Either remove bleeds from Eles or support it

Either remove bleeds from Eles or support it

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Posted by: SchmendrickTheMagician.8247

SchmendrickTheMagician.8247

Ele has 2-3 skills that usually give low amounts of bleeding (1-2 stacks each) in earth attunement weapon sets, with scepter autoattack strangely probably being the best source of bleeds.

Utility wise, Signet of Earth now has a nice bleeding effect, and that’s already it with bleeding sources on eles.

We also only have 1 measly trait in earth that gives 20% longer bleeds and 5% more damage against bleeding foes. That’s it.

And now with Tempest revealed there’s not a single new thing that has or interacts with bleeds. How come?

Last of the Red Hot Swamis

(edited by SchmendrickTheMagician.8247)

Either remove bleeds from Eles or support it

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Posted by: FrownyClown.8402

FrownyClown.8402

Bleeds are bad thats why.


Bad Elementalist

Either remove bleeds from Eles or support it

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Posted by: Velimere.7685

Velimere.7685

If they decide to tone down burning stacks from skills across the board, I’d like them to tone up other condition applications, and most especially bleeding. I’m not a fan of a condition meta, but I also don’t really fear it becoming a thing with a lot of the incorporated cleansing most meta builds currently have.

Anyone who says Zerk is the average Joe build is an average Joe.

Either remove bleeds from Eles or support it

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Posted by: Wolfric.9380

Wolfric.9380

I play a bleeding oriented ele with scepter. But the damage is not the best. When i meet good cleanse its very difficult up to impossible. Eg. berserkers stance is very bad and necros near unbeatable. Gues thats why its not played :-).
I like it but its very easy to counter.
I woul love to see one of the adept traits to support bleeding or better another damaging condition on critical hits (confusion or torment) but i guess it won´t happen.