Ele builds
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What works for me (I think this is quite main-stream and should work for most people):
0/10/0/30/30, air 1, water 3/5/11, arcana 5/8/11
Power/Vitality/Toughness gear 4xDivinity runes, 2x Water (some get 2x Monk).
Berzerker jewelry. PVT back with healing gem. This leaves you with 18k hp, 2200 armor, 3k attack, 31% crit chance (63% crit dmg), 450 healing power.
Also:
Depends on your role and how big the group is you are running with.
By default I use staff. But recently I am on a high population server where staff truly shines. I could never be this effective on my old server where the largest group i’d ever meet was about 10-15 people. Staff eles can tear blobs apart and be possibly the most effective class in a blob vs blob scenario. Sometimes I make sure my HP is >21k in order not to become a rallybot when I must follow a commander into hell, by switching my staff and jewelry to PVT+healing gem.
For (soloing) camps I always switch to daggers because I am better with them.
Anyhow, the x/x/x/30/30 build will make anyone near you a lot stronger. Much like a guardian.
Staff support, staff glass, d/d support (aurashare or buff bot), roaming builds (standard d/d, scepter burst) and odd pve player in a weird build.
[ ex- Piken Square (EU), ex- Aurora Glade (EU) ]
Build situation in WVW is the same as 12 months ago: high water and arcane, with cantrip utilities.