(edited by Tomiyou.3790)
Dragon's Tooth aftercast
Agreed. It’s beyond frustrating to see DR do nothing if you dodge or are CC’d after casting the skill.
Scepter in general was ignored this patch, when it is arguably the weapon most in need of QoL changes (auto-attacks need to have cast times and aftercasts shaved, SHATTERSTONE needs to be usable, Dust Devil could be a little faster.)
Fear the might of SHATTERSTONE.
agree. The cast time od dragon tooth should be very short (1/4) so it can be used as fire and forget AE denial. Will hardly hit but not stopp the fluidity. That would at least be my sollution to it and not difficult to implement.