Druid renders Tempest useless for healing

Druid renders Tempest useless for healing

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Posted by: Jski.6180

Jski.6180

Idk why you keep arguing for Tempest being a Healer. If I need someone to Heal my team, I’ll probably take a Herald for +50% Boon Duration and like 15-30 seconds of Projectile Destruction when necessary along with good healing AND still maintaining good DPS or I’ll take a Druid to completely surpass your own Healing while also bringing a bunch of control options.

Because that IS what a tempest line dose. Even if you like other healers or not that you feel are better at it. From a real stand point do you think the tempest line and shouts are made for dmg?
Btw Herald +50% boon duration for a pt is game breaking and its going to need to be fixed or the last 3 years of balancing of boon duration was for nothing. If you need an op effect to play the game so be it but do not relay on it for being there too much longer. Druide’s problem is its an 1,200 ranged wepon where most of its heals are center on it self and only 300 ranged so as a pure support it works but it dose not fit for a full ranged support and dose not have the tools to stay in melee.

Main : Jski Imaginary ELE (Necromancer)
Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
Server : FA

Druid renders Tempest useless for healing

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Posted by: Ganathar.4956

Ganathar.4956

Idk why you keep arguing for Tempest being a Healer. If I need someone to Heal my team, I’ll probably take a Herald for +50% Boon Duration and like 15-30 seconds of Projectile Destruction when necessary along with good healing AND still maintaining good DPS or I’ll take a Druid to completely surpass your own Healing while also bringing a bunch of control options.

Because that IS what a tempest line dose. Even if you like other healers or not that you feel are better at it. From a real stand point do you think the tempest line and shouts are made for dmg?
Btw Herald +50% boon duration for a pt is game breaking and its going to need to be fixed or the last 3 years of balancing of boon duration was for nothing. If you need an op effect to play the game so be it but do not relay on it for being there too much longer. Druide’s problem is its an 1,200 ranged wepon where most of its heals are center on it self and only 300 ranged so as a pure support it works but it dose not fit for a full ranged support and dose not have the tools to stay in melee.

I never recall Karl saying that tempest is a healer, but I clearly remember Irenio saying that druid is a healer.

Druid renders Tempest useless for healing

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Posted by: Kodiak.3281

Kodiak.3281

So aura heals from both wepon overloads and utility shouts on-top of the aoe heal skill only account for +20%? Are you sure your taking in account for playing d/x tempest as an d/d ele when you do not need that high burst heal becuse you do not need to overloaded if ppl are at full hp.

Correct, it’s only 20% better when you heal your maximum on each.

The less you need to heal just favors D/D more because if you can’t properly use your 20% then D/D Elementalist continues to be better.

Also as others indicated they never said Tempest was a healer. You can go watch the preview again and you can clearly hear Karl say that the Tempest is a “Front Line Support.” The tempest, by virtue of being an Elementalist, simply has access to Healing same as every other Elementalist weapon/tool set.

Kodiak X – Blackgate

Druid renders Tempest useless for healing

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Posted by: Malchior.5732

Malchior.5732

Idk why you keep arguing for Tempest being a Healer. If I need someone to Heal my team, I’ll probably take a Herald for +50% Boon Duration and like 15-30 seconds of Projectile Destruction when necessary along with good healing AND still maintaining good DPS or I’ll take a Druid to completely surpass your own Healing while also bringing a bunch of control options.

Because that IS what a tempest line dose. Even if you like other healers or not that you feel are better at it. From a real stand point do you think the tempest line and shouts are made for dmg?

As was pointed out, the Tempest was sold as “Front Line Support”, not as a “Healer”.
As such, 3 of the 4 Overloads do nothing but damage(and some CC on Earth) and increase damage output and almost all the Shouts do damage when cast(and Fire Aura deals damage too).
Then, the Tempest line only has a single “Healing” trait that needs the Shouts to function properly.
I actually don’t know what the Tempest is really supposed to do. It’s just a mess. It’s gotten a few good changes, but I still don’t know what the heck we’re supposed to do with it.

Druid renders Tempest useless for healing

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Posted by: Coldtart.4785

Coldtart.4785

Attunement cycling maintains more might stacks than using fire overload on cd, better healing over time than using water overload on cd and better prot uptime than using earth overload on cd all at once, all the time.

Tempest’s only role is to put an icon on people’s heads that lets us know who is playing ele wrong.

Druid renders Tempest useless for healing

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Posted by: Jski.6180

Jski.6180

Idk why you keep arguing for Tempest being a Healer. If I need someone to Heal my team, I’ll probably take a Herald for +50% Boon Duration and like 15-30 seconds of Projectile Destruction when necessary along with good healing AND still maintaining good DPS or I’ll take a Druid to completely surpass your own Healing while also bringing a bunch of control options.

Because that IS what a tempest line dose. Even if you like other healers or not that you feel are better at it. From a real stand point do you think the tempest line and shouts are made for dmg?

As was pointed out, the Tempest was sold as “Front Line Support”, not as a “Healer”.
As such, 3 of the 4 Overloads do nothing but damage(and some CC on Earth) and increase damage output and almost all the Shouts do damage when cast(and Fire Aura deals damage too).
Then, the Tempest line only has a single “Healing” trait that needs the Shouts to function properly.
I actually don’t know what the Tempest is really supposed to do. It’s just a mess. It’s gotten a few good changes, but I still don’t know what the heck we’re supposed to do with it.

To stay in that melee ranges though healing is needed so by being a melee support tempest becomes a healer. Tempest is more on the lines of a gurd then a war.

Main : Jski Imaginary ELE (Necromancer)
Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
Server : FA

Druid renders Tempest useless for healing

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Posted by: Kodiak.3281

Kodiak.3281

To stay in that melee ranges though healing is needed so by being a melee support tempest becomes a healer. Tempest is more on the lines of a gurd then a war.

You don’t need healing to stay in melee ranges.

Tempest is more on the lines of a D/D Elementalist than any other class.

Kodiak X – Blackgate

Druid renders Tempest useless for healing

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Posted by: Jski.6180

Jski.6180

To stay in that melee ranges though healing is needed so by being a melee support tempest becomes a healer. Tempest is more on the lines of a gurd then a war.

You don’t need healing to stay in melee ranges.

Tempest is more on the lines of a D/D Elementalist than any other class.

You do if your a gurd or any type of melee lol what are you even saying. Healing is one of the most needed effect for melee to make it though ranged bombs with both water fields blasting and aoe heals / regs.
D/d ele stay in melee range due to there abitly to heal…you have played d/d ele before?

Main : Jski Imaginary ELE (Necromancer)
Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
Server : FA

Druid renders Tempest useless for healing

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Posted by: Kodiak.3281

Kodiak.3281

You do if your a gurd or any type of melee lol what are you even saying. Healing is one of the most needed effect for melee to make it though ranged bombs with both water fields blasting and aoe heals / regs.
D/d ele stay in melee range due to there abitly to heal…you have played d/d ele before?

You don’t need any kind of healer present with you what so ever currently in melee regardless of game mode.

They stay in melee range because of a variety of reasons. I have played D/D Ele before and still do.

Kodiak X – Blackgate

Druid renders Tempest useless for healing

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Posted by: Jski.6180

Jski.6180

You do if your a gurd or any type of melee lol what are you even saying. Healing is one of the most needed effect for melee to make it though ranged bombs with both water fields blasting and aoe heals / regs.
D/d ele stay in melee range due to there abitly to heal…you have played d/d ele before?

You don’t need any kind of healer present with you what so ever currently in melee regardless of game mode.

They stay in melee range because of a variety of reasons. I have played D/D Ele before and still do.

PvE the only format that you need no healing atm but you need it in spvp and wvw. It sounds like you may start to need some healing in the new pve content though that not been seen. I come at things purely form wvw becuse that tends to be the only real dynamic game type in GW2.
They are ABLE to stay in melee range becuse of there healing effect they want to stay in melee ranges for a variety of reasons. Self healing is what d/d ele is all about and tempest uses a lot of that abitly to self heal to be able to stay in that melee ranges the trick is that tempest healing is not purely self its aoe.

Main : Jski Imaginary ELE (Necromancer)
Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
Server : FA

Druid renders Tempest useless for healing

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Posted by: Kodiak.3281

Kodiak.3281

PvE the only format that you need no healing atm but you need it in spvp and wvw. It sounds like you may start to need some healing in the new pve content though that not been seen. I come at things purely form wvw becuse that tends to be the only real dynamic game type in GW2.
They are ABLE to stay in melee range becuse of there healing effect they want to stay in melee ranges for a variety of reasons. Self healing is what d/d ele is all about and tempest uses a lot of that abitly to self heal to be able to stay in that melee ranges the trick is that tempest healing is not purely self its aoe.

No content requires dedicated healing at all currently. Many classes work just fine without healing and groups operate without players dedicated/spec’d into healing.

New content isn’t released yet so no one can properly say what is and isn’t required. Developers say a lot of things. They think EOTM is a WvW overflow even though most treat it like karma train/champ bag collector.

They are able to stay in melee range for a variety of reasons. None of that requires +Healing or to be healing focused. All of D/D’s healing is AOE, none of is it self only based.

Kodiak X – Blackgate

Druid renders Tempest useless for healing

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Posted by: Jski.6180

Jski.6180

PvE the only format that you need no healing atm but you need it in spvp and wvw. It sounds like you may start to need some healing in the new pve content though that not been seen. I come at things purely form wvw becuse that tends to be the only real dynamic game type in GW2.
They are ABLE to stay in melee range becuse of there healing effect they want to stay in melee ranges for a variety of reasons. Self healing is what d/d ele is all about and tempest uses a lot of that abitly to self heal to be able to stay in that melee ranges the trick is that tempest healing is not purely self its aoe.

No content requires dedicated healing at all currently. Many classes work just fine without healing and groups operate without players dedicated/spec’d into healing.

New content isn’t released yet so no one can properly say what is and isn’t required. Developers say a lot of things. They think EOTM is a WvW overflow even though most treat it like karma train/champ bag collector.

They are able to stay in melee range for a variety of reasons. None of that requires +Healing or to be healing focused. All of D/D’s healing is AOE, none of is it self only based.

D/d as an wepon set is all aoe but ele as an class is not for is main healing effect the signet. That an ele’s only real aoe healing is from water if your not in water then you have no aoe healing out put that where tempest is a step above ele due to it having the abitly to heal in all atuments not just water (aura heals and utility).

For tempest healing vs d/d ele healing its a question of when to use water overloads and when not to. So you do not want to simply use it as soon as it goes off cd unless its for the big heal effect. When build “right” it should heal your pt for about 9k hp? But the trick is to hold off on using it and keep the low cd on water atument. As for the other atuments you want to overload as much as you can but then swap back into water so in a way you will be just jumping from water to another atument then overloading in that atument then back to water.

Main : Jski Imaginary ELE (Necromancer)
Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
Server : FA

(edited by Jski.6180)

Druid renders Tempest useless for healing

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Posted by: Kodiak.3281

Kodiak.3281

D/d as an wepon set is all aoe but ele as an class is not for is main healing effect the signet. That an ele’s only real aoe healing is from water if your not in water then you have no aoe healing out put that where tempest is a step above ele due to it having the abitly to heal in all atuments not just water (aura heals and utility).

For tempest healing vs d/d ele healing its a question of when to use water overloads and when not to. So you do not want to simply use it as soon as it goes off cd unless its for the big heal effect. When build “right” it should heal your pt for about 9k hp? But the trick is to hold off on using it and keep the low cd on water atument. As for the other atuments you want to overload as much as you can but then swap back into water so in a way you will be just jumping from water to another atument then overloading in that atument then back to water.

Your main healing effect is not the Signet but rather water skills, water traits and arcane traits all of which is AOE.

Anytime you aren’t healing to the maximum on the Tempest you are lowering it’s healing output. The lower the Tempest’s healing output the more on par it is with D/D Elementalist.

Kodiak X – Blackgate