Elementalist Improvements

Elementalist Improvements

in Elementalist

Posted by: Rump Buffalo.2594

Rump Buffalo.2594

Is there a reason why focus #4 air (Winds), and dag #3 water aren’t combo fields? If not a field than at least a combo whirl with the air winds.

Would be really useful and make a lot of sense. I’d also argue that Cleansing Wave (dag #5 water) should be a combo blast.

Utilities?
Glyph of Elemental Power (change fire)
Fire: Blind (consider confuse?) (we have PLENTY of burning and dont need all the traits and skills that apply it. MH scepter and dag both apply plenty as well as staff.)
Water: Chill
Air: Weakness
Earth: Cripple

Glyph of Renewal: Please change it back… its useless now and it really is very easy to interrupt in pvp and not easy to use in pve unless ur smart.

Signet of Fire: Again, we have a lot of burning. Could stay the way it is but i’d prefer it give might / fury which would go better with its passive.

Additionally scepter Water

  1. needs more damage
  2. needs to not force you to cast it for so long, let us cast it quickly and let it take time to blow up like all the other delayed skills.
  3. Needs to chill

won’t harp on the downed state cuz theyre working on it… but yeah

There are more problems but i think these things would make them a much stronger combatant. Just some thoughts