(edited by ghstwolf.9602)
Ele build help
Sorry, going home on this one.
Quickly though: Dagger/dagger is the only unviable set in pve. Go D/f instead. Internal fire isn’t a good trait in your build, you won’t camp fire after putting down fire fields and your burst. Take air training in air instead of that little healing power, and camp air autoattack instead. To maximize your dps, move those 4 useless points in water into air for fresh air, then another 10 to either earth for stone splinters or arcana for vigor on crit. If your build is really about support, there’s 0 reasons to take pyromancer’s puissance over persisting flames.
Also, go zerker or go home.
Put simply, it’s a terrible build. It’ll have low damage, and for all that tankiness you’re offering 0 support to your team whatsoever.
Here’s a great Dagger MH PvE build: http://metabattle.com/wiki/Build:Elementalist_-_D/F_Elementalist
again, horrible with creating custom builds Xb
thanks for the input guys
You would be better with Dagger/Focus build. This will give you better option in PvE setting than D/D. A build like 6/6/2/0/0 will be pretty self-sufficient and give a bit of everything in term of offensive support (Vulnerability, Might and Fury).
Do you already have celestial ascended trinket? If not try to get zerker trinkets and then check between a soldier armor and a knight armor depending on much passive defense you need. If you already have celestial trinket, then really really really don’t go full soldier armor. Even on my WvW frontline guardian I don’t have as much defensive stats as that and I jump in the middle of big ennemy zerg. You will have so little dps, that you won’t be really that useful for your group. Maybe a mix of zerker and knight or a mix of zerker and soldier would be a better solution for you.