Diamond Skin vs Retallation
I’m rationally not scared of it
For it to work against retaliation, retal would have to be a condition, which it isn’t
But maybe it should be?
That’s a discussion worth having
I wish it would but seems the wont give a kitteh.
A trait that protects you from conditions in a toughness traitline still seems a little backwards to me. If you want a condition buffer you should spec into vitality but anet has something against water.
It is a perfect trait as already stated. No need to modify it anymore. Besides Jon posted an updated comment about diamond skin coming at 85% instead of 90%. It is not decided yet.
(edited by LightningBlaze.4913)
Meh, too much collateral damage going on in wvw for it to be worth it anywhere else but solo roaming.
[ ex- Piken Square (EU), ex- Aurora Glade (EU) ]
Meh, too much collateral damage going on in wvw for it to be worth it anywhere else but solo roaming.
Idk how it is on other tiers but on tier 1 zerg vs zerg still deals small dmg because everyone is mostly built into bunker spec where most of the dmg comes from conditions. The only scenario this trait won’t be proven useful is if you are at the front line ALL the time. Combined with ether renewal this trait will be very powerful in the hands of good players until it gets nerfed.
A trait that protects you from conditions in a toughness traitline still seems a little backwards to me. If you want a condition buffer you should spec into vitality but anet has something against water.
The thing is, Anet wants to buff Earth traitline.
Ever seen anyone put 30 points into Earth?
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant
A trait that protects you from conditions in a toughness traitline still seems a little backwards to me. If you want a condition buffer you should spec into vitality but anet has something against water.
.
Ever seen anyone put 30 points into Earth?
Yes, I have met a couple of eles that actually do invest 30 in earth in wvw.
Idk how it is on other tiers but on tier 1 zerg vs zerg still deals small dmg because everyone is mostly built into bunker spec where most of the dmg comes from conditions. The only scenario this trait won’t be proven useful is if you are at the front line ALL the time. Combined with ether renewal this trait will be very powerful in the hands of good players until it gets nerfed.
We have these nice things called skills 2 through 5, which we can use on the lower tiers. Conditions aren´t a problem for organised group if they can use their skills.
Snarky comments aside, when fighting guild vs zerg battles, you are in the frontline all the time, there´s always damage dealt even to ranged players, making it very hard to keep that immunity up ( well unless ofcourse you have a zerg of your own to hide behind, but then it hardly matters what you bring anyway).
Oh, and i´ll have to disagree with you there on conditions. They might bring down zergs, but any organised group worth anything can get rid of conditions with ease without them dealing any serious damage, personaly i don´t even notice em too often, unless they´re something actualy dangerous, like chill or immobilize (those mean you can´t avoid the 10, skill 1 spamming guardians on your kitten
[ ex- Piken Square (EU), ex- Aurora Glade (EU) ]
at least we can’t not be chased down anymore in wvw when roaming, of course when we are at peak health. Unless somehow they can land some hits on us, we are pretty much free of chill, cripples, immobilize.
it means THEY got me for " neg criticism in clever disguise".
Know that it has been fun and I love ya all.
at least we can’t not be chased down anymore in wvw when roaming, of course when we are at peak health. Unless somehow they can land some hits on us, we are pretty much free of chill, cripples, immobilize.
Warriors, thieves, engis and rangers are still faster than us, and all of em have hard cc unaffected by the trait.
[ ex- Piken Square (EU), ex- Aurora Glade (EU) ]
at least we can’t not be chased down anymore in wvw when roaming, of course when we are at peak health. Unless somehow they can land some hits on us, we are pretty much free of chill, cripples, immobilize.
Your double negative said opposite of what you meant to say. I fail to see how Diamond Skin is supposed to stop you from getting CCed. Are you telling me that classes do not have instant direct damage ranged skills that can hit for over 2k or crit for over 2K?
When you run as a the weakest link you’re doomed to die. Period.
A trait that protects you from conditions in a toughness traitline still seems a little backwards to me. If you want a condition buffer you should spec into vitality but anet has something against water.
The thing is, Anet wants to buff Earth traitline.
Ever seen anyone put 30 points into Earth?
We go 20 Earth right now. The last 10 can come from water, I guess. 0/0/30/20/20.
A trait that protects you from conditions in a toughness traitline still seems a little backwards to me. If you want a condition buffer you should spec into vitality but anet has something against water.
The thing is, Anet wants to buff Earth traitline.
Ever seen anyone put 30 points into Earth?
Me, since I hit 80, about 10 months now. But no I haven’t ever met anyone else.
And as to the suggestion above, wouldn’t retaliation as a condition just be confusion?
(edited by Conncept.7638)
If you want to keep Diamond Skin, lose AoE in WvW. Go S/D or S/F and kill 1 enemy at a time :P
A trait that protects you from conditions in a toughness traitline still seems a little backwards to me. If you want a condition buffer you should spec into vitality but anet has something against water.
Makes sense to me, now you can fully trait earth and a full toughness build, and can play the risk of not needing any vitality When the patch comes arround om going to make a build specificly build arround Diamond Skin for PvE.
Which would be a drastic change considering I run an EXTREME glass cannon build now =P