Ele... Which weapon to chose???

Ele... Which weapon to chose???

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Posted by: Shadow Phoenixz.6534

Shadow Phoenixz.6534

So i have been playing ele for a long time now, and i still don’t know which weapons to use?!! I love this class but i need some strategic help!!! Right now i am always using staff :p
I know not the best choice…help i like to stay close enough to the enemy, but not too close so they will aggro/ start attacking me. Which weapons are good for WVW, PVP, PVE

(edited by Shadow Phoenixz.6534)

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Posted by: Wheeping Song.6423

Wheeping Song.6423

Are you focusing on PVE or PVP?

I use scepter/dagger for the fire burst combined with arcane blast/wave. I highly recommend dagger in offhand to get that ride the lightning on #4.

Otherwhise try dagger/dagger its a rather closecombat type of wpnbuild.

Regards
Elementalist

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Posted by: tasaunders.3746

tasaunders.3746

I play exclusively with staff in PvE and I find great success with this, though I have dabbled with scepter and dagger and find that all right. I prefer to keep as much distance between myself and enemies as possible.

Basically, it comes down to play style. Do you like to be close in and blast away, or do you like to kite and control your enemies?

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Posted by: Shadow Phoenixz.6534

Shadow Phoenixz.6534

I am focusing am not focusing on either i just want to know which weapons to use for. WVW, PVE, PVP

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Posted by: Xeres.3724

Xeres.3724

Well my ele is rather squishy (and prissy) so I want to keep the baddies at range as much as possible. So I use staff. I dabbled with the other weapon types a bit but for my play style staff seems to work pretty well.

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Posted by: Looria.8019

Looria.8019

Staff for PvE and WvW.
For PvP it depends..if you like support Staff. If you like mobility and mid range combat, scepter/dagger, if you like to be on your foes toes, dagger/dagger. If you want to add a little survivability use scepter or dagger in combination with Focus in your offhand.

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Posted by: Wheeping Song.6423

Wheeping Song.6423

Tell me, how do you guys kite with a staff without decent chill effects?

Regards
Elementalist

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Posted by: Looria.8019

Looria.8019

Tell me, how do you guys kite with a staff without decent chill effects?

Is this a trick question?

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Posted by: Milennin.4825

Milennin.4825

For PvE I go with dual daggers for almost everything, is lots of fun to play.8) I only switch to staff in most dungeon encounters and world bosses.

Just who the hell do you think I am!?

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Posted by: ThiBash.5634

ThiBash.5634

The staff has quite a few skills that help kiting. Frozen Ground and Unsteady Ground are the straightforward ones, but Air can also help by giving you a speed boost, pushing foes away or stunning them.

If that isn’t enough for you, then I recommend looking into Signet of Earth/Water and see if those help you.

If you can read this then it is proof that ArenaNet’s moderators just, kind and fair.

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Posted by: Looria.8019

Looria.8019

Tell me, how do you guys kite with a staff without decent chill effects?

Is this a trick question?

I didnt mean this in a mean way.

It just feels like trick question, cause Staff is the best weapon for kiting multiple mobs at the same time. All earth, water, fire and air attunements have at least one skill that provides you with means to outrun the mobs or to slow them down or stun them.

Frozen Ground, Gust, Windborne Speed, Static Field, Unsteady Ground, Shockwave, Burning retreat. Some of them in combination with combo finishers apply you speed and chills/slows to your targets. With combination of those skills you can make sure that none of the mobs ever hit you (unless the mobs are ranged..but in that case we cant really talk about kiting…)

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Posted by: Wheeping Song.6423

Wheeping Song.6423

thanks guys….

tbh ive only been playing sPvP with scepter/dagger which i do quite well in.

yesterday however o started to lvl-up again, testing the staff. I found myself in tough situations when attacking 3 mobs at a time. the awfull casting times of the staff kinda put me down on using it. I guess ill have to figure it out….

Regards
Elementalist

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Posted by: Korath.7402

Korath.7402

For soloing I like Scepter/dagger. For WvW or for playing in a group staff is always a good choice.

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Posted by: Efaicia.3672

Efaicia.3672

all of them. limiting yourself is absurd when you don’t have to.

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Posted by: Gulch.6291

Gulch.6291

For me D/D is the most fun, but when running around doing events and stuff I just use staff.
S/D is ok, but it didn’t really appeal to me.
I’m talking for strictly PVE since I don’t pvp

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Posted by: Rack.4930

Rack.4930

Scepter/Dagger all the way. Staff is good in grroups but bad for getting credit in groups. Still not a fan of dungeons, not high enough level for WvW (Maybe if I bought level 80 gear I could use it? hmm.) so Scepter Dagger is the perfect choice for me, great AoE, good single target, decent support. If I could swap out easily I’d try staff but if I get in a tough situation I end up faceplanting.

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Posted by: suroktheslayer.9346

suroktheslayer.9346

You have to choose only one?

While Ele can’t weapon swap during combat you can anticipate what sort of combat you will be engaged in and change weapons accordingly.

Staff: Great for mass mobs/players greater than 6. Good for range attacking obviously and staying safe from a distance. Also the preferred weapon for dungeons. IMHO is weak on defense.

D/D: Good for soloing and sPvP or 1v up to 3 WvW. Insane amounts of dps and defense when engaged with small groups of mobs and players. My favorite weapon set.

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Posted by: Baladir.2736

Baladir.2736

@Rack There’s no reason to avoid WvW until level 80. There are always players out there running in groups together. You will be fine.

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Posted by: kozzy.8365

kozzy.8365

I use the S/D combo. I find that I do the most damage with S/D and I use staff for certain situations in WvW.

Rikusuke@Crystal Desert

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Posted by: Conncept.7638

Conncept.7638

Dual dagger is the mokittenn in my opinion, but nearly useless in PvP unfortunately…

EDIT: Umm… why is it censoring ‘most_fun’? Don’t tell me arenanet supports the use of ‘funner’. For shame arenanet… for… shame…

(edited by Conncept.7638)

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Posted by: Crunchy Gremlin.5798

Crunchy Gremlin.5798

no one using scepter/focus?
Lots of defense. several second damage immunity AE anti projectile and whatnot.
but… i havent used dagger a whole lot. ill experiment with it more tonight.

i like harder content and focus has some pretty good defensive abilities.

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Posted by: Ardelin.9543

Ardelin.9543

Play D/D if you’re bad, play S/D if you’re good and use staff for WvW, that is all.

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Posted by: Suturiel.8362

Suturiel.8362

I like D/D, Use Glyph of storms in Earth atunement around yourself to blind and do AoE to surrounding mobs. Use your Earth elemental as meat shield, I like to start with Drake breath followed up with fire Grab, drop a ring of fire, switch to earth attunement for a magnetic grasp getting the fire aura, drop an earth quake for 3 stacks of might followed up by churning earth for 3 more stacks of might. If anything is actually left standing, which is rare, I just back up and let the Condition damage take them down while hiting them with whatever auto attack I want at that point. it all takes about 10 seconds and if you have anything that gives you fury you will drop a ton of DPS.

@Ardelin I don’t know about that whole D/D if you are bad or S/D if you are good… S/D is good if you are going with more of a Condition build cause you can wrack up bleed damage quickly.. But I find Dragon tooth to take too long and Flame strike to just be too weak.. Also with S/D I lose my Water and Air aura’s which i like using…

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Posted by: Arheundel.6451

Arheundel.6451

1vs1 weapon set : d/d ( I lose only to good mesmers ) sPvP – tPvP
hybrid weapon set : s/f ( I lose if heavily outnumbered…many single target spells) tPvP
pure nuker weapon set : staff ( Great in group, just ok in 1vs1 ) PvE – WvWvW – tPvP

(edited by Arheundel.6451)

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Posted by: Arheundel.6451

Arheundel.6451

Play D/D if you’re bad, play S/D if you’re good and use staff for WvW, that is all.

You should limit yourself to weapon set suggestions …never lost vs a s/d ele when on his own, if we simply look at s/d you’ve got nothing to keep the enemy away except updraft while d/d got multiple ways to get close..and when a d/d ele get close you get wrecked