by: Zumy.6318

Zumy.6318

Actually when played correctly a condi warrior can almost burst you with bleeds. Most of them are bad though.

25 stacks of bleeding mean nothing, if you cannot cover them with other conditions. By design condition warriors suck, especially against classes with many condition removals such as the ele.

On what server do you play and when can we meet in WvW? Because I will love to show you how it rolls to play vs somebody who has 1000 hours solo and smallscaleroaming on an ele and knows every single CD you will use just for the reason you just swapped attunements.

Ele is so easy to read that they only survive me on Guardian/Warrior/Thief/Ranger if they start running and dont turn around to look.

Currently I play on Riverside. So, if the WvW matchmaking wants it, I will you teach a lesson about the elementalist. The elementalist stands more than chance against all those classes. How should a guardian kill an ele? Bore him to death in cleric gear? Besides the necro and the S/D thief that nobody plays in WvW, there’s no threat to the ele. I cannot recall losing 1v1s to any class but the necro.

Then I remember your guild from our last matchup. Most of the time you stayed near zerg and we wiped you several times even when you outnumbered us.
I even recall an ele running back to his Zerg as soon as he dropped under 50%. Maybe it was you?
My warrior will be pleased to meet you. Dont forget to go full bunker, so you cant die.
And believe me, there is no single lesson you can teach me about my main character, all other are just twinks.
I know perfectly what this class is capable of doing. But a player who excels at ele will rock on any other class. This is the unbalance that you do not get. The achievable stats in WvW by e.g. Warriors are so stupidly insane that it hurts.

I think you confuse me for some scrub who doesnt master his class straight and cries because he wants easymode. Buddy I understand pretty well what ele is capable of and claim to have played it way beyond above average open pvp roaming. Then I started to look around and realised that I could do more with less work on any other class. And that the insane output of dps on my warrior while being IMMUNE to soft Cc, having -60% condiduration, 3200 Armor, 2130 Power and 24k HP while critting eles for 4-11k and having the biggest mobility in the entire game and 1700 reg every three seconds, not counting regeneration, seem a little bit unbalanced compared to a char that needs to go full boonduration and semiglassy to deal any damage at all without losing group support.

Thief | Zumy [Buka]
Legendary counter: Twilight, Bolt, Incinerator, Incinerator Nr. 2, Meteorlogicus, The Dreamer

(edited by Zumy.6318)

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Posted by: Nikkinella.8254

Nikkinella.8254

^Thank you for saying it all for me. Pretty much the exact reasons I roll warrior now. I really do miss playing ele though. It’s so much more fun, but it just feels not worth it. No one wants to play as the weakest character when they have stronger options. Why intentionally handicap yourself when there’s something better?

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Posted by: Zumy.6318

Zumy.6318

Another thing is the stupid build limitation forcing you to at least spend 45 fixed points. Even 60 on s/d.
Try finding the perfect build on a warrior and ppl will tell you to call details as the building diversity is insane. Not talking about almost any weaponset in the game being available.

I love CCing people for my roaming squad. Ele has 40sek CDs where Mace, Hammer and Shield have 7, 15 and 30 seconds on silly things like 4 second stuns and GS, S, A, LB and R can immobilize you forever with leg specialist. Ever got a pindown on your ele right after you swapped out of water? You might think aether renewal helps you, but here comes a knockdown that is a 900 feet leap and now your heal is on CD and did not heal you at all, not even tick once to remove the pindown. Yes, people can read you and this is “Game Over” as it is followed by a bullscharge and a skull crack or flurry. 2 stunbreaks max? I have 1 daze and 2 stuns on ridiculously low CDs while you have 60 and 90 seconds. and sure as hell you will not outrun a Warrior with traited Gs and Bulllscharge. My swiftness lasts 30 seconds.

Thief | Zumy [Buka]
Legendary counter: Twilight, Bolt, Incinerator, Incinerator Nr. 2, Meteorlogicus, The Dreamer

(edited by Zumy.6318)

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Posted by: Nikkinella.8254

Nikkinella.8254

I don’t get why some warriors are still complaining. they have no idea how good they have it. Going from ele to warrior is such a huge difference it’s like i’m playing a completely different game.

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Posted by: Glenstorm.4059

Glenstorm.4059

People are complaining that S/x Eles would be OP because our burst is instant? Are you kidding me? Do they realize how much we give up to achieve halfway decent damage? The S/D spec sacrifices almost all defense except for Lightning Flash, and even that is often used to land CE. S/F marginally improves survivability but again guts damage output. To get Fresh Air, we have to give up either Evasive Arcana or the increased vitality/Cleansing Water from 30 Water. Not to mention that we are still the most telegraphed profession, and all you have to do is wait for us to switch out of Earth or Water to land your CC and ruin our day. No other class gives up more survivability for burst than the Ele.

Going burst means high risk/high reward. S/D burst is the definition of this. Neuter it, and you neuter our one halfway viable burst build. And you screw over non-damage-related Ele specs (again!)

Fear the might of SHATTERSTONE.

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Posted by: Grevender.9235

Grevender.9235

yeah Ele are ok… :|
maybe in another game, not GW2.

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Posted by: Milennin.4825

Milennin.4825

Elementalists are ok when attempting the ambient slayer daily.

Just who the hell do you think I am!?

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Posted by: Xillllix.3485

Xillllix.3485

Eles are NOT OK.

To be competitive they have to be geared up more than other classes. And their cast time is so slow (to do the same damage or less than the other classes) they get constantly interrupted. Some traits are totally useless: conditions caused by traits are shorter than the casting time of most staff skills. Some skills like the magnetic shield would suck even if their damage was boosted by 200%.

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Posted by: FirstBlood.7359

FirstBlood.7359

Aaah, NOW I remember you from our last match-up. You lead the Riverblob over the map, but my five men crew wiped you and your zerg. (The reader may add more fiction here) With that being said, whatever you write must be wrong.

I would call this reply the cheapest Ad Hominem attempt that I’ve seen in a while. Just a little advice: Stop making things up, it does not help your argument.

Ironically, at first you complain that “ele is so easy so read” (your words), then you start praising warrior. Warrior has the most obvious animations in the game: Bull’s Charge, every hammer and every greatsword skill. Skullcrack is a little different, but the skullcrack warrior is the classical one trick pony. Every experienced player can predict his moves, because the build leaves no space for creative, surprising maneuvers. A robot could perfect the skullcrack warrior.

The constant comparison with the warrior in this thread supports my first argument. The complexity of the ele, the least simple profession in a simple game, overwhelms most players. These players want a profession that is easy and straight forward to play. Warriors in their heavy armor, with clear rotations and passive healing allows bad players to be successful with minimal effort. It’s easy to play a warrior as bad player against bad players. However, their simplicity brings disadvantages. Warriors are predictable and easy outplayed by good players. Good players that play warrior can never reach their full potential, because the potential of the profession is limited by its simple mechanics.

So far I haven’t met a single decent elementalist in WvW. Most of them use staff and sit in one attunement all day. It’s more likely to see a black swan than a properly skilled S/D or D/D ele.

Tz tz

(edited by FirstBlood.7359)

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Posted by: Zumy.6318

Zumy.6318

1. I dont make things up.
2. How many dodges do you have? 24?
3. No space for creative moves? Ok.
4. As soon as u get out of attunements u dont have anything to counter a well played Warrior, not the 08/15 WvW PvDlings you farm on your Ele.

Thief | Zumy [Buka]
Legendary counter: Twilight, Bolt, Incinerator, Incinerator Nr. 2, Meteorlogicus, The Dreamer

(edited by Zumy.6318)

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Posted by: FrownyClown.8402

FrownyClown.8402

I agree with the developer. Once the condi meta is gone, Ele’s will have an easier time. I can win most 1v1 and some 2v1. Though it doesn’t change the fact that ele is first to be burst down and have no escape mechanics. The developers no exactly what they are doing when they are giving no buffs to elementalists. They are testing the waters.


Bad Elementalist

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Posted by: FirstBlood.7359

FirstBlood.7359

Sorry, I don’t farm on my ele (I don’t like grinding in general) and I can’t recall that I’ve ever run out of attunements.

The smartest PvP’ers communicate in cryptic sentences, that make absolutely no sense. Warrior might be the better choice for you, my friend, after all it is easier.

Tz tz

(edited by FirstBlood.7359)

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Posted by: silvermember.8941

silvermember.8941

I was having a hard time going back to sleep because I was feeling restless, but after reading chap’s comments I laughed and a few minutes later fell asleep.

As u know im pro. ~Tomonobu Itagaki

This is an mmo forum, if someone isn’t whining chances are the game is dead.

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Posted by: Zumy.6318

Zumy.6318

Sorry, I don’t farm on my ele (I don’t like grinding in general) and I can’t recall that I’ve ever run out of attunements.

The smartest PvP’ers communicate in cryptic sentences, that make absolutely no sense. Warrior might be the better choice for you, my friend, after all it is easier.

Easier to be average, sure.
but its utility being well played in a roaming group, outperfoms an ele.

Thief | Zumy [Buka]
Legendary counter: Twilight, Bolt, Incinerator, Incinerator Nr. 2, Meteorlogicus, The Dreamer

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Posted by: Delius.1968

Delius.1968

It is obvious they think eles are OK… the ele patch notes are far and far between. Get used to it or reroll.

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Posted by: vanensang.1389

vanensang.1389

Just passing by.

Its even more ovious to me that ArenaNet does not understand how players want to play their characters. Back during the beta days, while GuildWars 2 was a really hot seat, ArenaNet promissed that 5 weapon-skills, which can not be changed, will still guarantee to play your character how you want it.

I just recall two weaponsets on elementalist not working at all in specific cases.
Staff and focus doesn’t have any space to envolve outside AoEing and defending. Ok, Focus has 8 skills, those are not very much, but the cooldowns are already hilarious.
I can’t use a focus when I want to focus on 1vs1.
Staff elementalists. The only usable places for such elementalists might be the WvW zerg or fighting against easy predictable mobs. There is absolutely no balance between casttime and casting while running.
Every class is able to do that and be really efficient in every aspect of the game. Even staff mesmers would rule staff elementalists while the elementalists still stands over there … waiting for the meteor shower to execute.

Comparing to the warrior the elementalist is a joke if it comes to build variety. GuildWars 2 obviously focuses a community which wants easymode. That game already competes with World of Warcraft drawing a lot of players from that place.
Its really easy to run whatever warrior you want. Sword/Shield? Mace/Shield? Even Offhand Mace and Longbow is usefull enough. Dualwield Swords? No problem, whether in 1vs1 or groupfights.

I remember how ArenaNet introduced GuildWars 2 with “every profession will be able to heal, to deal damage and to survive”.

The warrior is even a decent healer with that shout-trait same as a mesmer is able to do this with mantras and phantasms. Necromancer has an AoE-siphon and an AoE well, oh I don’t know where to start with other classes anyway. Every class is able to support and to deal damage.
Jesus, thats how you should be able to build builds in this game. But what happend with the elementalist? Oh, its already intended that those Staff and Focus skills are more supportive.

Wait … ArenaNet told me before I bought this game – And trust me everything was completely different during Beta days with those professions anyway, don’t start with “you had the possibility to test the game” – that I those 5 weaponslot restrictions won’t affect the build freedom that much?

Sigh … Elementalist and Ranger are those troublemaker professions which don’t allow you to play as you want.

Those supportive skills should be just deleted and implemented anew with traits – as with the warrior and mesmer. You’d have to decide if you want to be a bunker or not instead of being put in a bunker-profession with heavy build-restrictions.
The player already decided what role he wants to play by choosing a specific equipment statset.

Short thing on the “easymode or challanging”-discussion:
Well, I know what challange is from DAoC and Warhammer Online. There is a lot of easymode put in GuildWars 2, but I don’t want to complain right here about this.
While some players say about dodging: You have to dodge at the right moment!
It could mean on the other side: Lol, full damage avoided with one button.

Well, in the end I think that everybody agrees that the challange in GuildWars 2 should rather lie in the game’s combat. In the end I want to face the the player behind the profession instead of the profession itself. While mesmer and warrior have tons build variety the elementalist is put in a specific role as a Mage in World of Warcraft.
Of course, creative builds are awesome – especially if such vary from character to character.
But on the other hand its just obvious thakittens harder with some professions to create a decent build for a specific case as with other ones. And this sucks for the game itself and for my character(s) which I played up till level 80.

Kodash [DE]
Avallora Erasleigh // e
Tara Airgetlám // m

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Posted by: BlackBeard.2873

BlackBeard.2873

I REALLY REALLY hope when they say ele damage is too high they are only talking about the burst that S/D can do by throwing everything + the kitchen sink at the opponent and hope it killed them. I am ok with the instant-cast abilities being toned down.

Ele damage in general, is garbage. Even building for damage it is garbage. Every other class does way better sustained damage without even min/maxing. We need more sustained damage on our weapons, primarily through stronger autoattacks. If they aren’t gonna give us the damage to kill before we die, we need our escape capability (RtL) back on a reasonable cooldown (even 900 range on 15s is fine, both increasing dps and making escapes harder, requiring RtL + burning speed + maneuvering).

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Posted by: Kodiak.3281

Kodiak.3281

Never understood this. It’s been simple and will continue to be simple. If you don’t like your Elementalist you have three choices:

1. Reroll to a different class. Be sure to pick something that interests you such as either fun game play or being overpowered. We all know Warrior/Guardian/Mesmer are solid in just about every capacity.

2. If you don’t want to reroll your other option is to quit or take a break for a while. I understand getting attached to a character and when it isn’t working out for you and you don’t want to invest yourself again this is the best route.

3. Shut up and deal with it. Lamenting forever or creating endless forum topics on the doom and gloom of your daily misery accomplishes nothing. You’ve chosen to stick with it and just deal with the way things are there’s really no sense in crying about it when you know the alternatives. The sheer volume of your tears on topics like Ride the Lightning have literally became an joke they publicly mock (such as with the Sanctum Fire move description).

Devs are going to do what devs are going to do and it’s pretty obvious our input into the matter is read, never acknowledged and summarily ignored.

Kodiak X – Blackgate

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Posted by: SilverUniverse.7103

SilverUniverse.7103

Never understood this. It’s been simple and will continue to be simple. If you don’t like your Elementalist you have three choices:

1. Reroll to a different class. Be sure to pick something that interests you such as either fun game play or being overpowered. We all know Warrior/Guardian/Mesmer are solid in just about every capacity.

2. If you don’t want to reroll your other option is to quit or take a break for a while. I understand getting attached to a character and when it isn’t working out for you and you don’t want to invest yourself again this is the best route.

3. Shut up and deal with it. Lamenting forever or creating endless forum topics on the doom and gloom of your daily misery accomplishes nothing. You’ve chosen to stick with it and just deal with the way things are there’s really no sense in crying about it when you know the alternatives. The sheer volume of your tears on topics like Ride the Lightning have literally became an joke they publicly mock (such as with the Sanctum Fire move description).

Devs are going to do what devs are going to do and it’s pretty obvious our input into the matter is read, never acknowledged and summarily ignored.

i chose option 2.

considering the last time i logged in, my entire guild left the game, i switched to another server to play with my brother, who then left the game, i don’t have much of a reason to return.

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Posted by: TGSlasher.1458

TGSlasher.1458

I think some of the problems we’ve seen in the past is the Devs buff classes and simultaneously nerf ohters, when one or the other method is needed.

Eles > everyone
Eles get nerfed, other classes get buffed
Everyone > Eles.

Where as:
Eles > Everyone
Eles get nerfed
Eles = Everyone

If they buff us and shave others then we will once again be better then everyone and you will have QQ on our forums about OPness.

When out power level drops below 9000 and everyones elses goes over 9000 at the same time, you end up with what we have now. Making everyone’s power level 9001 would be true balance, though hard to achieve.

Some times it can be hard to de-level one profession whist trying to improve another and you can overlook that the powered up profession is now much greater then the powered down one.

Remember that Necros and Warriors have been sub par for a very long time, and its good to finally be able to battle one without having a guaranteed win.

Slasher Sladorian – Charr Warrior – [DECM] | Sea of Sorrows
Sophea Sladorian – Charr Ranger – [DECM] | Sea of Sorrows
Sophea Of Elements – Human Elementalist – [DECM] | Sea of Sorrows

Dev: Ele are ok...

in Elementalist

Posted by: Malcastus.6240

Malcastus.6240

Oddly, one of the devs has played an Ele, he stated on a stream that he died lots & usually just rolled his warrior/guaradian to faceroll the fights.
If that didn`t show how bad things are, nothing does.

Now that Grouch is employed by anet, although I don`t know in what role, hopefully they`ll listen to him as he clearly knows more about the game then the devs lol

From what I have seen on SOTG, Grouch won’t be doing eles any favors. On the contrary. Watch previous SOTG episodes and see how he responds to ele changes and the class in general. He mains an engineer, by the way.

Just saying he is far from objective, if a person can ever be that.

(edited by Malcastus.6240)

Dev: Ele are ok...

in Elementalist

Posted by: Jabberwock.9014

Jabberwock.9014

I agree, Grouch if anything seemed the most disdainful of any of them when it comes to ele. They really need a representative balance dev for each class. The bias is frankly out of control.

Get stoned whenever you want:
Endless Petrification Tonic

Dev: Ele are ok...

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Posted by: Fishbait.6723

Fishbait.6723

Whilst he maybe isn`t a fan of Ele, at least he plays the game, not sure the devs ever do at times, so stand more of a chance of proper things being fixed.
Look at it now, does anybody, anywhere, think the current devs have a clue re:balancing?

“We want you to play the game, not the UI” Arenanet.
https://forum-en.gw2archive.eu/forum/game/suggestions/Top-right-GO-away/first#post2096524
Rocking Wizard Wars until this mess of a game is fixed…

Dev: Ele are ok...

in Elementalist

Posted by: Zumy.6318

Zumy.6318

Ele would be on a good spot if conditions got toned down a little bit and RTL gets inverted.
I still main an ele and have great success with it. Yet when alting on warrior it ffels like plaing SAB baby cloud mode.

Yesterday I met a group all made of condithieves, preplexity engineers and perplexity warriors on my ele. Dat melting…

Thief | Zumy [Buka]
Legendary counter: Twilight, Bolt, Incinerator, Incinerator Nr. 2, Meteorlogicus, The Dreamer

Dev: Ele are ok...

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Posted by: Grevender.9235

Grevender.9235

Yet when alting on warrior it ffels like plaing SAB baby cloud mode.

this is exactly what Devs seems to not fully understand and what I’ve been telling since august 2012: Elementalist is not rewarding. You just do twice (or more) the effort to achieve the same exact results of any other classes.
I am pretty satisfied with my personal results against all classes, but this doesn’t prevent me to clearly see the flaws that afflicts Elementalist; when running on my war or my thief, the feeling is like of playing a different game.
What puzzles me the most is trying to figure out what’s so hard to understand about this simple fact from Devs, and so far the only answer I found is that no one of them plays extensively the class to fully understand how ridiculous the cost/benefits ratio has become.

No one in his/her mind is saying that Elementalist is unable to access al the content of the game or defeat other classes in 1vs1 but the amount of efforts to be put for reaching such goals is incredibly higher than with any other class, making it one of the less efficient class in the game.

So the question to developers is: why Elementalist is so inefficient?

Dev: Ele are ok...

in Elementalist

Posted by: Mirsa.1628

Mirsa.1628

QQ.

Out of many sad months, this is one of the saddest days for the ele.

RIP.

[GS] Gun Squad
Guild Master

Dev: Ele are ok...

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Posted by: Fortus.6175

Fortus.6175

I already rerolled, I made several posts about how eles were a poor’s man guardian, when it come to buffs, damage, survival. I tried liadri over 100 times with my ele, always leaving her like at 20-30% hp at the last trials, fully ascended gear. Then comers my half exotic armor, rest yellow, including weapon and trinkets guardians and defeats her in less than 10 trials, twice with 2 different builds…

Another example was TA; perma dying at the wurm, 2-3 attacks and BAM, downed, fully zerker too. My guardian? Pumping as much damage, giving 15 might stacks, healing it off with AH and to top it off; about pretty much the same damage than my ele with also zerker gear.

I think a good way to test a class worth is the persisntence of subforum’s status. You go to the guardian forum and you barely se any discontent in balance, yet ele forums are 8/10 complains (well founded ones mind you). Of course Im talking over long periods of time, not over a patch or such.

Im by no means a new player to the class. Exclusively played ele until 1 month ago, almost finished Bifrost on it. Spent countless of gems in soulbound items on it and was my main for all that time. Got tired of being ignored. I now roll a guardian and never have I been happier.

Do I miss eles? kitten YES I DO, would I want them viable? kittenING YES YOU BET, Would I play them seriously as my main again? NO until they get their deserved buffs

[GoM] Gate of Madness Server Elementalist|Guardian
Legendary SoloQ

(edited by Fortus.6175)

Dev: Ele are ok...

in Elementalist

Posted by: Nikkinella.8254

Nikkinella.8254

What I don’t get is why they don’t just keep the nerfs to spvp only. That is the only area in the game where ele was ever a problem. It has always been incredibly underpowered in PvE and WvW. It could bunker decently in WvW, but so can EVERY other class if they spec for it. Why was ele singled out and nerfed into oblivion when they already had the lowest health, armor, and damage to begin with? And we just keep getting weaker with every patch. Keep the nerfs just to spvp and stop destroying the class in other parts of the game for those of us who never bother with spvp anyway.

Dev: Ele are ok...

in Elementalist

Posted by: Fishbait.6723

Fishbait.6723

Expected to wait ages for anything to get done, but seems nobody is getting any fixes any time soon…..

https://dviw3bl0enbyw.cloudfront.net/uploads/forum_attachment/file/101576/GW2_Patch_Info.png

“We want you to play the game, not the UI” Arenanet.
https://forum-en.gw2archive.eu/forum/game/suggestions/Top-right-GO-away/first#post2096524
Rocking Wizard Wars until this mess of a game is fixed…

Dev: Ele are ok...

in Elementalist

Posted by: BlackBeard.2873

BlackBeard.2873

Expected to wait ages for anything to get done, but seems nobody is getting any fixes any time soon…..

https://dviw3bl0enbyw.cloudfront.net/uploads/forum_attachment/file/101576/GW2_Patch_Info.png

I was hopeful for this last patch, having waited 2 months for PAX while being totally UP….nothing happened. I was hopeful for the next patch, thinking they just wanted to polish their post-PAX changes…nothing is happening. I am no longer hopeful, as we won’t see a massive shift during the patch a month from now and will remain irrelevant well past Xmas if I had to guess right. I am giving up on pvp at this point. I’ll go kill some critters and do more productive things for a while. Hope can only carry you so far.

Dev: Ele are ok...

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Posted by: woeye.2753

woeye.2753

So far I haven’t met a single decent elementalist in WvW. Most of them use staff and sit in one attunement all day. It’s more likely to see a black swan than a properly skilled S/D or D/D ele.

Going frontline with a super tiny health pool and light armor calls for trouble. Also everyone believes that the DPS of an elementalist is not that great compared to what other classes push out with far less risk involved. And finally water fields from staff is what is entry ticket to groups/zergs in WvW. If the elementalist hadn’t the waterfields you wouldn’t see elementalists at all in groups.

And one more thing: Guardian for groups > elementalist.

Dev: Ele are ok...

in Elementalist

Posted by: Fishbait.6723

Fishbait.6723

True, see far more guardians in WvWs then Ele.
Other week, went into EB just to see someones new leg end hammer I`d helped them mats wise to make, then we ran amock.

Wasn`t overly shocking when they asked (as they`re commander) for an ele to use static field for aoe blast speed.
Even in /t, there wasn`t one ele in the game /failol

I was on my engie at the time, but even if on my ele, I still refuse to use staff.

Ah well, the devs obviously think QOL/UI or wtk they`re doing is more important then any semblance of balance…

“We want you to play the game, not the UI” Arenanet.
https://forum-en.gw2archive.eu/forum/game/suggestions/Top-right-GO-away/first#post2096524
Rocking Wizard Wars until this mess of a game is fixed…