Hey all,
I was wondering how the attribute works but I don’t understand it at all. Is there a formula somewhere maybe for each skill?
Let’s take a look at: Water Blast (Healing: 370).
When I spent 20 trait points on Water Magic to get +200 Healing Power for every healing skill I only get for “this” one actually 20 so it’s (Healing: 390).
When I looked at another skill: Geyser (Healing: 808 standard) it added me about 62 healing power so… (Healing: 870).
Now I’m asking “How it works?” because with every skill it adds a random number of Healing Power instead of +200 for this example.
Thanks for answers.