Elementalist Build with some tips

Elementalist Build with some tips

in Elementalist

Posted by: Fred.1963

Fred.1963

This build is based on heavy condition cleansing, Aoe healing/auras and boon aplication. You can also change it for a descent Aoe damage via Air Overload spam.

Weapon set:
Dagger/Warhorn
Amulet:
Mender’s Amulet for more sustain and healing
Paladin’s Amulet for the damage variation
Rune:
Rune of the Soldier for more Aoe condi clean
Rune of the Leadership for more boon duration
Rune of Rage for more ferocity and fury
Sigil:
Generosity with Purity
Generosity with Leeching
Sigil of Strength also a good option
(Sigil of Energy isnt needed since you will get vigor with auras and Renewing Stamina)

Traits:
Arcane:
– Renewing Stamina
– Elemental Contingency
– Evasive Arcana
Water:
– Shooting Ice (Wich you can change for Stop, Drop and Roll)
– Cleasing Wave
– Cleasing Water
Tempest:
– Unstable Conduit
– Invigorating Torrents (You can change for Harmonious Conduit to gain stability when start cast an Overload, but you will lose a massive way to remove conditions)
– Element Bastion

You can also use Air over Arcane or Earth over Water and Arcane:

Air:
– Zephyr’s Boon
– Tempest Defense
– Fresh Air
Earth:
– Elemental Shielding
– Geomancer’s Training
– Stone Heart

Heal:
“Wash the pain away!”
Utility:
“Aftershock”
“Flash-freeze”
“Fell the burn”
Elite:
“Rebound”


Usage:
(Condition clean, healing and regeneration based on the Build Water/Arcane/Tempest with Soldier rune, Mender’s amulet and Sigils of Generosity/Purity)

Water combos and Heal/Cleanse informations:
Start with Water Globe and follow the orb while using those skills in order:
– Frozen Burst
– Switch to Earth Att., dodge at the Water field
– Sand Squall
– “Aftershock!” (If you need more healing and condition cleansing)
It will produce around 8k~10k of Aoe Heal + 5~10 sec of regeneration and vigor + 1~3 Condi clean.

- When you switch to Water Att. you will heal 1840 and clean 2 conditions, if you use a dodge roll while attuned to water will remove 1 more condi and heal 2,4k Aoe.
– Tidal Surge will Aoe heal around 2k, clean 1 condition and apply Aoe regeneration for 9seconds.
– Water Overload will clean up to 5 conditions, Aoe 6k heal and apply 9sec of regeneration.

Dont forget to use Earth #3 Magnetic Grasp on a fire field to gain Fire aura or immobilize your enemy under your Fire/Air Overload.
You can also use "Aftershock to stack might, healing or immobilize your enemy under your Overload.

Remember that you will gain Frost Aura when get critically hit at the beginning of the fight and when you drop below 75% health, so try to not waste “Flash-Freeze” at the very beginning of the fight.

Dont be afraid to use all your skills to remove a high condi pressure, your healing rotation has low CDs. But try to not waste your strong condi removals with weak conditions such as cripple, blind and low stacks of vuinerability.

Might Stacking:
Start with Wildfire or Fire Overload. Sometimes you cant use Fire Overload so just start with Wildfire, then use the following skills in order:
– If you started with Fire Overload then Wildfire, use Heat Sync.
– “Aftershock!”
– Switch to Earth
– Sand Squall
– Magnetic Grasp under your Fire Field to gain Fire Aura
– You will have time to use Earth #2 and Earth #5 if you arent being pressured with CC
– Switch to Water
– Frozen Burst
– “Fell the Burn” when you fire aura’s gone

You can switch to Water after Fire but i think you will waste the Heal and condi cleansing if your HP’s too high.
Try to use “Rebound” to gain Fire Aura if you arent being pressured by many conditions.

To use Air Overload more efficiently you can use Cyclone then start casting Air Overload, when you foe get up use Shocking Aura and follow him/her.

Dont forget that you have many ways to heal yourself, so try to remove every poison before you start a healing combo. Poison reduces the outgoing heal by 33% for you and your allies.

If you are going to fight against Power-based Class/Builds you can switch Arcane Trait-line to Earth for more access to protection wich decrease incoming power damage by 53% and the trait Stone Heart.

I hope it help you guys with something and please give your feedback about this build :)