Diamond skin to be less situational

Diamond skin to be less situational

in Elementalist

Posted by: runeblade.7514

runeblade.7514

Suggestion:

Diamond skin- Immune to conditions above 90% and cannot take condition damage while below 10% hp.

This way, the elementalist running this trait can escape and not die to bleed damage on escape. Snares like immobilize, cripple, chill will still work. Poison will still reduce the elementalist’s healing by 33%. It is that once the elementalist reaches 10%, condition damages goes to 0.

5x Warrior, 5x Ranger, 4x Elementalist, 4x Engineer,
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant

Diamond skin to be less situational

in Elementalist

Posted by: Zelyhn.8069

Zelyhn.8069

We are never “below 10% hp”, we are above 90% hp, or with 25% hp running away screaming for your lives, or dead.

Zelyhn.8069 [rT]
Retired elementalist theorycrafter

Diamond skin to be less situational

in Elementalist

Posted by: Mochann.5298

Mochann.5298

Well at 25% usually a bleed stack or two is a death sentence if Ether Renewal is on cooldown. This would, like, save our bacon.

#ELEtism on Eredon Terrace

Diamond skin to be less situational

in Elementalist

Posted by: Terok.7315

Terok.7315

Suggestion:

Diamond skin- Immune to conditions above 90% and cannot take condition damage while below 10% hp.

Seems like a reasonable change. I’d also add that at 50% hp you gain access to your opponents computer and are able to remotely turn off their PC. Obviously if you’re fighting an NPC, they simply count down from ten and then explode.

/rage

Vile Necromancer||Defender of the Beastgate||Slayer of Moa’s