Ele PVP finished for me

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Posted by: posthumecaver.6473

posthumecaver.6473

i don’t record pvp

thieves don’t sit on me all game. i sit on them. i would never allow myself to get beaten by a thief 1v1 in pvp. it will never happen.

the only time i would lose 1v1 on the node is when I’m 1vX or a dirty heavy necro comes with them crazy condi transfer skills.

Who said 1vs1 against a Thief, you are in a team fight, you are at %50 HP, a Thief comes and you never saw him coming, 2 button clicks, you will be downed.

That is the definition of a Thief sitting on you all match and that a good Thief will do to you, not mindlessly searching 1vs1 on the map, specially if there is 0 toughness Ele is running around.

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Posted by: Dahir.4158

Dahir.4158

as i said, it will not happen. all i need to do is burst or use obsidian flesh and they cant do a thing

Broski

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Posted by: Shadowflare.2759

Shadowflare.2759

yeah why not bro?? dagger/focus ftw i spam my signet of earth with sigil of geomancy/doom boom drop some burns byebye enemies – it’s not hard bro

don’t knock it till you’ve tried it

And then a necro sends it back all back to you and you can say byebye to your health bar.

In terms of condi application, ele has nothing on necros. In terms of surviving against burst, ele will have nothing more than the few invulns that only buy time.

Things are grim unless there are massive changes not yet revealed.

What rank are you even…

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Posted by: Dahir.4158

Dahir.4158

does my rank mean anything?

Broski

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Posted by: Shadowflare.2759

Shadowflare.2759

does my rank mean anything?

Yes, to a certain degree.

People like to pretend that all legendaries got there by farming stronghold and abusing matchmaking. However it’s quite obvious that the average legendary player is better than the average ruby. It’s hard to take your declarations seriously if you’ve been using your builds against people who simply have no clue to start with. It’s like me using troll builds in unranked and claiming to people that it’s competitive.

In this season, the ranking is pretty messed up, but if you were to have made it to high ranks with high W/L ratio as a solo, it does speak a little bit towards your skill.

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Posted by: Dahir.4158

Dahir.4158

well i’m sorry but i stopped playing pvp before this pip thing was introduced.

Broski

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Posted by: Waisenpai.6028

Waisenpai.6028

Use Crusader necklace/ wurms rune for more hp and crit. Sigil of leaching/ Intelligence/ Use meta fire ele but sawp water’s minor trait with the dodge roll lose burn and chill. you should be ok… Tempest should be viable anybuild.. d/d is do able but not as versatile… Ele’s base crit vs damage is meh… don’t use Maruaders… there is no heal? or tough. x.x Cleric is more bunker but you don’t get the crit.

Min Min core d/d ele Borlis Pass Bunny Thumper

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Posted by: Henrik.7560

Henrik.7560

Ele will last if its offense is buffed and has other ways to sustain without relying on healing power

Arcane Bastion [AB]
Elementalist Mesmer Ranger
Sea of Sorrows

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Posted by: posthumecaver.6473

posthumecaver.6473

as i said, it will not happen. all i need to do is burst or use obsidian flesh and they cant do a thing

Ohhh your obsidian flesh is off cooldown all the time, like you didn’t use a second before against the sword 3 spam of a Revenant or you just used it not do die all the condi/AOE spam near the node and now it is 30s CD.

Tell me your trick, how do you manage OF off CD all the time, apparently it seems it is your only defense against Thiefs.

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Posted by: Drayos.8759

Drayos.8759

the likelihood is, Mercenaries holding 1050 Power 1050 Condi Damage 560 Tougness 560 Vit or Paladins 1050 Power 1050 Precision 560 Toughness 560 Vit will become the New amulet to go for, from there, Either a Might stacking Rune or a Toughness Stacking Rune to go with that depending on how much the changes fair.

We’ll prolly take some form of take of Fresh air on the build side of things, Likely more built to be abit more tanky but still hold the burst with low Sustained Damage, this to try output Damage but try our best to fend off the thieves with these huge buffs coming their way.

If this fails prolly become a pure Support role with clerics amulet and Durability runes.

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Posted by: Dahir.4158

Dahir.4158

as i said, it will not happen. all i need to do is burst or use obsidian flesh and they cant do a thing

Ohhh your obsidian flesh is off cooldown all the time, like you didn’t use a second before against the sword 3 spam of a Revenant or you just used it not do die all the condi/AOE spam near the node and now it is 30s CD.

Tell me your trick, how do you manage OF off CD all the time, apparently it seems it is your only defense against Thiefs.

sigh

Broski

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Posted by: Wolfric.9380

Wolfric.9380

He does not understand how we beat thiefs :-). I already killed a thief in 5 seconds. He was obvious a zerker and he tried to pull of his attack chain knowing i expected him coming …. 3s fight, then he cloked to save his butt but died a second later to the condi bomb i had applied … One cleanse in stealth when you have 6+ condis on you with one 5+ burn stacks must not save you ….
OK my build is a bit diffrent but you end with about this when you attack.

Within less then two seconds i apply:
5+ burn stacks, cripple, chill, 3+ bleed stacks, torment, weakness, blind + throw back one condi.

One of the main culprits is feel the burn. Traited (one with fire, elemental shielding, elemental bastion, tempestous aria) it INSTANTLY does:

Damge (might trigger procs), Fire aura (+heal), 4 Might, WEAKNESS, PROTECTION.

So if you hit me you get more burn and i might, while i swap to earth and you hit a rock. A thief must play smart or he is the one to be instagibbed ^^. Most don´t expect this from an ele and this makes the win. A power based thief has to disengage imidiately when i swap to earth. There is no way to win this for him.

Of course my build is not meta and it´s not perfect but thiefs are not to fear.
Reapers are a diffrent thing ;-).
And Dahir will do it a bit diffrent but i expect him slaying thiefs too. In WvW its even worse with wanderers in the build.

I even don´t run cele in PvP and i mostly use obsidian flesh for the stomp not to save me. XD.

(edited by Wolfric.9380)

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Posted by: judgementryu.9531

judgementryu.9531

I don’t really understand why people say ele doesn’t have a busty spec. What happened to the Fresh Air build that I don’t know of?
If other classes would keep their own tanky stuff I can see how that wouldn’t work.
But They won’t have that anymore either.

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Posted by: judgementryu.9531

judgementryu.9531

I don’t understand why people say Ele doesn’t have burst options, did people forget about the Fresh Air build or did I miss a change that made that build worthless. In the current situation that reason would be the “bunkers everywhere” thing, but that won’t be the case anymore.

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Posted by: posthumecaver.6473

posthumecaver.6473

He does not understand how we beat thiefs :-). I already killed a thief in 5 seconds. He was obvious a zerker and he tried to pull of his attack chain knowing i expected him coming …. 3s fight, then he cloked to save his butt but died a second later to the condi bomb i had applied … One cleanse in stealth when you have 6+ condis on you with one 5+ burn stacks must not save you ….
OK my build is a bit diffrent but you end with about this when you attack.

Within less then two seconds i apply:
5+ burn stacks, cripple, chill, 3+ bleed stacks, torment, weakness, blind + throw back one condi.

One of the main culprits is feel the burn. Traited (one with fire, elemental shielding, elemental bastion, tempestous aria) it INSTANTLY does:

Damge (might trigger procs), Fire aura (+heal), 4 Might, WEAKNESS, PROTECTION.

So if you hit me you get more burn and i might, while i swap to earth and you hit a rock. A thief must play smart or he is the one to be instagibbed ^^. Most don´t expect this from an ele and this makes the win. A power based thief has to disengage imidiately when i swap to earth. There is no way to win this for him.

Of course my build is not meta and it´s not perfect but thiefs are not to fear.
Reapers are a diffrent thing ;-).
And Dahir will do it a bit diffrent but i expect him slaying thiefs too. In WvW its even worse with wanderers in the build.

I even don´t run cele in PvP and i mostly use obsidian flesh for the stomp not to save me. XD.

Guys you are all speaking like you always have your all CDs when Thief opens on you.

Ok no Thief can kill me also when I am sitting alone on the node and one opens on 1 vs 1 when I am at full health and have all of my CDs.

A good Thief will never open you on this situations, the Thiefs that are killing me the ones that are catching me in the middle of fight against other people and when my CDs already running and never seeing them coming. Even with Cele, when your around 9K HP (%50 health) if you don’t have your CDs Ele is 2 shot material for Thief and will be even worst after January 26 patch.

And what is the meaning of you never use ur Obsidian Flash, a Revenant spams you sword 3 what are you going to do, either you will use OF or double dodge (which will be also much worst after January 26 patch with the nerf to Energy Sigil), so either you don’t have OF or dodge, then Thief opens, then what?

(edited by posthumecaver.6473)

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Posted by: Dahir.4158

Dahir.4158

you’re speaking as if we aren’t aware of the thief’s movements or when he’s about to open up on us, lololol.

it’s not hard

Broski

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Posted by: Wolfric.9380

Wolfric.9380

Yes they come out of a fight to target me when i am at 50%. After 5-10 seconds they usualy leave me unless they fully cought me out of earth with my CD´s in bad shape. But this situation is quite rare. Maybe i have to dodge for the next CD coming back …. As soone as i can swap back to earth he is usually stoped.
So i agree OF and no endurance + earth on CD usualy means i go down. But this is like the oposite of engaging full. Its a worst case scenario. Still when this happens i usualy have one dodge + somthing left like my fire 5 aura which can buy a few seconds for casting heal.

(edited by Wolfric.9380)

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Posted by: kuritsutian.2987

kuritsutian.2987

On the contrary I am excited to se the new possibilities for the Ele, they enhanced damage while barely reducing survivability! … Obviously builds should be tweaked to adapt to the new changes. Same thing with DS nerf, having to opt for alternative ways to deal with condis gives me the chance to finally negate all criticals!!! that’s kinda protection vs power builds making thieves less scary.

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Posted by: Wolfric.9380

Wolfric.9380

we also have 4 elements and arcane… If earth doesnt make it another one might help.

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Posted by: Laraley.7695

Laraley.7695

the likelihood is, Mercenaries holding 1050 Power 1050 Condi Damage 560 Tougness 560 Vit or Paladins 1050 Power 1050 Precision 560 Toughness 560 Vit will become the New amulet to go for, from there, Either a Might stacking Rune or a Toughness Stacking Rune to go with that depending on how much the changes fair.

We’ll prolly take some form of take of Fresh air on the build side of things, Likely more built to be abit more tanky but still hold the burst with low Sustained Damage, this to try output Damage but try our best to fend off the thieves with these huge buffs coming their way.

If this fails prolly become a pure Support role with clerics amulet and Durability runes.

With paladin/mercenary you’ll be lacking support, the reason ele was actually taken sometimes. Imo, scrapper or maybe druid would do better than ele after the changes by far.
With cleric you’re dead. I mean really, with the new DS you cannot afford to take an amulet without vitality and expect not to die to buffed reapers.
Also, pretty sure they’re removing Durability runes.

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Posted by: Wolfric.9380

Wolfric.9380

Especially the reapers are the reason why i only run soldier rune in PvP ….

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Posted by: Drayos.8759

Drayos.8759

the likelihood is, Mercenaries holding 1050 Power 1050 Condi Damage 560 Tougness 560 Vit or Paladins 1050 Power 1050 Precision 560 Toughness 560 Vit will become the New amulet to go for, from there, Either a Might stacking Rune or a Toughness Stacking Rune to go with that depending on how much the changes fair.

We’ll prolly take some form of take of Fresh air on the build side of things, Likely more built to be abit more tanky but still hold the burst with low Sustained Damage, this to try output Damage but try our best to fend off the thieves with these huge buffs coming their way.

If this fails prolly become a pure Support role with clerics amulet and Durability runes.

With paladin/mercenary you’ll be lacking support, the reason ele was actually taken sometimes. Imo, scrapper or maybe druid would do better than ele after the changes by far.
With cleric you’re dead. I mean really, with the new DS you cannot afford to take an amulet without vitality and expect not to die to buffed reapers.
Also, pretty sure they’re removing Durability runes.

That is true, durability runes are being removed I forgot that, Lacking Support yes.. but if the games driving us to become a Pure Damage we’re not going to remain support unless they fail to make DPS Ele viable.. which then ur prolly just going to build the most tanky thing u possibly can and become a bunker :L

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Posted by: circuitnerd.5863

circuitnerd.5863

Can someone show me where they said that the celestial amulet is going to be removed? I use this amulet quite a bit and not just for ele. It works well with a lot of classes.

Certified Gameaholic

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Posted by: PowerBottom.5796

PowerBottom.5796

Thx u 3 years fun…

With the removal of Cele and without any gear with healing/vit/toughness/power/condi I refuse to be the masturbation object of a Thief and Mesmer and instagibed over and over.

I can find me another game to have fun with it, this game does not deserve this sort nerve breakdown.

I’ve played several amu’s that could feel similar to the new ones I’d most likely use on Ele and they seem to work fine for me.

- I’ve played carrion D/D tempest with Water runes (which is worse than the new mercenary amu for healing intensive classes that can deal very well with conditions) and it felt fine.

- I’ve played marauder fresh air tempest and in the current very tanky solo-Q meta, it’s absolutely amazing.

I’m also very intrigued by both paladin and menders amu for fresh air ele, or ele in general. Even Sages Amu could work with thoughness-heavy runes in a more condition-oriented meta.

I actually think Ele is gonna be fine and I’m excited for Fresh Air Ele, cuz I feel that it might actually be a very viable build.

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Posted by: Dahir.4158

Dahir.4158

Thx u 3 years fun…

With the removal of Cele and without any gear with healing/vit/toughness/power/condi I refuse to be the masturbation object of a Thief and Mesmer and instagibed over and over.

I can find me another game to have fun with it, this game does not deserve this sort nerve breakdown.

I’ve played several amu’s that could feel similar to the new ones I’d most likely use on Ele and they seem to work fine for me.

- I’ve played carrion D/D tempest with Water runes (which is worse than the new mercenary amu for healing intensive classes that can deal very well with conditions) and it felt fine.

- I’ve played marauder fresh air tempest and in the current very tanky solo-Q meta, it’s absolutely amazing.

I’m also very intrigued by both paladin and menders amu for fresh air ele, or ele in general. Even Sages Amu could work with thoughness-heavy runes in a more condition-oriented meta.

I actually think Ele is gonna be fine and I’m excited for Fresh Air Ele, cuz I feel that it might actually be a very viable build.

a smart man

Broski

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Posted by: Wolfric.9380

Wolfric.9380

I also am fine with cele gone. I just hate it when fire aura gets nerved XD. It´s not realy needed. I would like the nerfed 4s on all auras but 6sec on fire aura (Conjurer, Focus and feel the burn) so the least used traits like conjurer or one with fire gets a noticeable buff.
Or streamline to 4s but make one with fire 100% fire aura duration so it ends up with a slight buff (total would then be 8 sec to the current 6,65 sec)

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Posted by: Yashuoa.9527

Yashuoa.9527

Thx u 3 years fun…

With the removal of Cele and without any gear with healing/vit/toughness/power/condi I refuse to be the masturbation object of a Thief and Mesmer and instagibed over and over.

I can find me another game to have fun with it, this game does not deserve this sort nerve breakdown.

Bunker support aura ele will probably still be fine.
It was too strong anyway.

Dps ele will be in even more trouble though, unless quality of life modificationS changes are made for 26 to help them, apart from silly shatterstone change.

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Posted by: Wolfric.9380

Wolfric.9380

I did´t play cele bunker. I play scepter tempest in wanderer. And i am aurashout dependent to survive. So the aura nerf hits me much harder then a Cele Bunker which is gone anyway.

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Posted by: kuritsutian.2987

kuritsutian.2987

Why is it gone? I don’t really see bunker ele suffering much, just a tweak here and there but still viable imo

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Posted by: Dahir.4158

Dahir.4158

Why is it gone? I don’t really see bunker ele suffering much, just a tweak here and there but still viable imo

people overreacting, not willing to adapt and change builds

Broski

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Posted by: Yashuoa.9527

Yashuoa.9527

Why is it gone? I don’t really see bunker ele suffering much, just a tweak here and there but still viable imo

Indeed.
Cele bunker are super strong atm and I just dont see how the DS change and amulet change will make them unviable.
They will still be viable.

They did quite a lot of dmg for a bunker anyway, so the Cele amulet change will bring this down a bit. With several classes their survival going down, you might not even kill much slower.

The cele amulet change is more problematic for dps eles.
They need more different stats than bunker.
Meaning Cele amulet being gone hurts them more.

Lets hope they give dps ele some useful buffs in the remainer of the patch.

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Posted by: TheFamster.7806

TheFamster.7806

I tried Fresh Air scepter focus with Tempest, Earth and air with scholar rune/air+accuracy sigil. It does not do enough damage even with air overload, sigil proc and constant damage pressure. When the fight becomes 10 seconds or longer I run of of cd and either die or have to reset.

Currently everything heals for so much and so tanky that having a pure glass cannon dps means nothing. Either they buff the scepter to OP level or ele will be out of meta.

Tour

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Posted by: kuritsutian.2987

kuritsutian.2987

What amulet did you use? if cele, then you are loosing a lot of damage (roughly 40%) on power builds vs a glass cannon build, with new amulets damage will be increased while making build less glassy at cost of healing power. (unless trading crit chance for healings) … and yes, with cele amulets out of the picture, more classes will be more succectible to power builds as fresh air. … not saying it will be in the meta for sure, just saying it can be viable and the efficacy vs other options in other classes is yet to be proven.

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Posted by: sirrrock.7940

sirrrock.7940

People are really overreactin, we have no complete idea what anet will be doing with ele until the patch comes out. When Heart of thorns was first released most thought that tempest would be worst elite spec, then it turned out to be one of the few builds viable in tpvp. Celestial had way to much of a stat advantage against builds that didnt have it and it was only a matter of time b4 it was removed. Fresh air builds does have a much better chance of being viable than b4 with the buffs they have already introduced. With 250 ferocity bonus thats a perma 16% crit damage bonus and using a standard fresh air build with mauraders gives around a 80% crit ratio with perma fury which is easily attainable. Which means its very close to being a flat 15% damage bonus with all the crits youll be receiving. If you have tried the phantarams fresh air signet build you would know the main thing the build needed was more dps, and if anet actually follows up on what they said about buffing focus fresh air builds will be a viable dps contender.

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Posted by: posthumecaver.6473

posthumecaver.6473

I love this, when you look to the posts above, it is like everybody was already using Ele without Cele and they had wonderful time with it.

The people who are advertising their magic builds are trying to sell here their WvWvW builds for PVP, which are having completely different rules with gear customization/food/sigils, which will become 13K HP, with one really damaging type condi builds (and we have seen how effective the burn guardian who operate under same conditions).

There is one thing I will ask to these people, before Cele, Ele suucked big time over one year, where were your magic builds then, we had nearly the same traits, same gears, nothing changed big time for Ele, so how that your builds that were not that viable for 1 year now just become so viable.

People who are speaking here are anti-meta guys, who are bored from the meta and searching all the time something different, there is nothing wrong with that, I applaud them for the effort, but telling everybody Ele will be fine after Cele removal is a long shot.

Ele sucked for 1 year without Cele and now Cele removed again, this is a fact. It is not something we can say, lets wait see, because we already saw it, been there and done that.

As said before, developer already know this, Grouch had already made a post about it but conveniently he deleted it, so I have no expectations, sure there will be cheese builds, would they be viable, I don’ t think so.

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Posted by: kuritsutian.2987

kuritsutian.2987

I love this, when you look to the posts above, it is like everybody was already using Ele without Cele and they had wonderful time with it.

The people who are advertising their magic builds are trying to sell here their WvWvW builds for PVP, which are having completely different rules with gear customization/food/sigils, which will become 13K HP, with one really damaging type condi builds (and we have seen how effective the burn guardian who operate under same conditions).

There is one thing I will ask to these people, before Cele, Ele suucked big time over one year, where were your magic builds then, we had nearly the same traits, same gears, nothing changed big time for Ele, so how that your builds that were not that viable for 1 year now just become so viable.

People who are speaking here are anti-meta guys, who are bored from the meta and searching all the time something different, there is nothing wrong with that, I applaud them for the effort, but telling everybody Ele will be fine after Cele removal is a long shot.

Ele sucked for 1 year without Cele and now Cele removed again, this is a fact. It is not something we can say, lets wait see, because we already saw it, been there and done that.

As said before, developer already know this, Grouch had already made a post about it but conveniently he deleted it, so I have no expectations, sure there will be cheese builds, would they be viable, I don’ t think so.

The “Ele before cele” argument has no room here, using it is just failing to see the whole picture of the changes. Even if they removed Cele, they replaced it with other amulets that fills the survibability gap while boosting certain builds. Those amulets wheren’t there before cele amulet.

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Posted by: Keadron.9570

Keadron.9570

No they added amulets that adds partial the stats. Now you can do damage or die from a stubbed toe. Saying the past has no place here is a bit naive

(edited by Keadron.9570)

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Posted by: kuritsutian.2987

kuritsutian.2987

No they added runes that adds partial the stats. Now you can do damage or die from a stubbed toe. Saying the past has no place here is a bit naive

We are not going anywhere near where this past was.

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Posted by: Keadron.9570

Keadron.9570

How so? The base stats for ele haven’t changed so either way you will be relying on amulets. What’s the diff between relying on Cele amulet or the new ones… Cele gave more

(edited by Keadron.9570)

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Posted by: kuritsutian.2987

kuritsutian.2987

Before ele was way too glassy, new amulets cover this without having as many stat points as cele amulet, they are just switching from 3 survibability stats to 2, while boosting damage.

For refference:

Mercenary’s Amulet
1050 Power
1050 Condition
560 Toughness
560 Vitality

Sage’s Amulet
1050 Power
1050 Condition
560 Healing Power
560 Vitality

Paladin’s Amulet
1050 Power
1050 Precision
560 Toughness
560 Vitality

Mender’s Amulet
1050 Power
1050 Healing Power
560 Precision
560 Vitality

Note that even when Mender’s doesn’t boost toughness, it doubles the healing! tweak the build a bit to mitigate power damage and you’ll be even a better bunker/support than cele ele with double the power :o.

Paladin’s are alikes are as bulky as celes, with a great damage bust, on shorter battles, this is a good trade imho.

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Posted by: posthumecaver.6473

posthumecaver.6473

No they added amulets that adds partial the stats. Now you can do damage or die from a stubbed toe. Saying the past has no place here is a bit naive

Hmm let see, what is the new stat combination brings, it is either vitality with healing, which is worthless because without toughness you will get more damage then you can heal.

Or it vitality/toughness, you get less damage but you can’t heal anyway.

Or damage stats like power/precision which without ferocity hits like wet noodle or power/condi, ok condi part is nice but without precision and ferocity power part hits like we noodle, so you are much better for going for pure condi amulet.

Yeah, bright days are ahead of us, sure thing.

Only thing will happen, OP classes like Revs will start using Paladin and start kicking axxxxx

(edited by posthumecaver.6473)

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Posted by: Keadron.9570

Keadron.9570

Sad times ahead base stats for ele need a rework

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Posted by: Silberfederling.9302

Silberfederling.9302

Soo i try to keep out of these arguments and honestly i apreciate that there are a lot of players that know their kitten better than i do. That beeing said. If you as an ele player throw a hissy fit because they removed your precious amulet i invite you to get a new perspective. Now this is not to gloat over your misfortune but where is the trade off when playing cele? You are viable no matter what. If you are skilled you take center point fights home on your own, including a 3 player split for mid. DMG sustain support faceroll heal. So my offer is: go to character creation, create a warrior. Go into heart of the mists. Build something that looks neat, solo q get killed by; marauder scrapper, condi herald, tempest aura, erased and safestomped by chrono and flamed by your team for playing warrior in the first Place. So now with our newly won perspective we go to meta battle and look for warrior pvp conquest builds, you know the viable (faceroll) ones. And lo and behold none are there. How’s that? All classes are equal and all are valuable and of course play what you like. But they are not. No matter the game mode. Balancing has to Start somewhere. Again i do not want to insult or feast on your misery. But if you want to attempt to balance the classes you need to slow some of those that are more than just viable. The same is true for builds. There are still other builds, especially in tq, and while i agree with killing of cele i do also agree that there have to be amulets that are interesting alternatives for you. But these alternatives while allowing you to be the Jack of all trades should not make you the master of all trades. That all beeing said, i suggest you just watch and learn. And from time to time remember you could be a wvw warrior trying to figure out what the hell to do with the bloddy torch. I am sure you will find an alternative playing style. Wether or not that is a good thing is something for another topic alltogether, i guess. Best regards!

(edited by Silberfederling.9302)

Ele PVP finished for me

in Elementalist

Posted by: MyPuppy.8970

MyPuppy.8970

The bright side is that people will have to find another justification to their lost against an ele other than because of a cheesy amulet/trait. No more complaints about celestial (even though i don’t use it) is a great qol forum/mapchat improvement.

Lily Bertine [NG]/[GiRL]
Nerfentalist of Augury Rock

Ele PVP finished for me

in Elementalist

Posted by: CETheLucid.3964

CETheLucid.3964

With the removal of Cele and without any gear with healing/vit/toughness/power/condi I refuse to be the masturbation object of a Thief and Mesmer and instagibed over and over.

I.. I didn’t realize the human female thief meta felt so strongly about me~

Ele PVP finished for me

in Elementalist

Posted by: posthumecaver.6473

posthumecaver.6473

Soo i try to keep out of these arguments and honestly i apreciate that there are a lot of players that know their kitten better than i do. That beeing said. If you as an ele player throw a hissy fit because they removed your precious amulet i invite you to get a new perspective. Now this is not to gloat over your misfortune but where is the trade off when playing cele? You are viable no matter what. If you are skilled you take center point fights home on your own, including a 3 player split for mid. DMG sustain support faceroll heal. So my offer is: go to character creation, create a warrior. Go into heart of the mists. Build something that looks neat, solo q get killed by; marauder scrapper, condi herald, tempest aura, erased and safestomped by chrono and flamed by your team for playing warrior in the first Place. So now with our newly won perspective we go to meta battle and look for warrior pvp conquest builds, you know the viable (faceroll) ones. And lo and behold none are there. How’s that? All classes are equal and all are valuable and of course play what you like. But they are not. No matter the game mode. Balancing has to Start somewhere. Again i do not want to insult or feast on your misery. But if you want to attempt to balance the classes you need to slow some of those that are more than just viable. The same is true for builds. There are still other builds, especially in tq, and while i agree with killing of cele i do also agree that there have to be amulets that are interesting alternatives for you. But these alternatives while allowing you to be the Jack of all trades should not make you the master of all trades. That all beeing said, i suggest you just watch and learn. And from time to time remember you could be a wvw warrior trying to figure out what the hell to do with the bloddy torch. I am sure you will find an alternative playing style. Wether or not that is a good thing is something for another topic alltogether, i guess. Best regards!

This is another typical quote, my beloved class sucks, so I enjoy that your one sucks also.

To your information, I play warrior also, and it is in a horrible state at the moment, if you look to my post history, you will find posts that I am pointing that out.

But you come here and say, Warrior sux Ele should also sux does not really bring anything to the discussion.

And this vision of people, Ele is so OP with Cele, it is so OP that nobody plays in the top teams, I find it interesting this hate against Ele, there are much more OP things in this game then the Cele Ele but people always come whine about Ele.

Ele PVP finished for me

in Elementalist

Posted by: Silberfederling.9302

Silberfederling.9302

Please read my post again. I do not gloat, my Main point was that you should wait as i am sure that there will be alternatives. From what i see cele ele is mostly low and mid tier matches and then almost allways solo q. Teams run scepter dagger glass cannons and play to support each other. So the cele ele falls out if this theme of Team based every body is valuable and has a role. I appreciate you are unhappy with the changes, but lashing out at people, declaring their arguments invalid and not even considering other possible points of view is just extremism. You may think you have a point, but hostility towards other players or demeaning posts about how x class will dominate the oh so bad meta does not help. This kind of behavior is just digging trenches and putting on tinfoil hats. If that is how you want to be seen i feel sorry for you. In future i suggest you try not to get carried away by the apparently normal toxicity of the late pvp league and instead (again) wait how it plays out. I do know i was Quite rude in this post, but i think the rudeness gets warranted if you actually have to try to declare me a babbeling fool unable to make educated statements. Best regards.

(edited by Silberfederling.9302)

Ele PVP finished for me

in Elementalist

Posted by: posthumecaver.6473

posthumecaver.6473

Please read my post again. I do not gloat, my Main point was that you should wait as i am sure that there will be alternatives. From what i see cele ele is mostly low and mid tier matches and then almost allways solo q. Teams run scepter dagger glass cannons and play to support each other. So the cele ele falls out if this theme of Team based every body is valuable and has a role. I appreciate you are unhappy with the changes, but lashing out at people, declaring their arguments invalid and not even considering other possible points of view is just extremism. You may think you have a point, but hostility towards other players or demeaning posts about how x class will dominate the oh so bad meta does not help. This kind of behavior is just digging trenches and putting on tinfoil hats. If that is how you want to be seen i feel sorry for you. In future i suggest you try not to get carried away by the apparently normal toxicity of the late pvp league and instead (again) wait how it plays out. I do know i was Quite rude in this post, but i think the rudeness gets warranted if you actually have to try to declare me a babbeling fool unable to make educated statements. Best regards.

Wow can you please quote the things that for your opinion I mentioned in my previous posts.

Like I insulted other people ideas, make their ideas invalid, I had done none of things you are accusing me to do.

I start having a feeling that you have an another agenda or you just want to troll.

During whole this thread I didn’t say anything other then known facts.

Fact 1
During 1 year period before the Cele Amulet buff, Ele sucked big time. Other then buffing the Cele Amulet, ANet did not do anything for Ele class to fix this.

Correct or not?

Fact 2
After the period of the time, Cele buffed, nobody is able to come with a viable build other then D/D Ele and known Tempest Auramancer that is even half viable.

Now the patch today does not buff in anyway the Base Ele, it even nerfs it and the new amulets does not provide anything for covering the basic weakness of Ele as a package. Low health, lack of armor, lack of damage?

Correct or not?

Fact 3
Yeah some idealistic people playing builds like S/F fresh air, which hits like wet noodle for a burst spec or burn ele with 13K HP which will die to first condi burst, but this does not make these builds viable, considering nothing changed for Base Ele these builds should viable today and played more then 20 people.

Corrrect or not?

I don’t have any hope for Ele with this patch, if something viable would be there, it would be found by now.

Only question for me, how long Ele will stay this unbearable state, I hope not 1 year like the last one.

Ele PVP finished for me

in Elementalist

Posted by: Keadron.9570

Keadron.9570

I’m really hoping it’s not another year

Ele PVP finished for me

in Elementalist

Posted by: kuritsutian.2987

kuritsutian.2987

Please read my post again. I do not gloat, my Main point was that you should wait as i am sure that there will be alternatives. From what i see cele ele is mostly low and mid tier matches and then almost allways solo q. Teams run scepter dagger glass cannons and play to support each other. So the cele ele falls out if this theme of Team based every body is valuable and has a role. I appreciate you are unhappy with the changes, but lashing out at people, declaring their arguments invalid and not even considering other possible points of view is just extremism. You may think you have a point, but hostility towards other players or demeaning posts about how x class will dominate the oh so bad meta does not help. This kind of behavior is just digging trenches and putting on tinfoil hats. If that is how you want to be seen i feel sorry for you. In future i suggest you try not to get carried away by the apparently normal toxicity of the late pvp league and instead (again) wait how it plays out. I do know i was Quite rude in this post, but i think the rudeness gets warranted if you actually have to try to declare me a babbeling fool unable to make educated statements. Best regards.

Wow can you please quote the things that for your opinion I mentioned in my previous posts.

Like I insulted other people ideas, make their ideas invalid, I had done none of things you are accusing me to do.

I start having a feeling that you have an another agenda or you just want to troll.

During whole this thread I didn’t say anything other then known facts.

Fact 1
During 1 year period before the Cele Amulet buff, Ele sucked big time. Other then buffing the Cele Amulet, ANet did not do anything for Ele class to fix this.

Correct or not?

Fact 2
After the period of the time, Cele buffed, nobody is able to come with a viable build other then D/D Ele and known Tempest Auramancer that is even half viable.

Now the patch today does not buff in anyway the Base Ele, it even nerfs it and the new amulets does not provide anything for covering the basic weakness of Ele as a package. Low health, lack of armor, lack of damage?

Correct or not?

Fact 3
Yeah some idealistic people playing builds like S/F fresh air, which hits like wet noodle for a burst spec or burn ele with 13K HP which will die to first condi burst, but this does not make these builds viable, considering nothing changed for Base Ele these builds should viable today and played more then 20 people.

Corrrect or not?

I don’t have any hope for Ele with this patch, if something viable would be there, it would be found by now.

Only question for me, how long Ele will stay this unbearable state, I hope not 1 year like the last one.

How can you call something in the future that hasn’t been put to real test a “Fact”?

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