Elementalist
#Ele
(edited by Ancient Ranger.3276)
I was think about running the new Power/precision/healing power armor weapons and weapons with Pvt trinkets while running 0/0/20/20/30.
This is what the build looks like with Zerker since the build editor has not added the new armor yet.
http://gw2skills.net/editor/?fEAQJAoYhMmmbwR9wjDAEFuYyQRIbUekzM2A-j0BBYLBkEBM5pIasKbYqXER1WzCR2za1A-w
The healing power with the armor will be 567.
I have not added a main-hand sigil and rune because I am waiting for the updated version but I am thinking about running full boonduration/healing runes (like superior rune of the water), which will in turn add more healing power but I am open for suggestion. As for the sigil I am waiting to seethe updated one but thinking sigil of energy or an on crit heal/dmg.
Edit: for weapons I am running all of them, but it will be with D/D mostly and staff a bit with scepter and focus only being used for High end PvE (which I rarely do). The is mostly for WvW small group roaming and guild zergs.
(edited by Ancient Ranger.3276)
Better wait for Balance Update with all changes
Better wait for Balance Update with all changes
That why I’m still up in the air on rune and sigils but none of the changes will affect my armor/weapons or trinkets.
u never know (:
I don’t know =/ I feel as though the heal ratio’s are too low unless you plan on going all out. Your toughness feels a bit low for WvW. I just feel like you don’t get much bang for your buck when building just a bit of healing power. I would much rather have 300 more toughness so I don’t get a few unlucky hits and go down. The health seems to be nice, I just don’t know if you could sustain yourself though the damage to make it worth while.
I don’t know =/ I feel as though the heal ratio’s are too low unless you plan on going all out. Your toughness feels a bit low for WvW. I just feel like you don’t get much bang for your buck when building just a bit of healing power. I would much rather have 300 more toughness so I don’t get a few unlucky hits and go down. The health seems to be nice, I just don’t know if you could sustain yourself though the damage to make it worth while.
I probably should have added that I don’t solo roam I am always with like 1 or 2 more people at the least. I do have the guard defense in WvW so I get an extra 250 vitality from those stacks. From my personal experience I have stacked toughness and I feel anything over 2500 is pointless whether i stack 2500 or 3000 armor I feel i get hit on the same or there such a small difference I can not tell.
I don’t know =/ I feel as though the heal ratio’s are too low unless you plan on going all out. Your toughness feels a bit low for WvW. I just feel like you don’t get much bang for your buck when building just a bit of healing power. I would much rather have 300 more toughness so I don’t get a few unlucky hits and go down. The health seems to be nice, I just don’t know if you could sustain yourself though the damage to make it worth while.
I probably should have added that I don’t solo roam I am always with like 1 or 2 more people at the least. I do have the guard defense in WvW so I get an extra 250 vitality from those stacks. From my personal experience I have stacked toughness and I feel anything over 2500 is pointless whether i stack 2500 or 3000 armor I feel i get hit on the same or there such a small difference I can not tell.
Hmmm that could work then. The sustain from the healing power and vitality could give you (and your group) enough health for a few more hits and it doesn’t look like it lowers your overall damage either.
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