When summoning conjurer weapons, you can swap between it’s skills and your normal weapon skills. a swap will take a stack, both ways to balance it out.
OR
When duel wielding, you can switch the off hand weapon with weapon swap.
When wielding 2h weapon (staff) you can swap between another 2h weapon (staff) which would allow us to stack offense stats and defenses/healing/condition when needed.
It’s apparent ele has a level curve to adjust to its game play, so addeding 8 more skills maybe seen as op, but im like 100% sure only a handful of players will make the full befit from them.
These are just suggestions, alot of work could be done around these to balance alittle more.