Dungeon Staff Armor: Power or Condition Dmg?

Dungeon Staff Armor: Power or Condition Dmg?

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Posted by: PlatypusRex.3428

PlatypusRex.3428

I enjoy support role w/ staff in dungeons. I’m currently using a full set of CoF. In dungeons though, do you get more bang for your buck speccing in condition damage? I still want to focus on timed chill/cripples, heals when appropriate, etc, but I don’t want to lose out on damage entirely.

That said…

Carrion?
Rampager’s?
Other?

Dungeon Staff Armor: Power or Condition Dmg?

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Posted by: Aaron.4807

Aaron.4807

It depends on your build. AFAIK (I play ele), ele doesn’t have that much condition damage tbh, but it depends on you weapon. I really prefer power though because you get all of the damage no matter what whereas some conditions stack duration so… condition damage is not as beneficial imo.

Wrekks/Wrekts

Dungeon Staff Armor: Power or Condition Dmg?

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Posted by: PlatypusRex.3428

PlatypusRex.3428

I see your point. Between 30 arcane, Eruption and burning, I didn’t know if it tipped the balance in condition dmg’s favor in longer fights.

Dungeon Staff Armor: Power or Condition Dmg?

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Posted by: drkn.3429

drkn.3429

Power/toughness/vitality is all you need on ele, especially when you focus on support and control, while you still want to dish out considerable damage.

.

Dungeon Staff Armor: Power or Condition Dmg?

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Posted by: PlatypusRex.3428

PlatypusRex.3428

What set has power/tough/vit?

Dungeon Staff Armor: Power or Condition Dmg?

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Posted by: PlatypusRex.3428

PlatypusRex.3428

Edit:

Ok.

Acalonian vs. Svanir’s?

Boon Duration vs. More Vitality and Chill increase…

arg!

Dungeon Staff Armor: Power or Condition Dmg?

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Posted by: Andalamar.4201

Andalamar.4201

Keep in mind we are talking about dungeons here and while you’re thinking about a support build, I’m going to go in another tangent.

The best dungeon gear in my opinion is a mixed set between Rampager and Carrion. I personally have Rampager Armor with Superior Runes of Balthazar and Carrion Weapons (add a Corruption sigil on OH Dagger) and Jewelry.

Why? Because Elementalist’s DPS inherently comes from the very fact your target is burning. Add your burst abilities to that total and your damage comes pretty close if not higher than other classes – it only requires us to play more piano on the keyboard than they do.

Rampager → Power/Precision/Condition Damage
Carrion → Power/Vitality/Condition Damage

This gear setup ensures you raise your Power and Condition damage to high values since no gear piece will neglect it. Add in a bit of Precision from Rampager and effect-on-crit abilities reliably happen and a bit of Vitality to ensure you can take an additional hit before dropping.

Current build is 30/0/20/20/0. You figure out the traits, that’s off-topic at this point.


On topic now, if you’re going towards a support build, Staff, D/D or D/F are your options. It sounded like you were thinking about more control in timed Chills and Cripples.. in that case you may be interested by the Dagger/Focus combination.

I can only give general advice, but a control build NEEDS 30 points in Fire for the +30% Condition Duration with the rest of your trait line spread as you wish (I recommend Earth/Water/Arcane). Your strength will lie there. After you do that, aim for a Runeset that will increase condition duration with an emphasis on Chill and/or Cripple.

Link: http://wiki.guildwars2.com/wiki/Rune

Possible options include:
-Superior Runes of the Mad King
-Superior Runes of the Elementalist (they are RAD!)
-of Svanir
-of the Ice (better than you may think)
-of the Lich
-of Grenth
-of the Nightmare
-of Mercy! (These runes will make you a reviving machine, get some Arcane if you go that route)

That’s what I can think of on top of my head.

Quick note on Healing: I personally don’t really like how it scales with healing abilities. With Dagger/Focus, your heals are also limited. If you go Staff it’s a bit nicer – you may want to look for Power/Toughness/Healing gear.

Remember that there is a difference between the majority of players and the loudest players.
-Hawcinn/Barborin

Dungeon Staff Armor: Power or Condition Dmg?

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Posted by: Aaron.4807

Aaron.4807

Meh. PTV gear with full dolyaks. I run staff exclusively though. I have over 20k hp on an ele which is sort of ridic. 20k hp with my ele means I last 5 seconds against thieves. XD

Wrekks/Wrekts