Dungeon build?
Staff anything. Long range means you won’t get as messed up, mobs don’t know enough to not stand in meteor shower and lava fonts, you have tons of CC, and water is excellent party support.
For Explorable Dungeons, Staff builds are usually wanted by groups for the fields and support that the staff offers.
I’ve only done Story mode dungeons so far myself, and I’ve always run D/D because I enjoy it the best. I’m level 80 though, with the powerful auras trait and auras give Swiftness, Fury, and Protection through my other traits. So I have a kinda support D/D build. I tend to use food that increases boon duration, as well as Superior Water runes for longer boon durations too.
Staff
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Miranda Zero – Ele / Twitch Zero – Mes / Chargrin Soulboom – Engi
Aliera Zero – Guardian / Reaver Zero – Necro
Staff
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Here’s a short guide for this:
http://www.guildwars2guru.com/topic/73550-dungeon-support-staff-build-01003030/
Staff
0/10/0/30/30Here’s a short guide for this:
http://www.guildwars2guru.com/topic/73550-dungeon-support-staff-build-01003030/
I had been running a build similar to this and trying to make it work in solo PvE as well. Ended up being mediocre for both. The guide really helped me focus on what I can do differently between PvE and dungeons to maximize the build. Thanks for the share.