Main Professions: Necromancer & Revenant
Youtube Channel: http://youtube.com/MrUrukami
(edited by Urukami.4796)
Hello! I’ve just recently started playing Elemantalist and am currently enjoying them I want to showcase on how useful elementalist are as they are very versatile! They fulfill lots of rolls within SPVP and TPVP ! Tips on improvements would also be nice and sorry if the gameplay isn’t that good as i’m more of an editor.
D/D Build
http://www.youtube.com/watch?v=bj8fvivfdgQ
It’ll be nice to hear feedback! Thank You
Have some cookies
(edited by Urukami.4796)
Couple things I noticed
First clip vs. Ele, you had a great kb into the wall, but then used burning speed from the max distance. Whenever something is pinned like that it’s better to use BS directly into the wall from no range to get the most damage out of it. You lost considerable damage potential. Lightning Flash also helps immensely in positioning for this, and also does a bit of damage.
Also, later in this fight you burnt updraft on him, when he was downed.
Second clip. Just from the buff bar you should have been able to tell that your target was a clone. Or it should have at least tipped you off to wait. Also, that tunnel is another great spot for the BS tactic mentioned above, just do it into the side, and you would have gotten insane damage there. Even using it on the outside edge will still connect with things inside. If you argue that your RTL was for positioning for Churning I’ll give it to you, but you should also have started your cast more in the corner, would have better hidden your animation, and it still would have connected.
Now you started fighting the Ranger. First off, head into options and make sure you’ve turned off Melee Attack Assist (?) pretty sure that’s what it’s called. This will allow you to strafe back and forth through your targets, when it’s on it makes targets pseudo-solid, as in the game keeps you from moving through them if you’re attacking. Just strafing through a Ranger’s model will really through them off, especially if they’re running SB/LB as weapons. Some will even freak out and try to gain distance giving you free hits. I’m specifying ranger here since that’s what you’re fighting, but this is a useful skill against many classes. Circle strafing while casting cone of cold was just giving him free dps that you could have negated.
Third clip. Good use of BS while immobilized, same effect as casting into a wall. If you did it on purpose good, if by accident, be aware of it and do it more.
Fourth clip. Running, no real comment except to hug that house on your right to LOS the arrows, and to waste time looking back, could have done that in RTL and turned around if you really wanted to after gaining some distance, giving you sufficient time to heal.
Fifth clip. Earth ele. All I’m going to say. I lied. Ogre runes? Mkay, but there are better options out there for Ele’s imo. It also took me until here to notice that you’re not using Sigil of Battle, which makes me sad. If you are correct me, but I was watching your Might stacks and it didn’t look that way.
Sixth clip (SW in case I miscounted). You EASILY could have res’d your teammate, and from the looks of that fight the 2 of you would have won pretty simply. Really though, you had both your CC’s up and chose to leave him on the ground. Even after seeing them all go down after Earthquake, and you went into Churning. At least you were stacking Might I suppose. I wouldn’t leave your camera stuck in the tree like that either, no vision is bad. Wouldn’t have mentioned it had you tried to move it a bit, but you just let it sit there for 2 seconds until their CC ran out. I also would have considered burning one of your cantrips to get the Stomp on the downed ranger. Neither of the other two were attempting a rez initially and the necro wasn’t using the sig. They let you take the upper hand, but then you gave it back to them and thankfully your team showed up. I also wouldn’t have Mist’ed to the back of the point to recover, that other rock right next to you was much closer, big enough to LOS with, and gives you more options for getting away had your buds not been there to peel dps.
All in all decent, and I’m glad you had Lightning Flash instead of Cleansing Fire at the end. Provides a ton of mobility on maps, as well as giving you positioning while casting skills.
Considering that i’ve only played this game for 2-3 weeks and played elementalist d/d for 3 days i’d like to thank you for giving me advice!
1st clip reply: I agree with you in terms of the loss of damage potential and he was still alive when i burnt updraft on him however after using his mist for to go down and that was what i predicted so i kind of avoid using my Lightning attunement till he uses his mist form so I can chase after him and the plan worked
2nd clip reply: I did realize that it was a clone however my friend had called out that he needed help so it was a situation moment for me so I did use RTL to position myself and stop the opposing team from coming through the tunnel! Plus Thank you for your tip of using BS on the tunnel by the way! Plus the positioning of CE and yes i’ve already turned off my melee attack assist today
3rd clip reply: I realized that the thief was maintaining close distance therefore used BS although you are half correct I wasn’t fully aware of it but experimented on it during the fight.
4th clip reply: I have downed 2 people in windmill therefore relied on my team mates to finish them off, therefore pushing to mansion by myself as I try not to get involve with zergs too much (unless i’m messing around). The thief was very persistent in chasing after me and by using the RTL I was able to get away and heal without the use of my glyph and water attunement he however has chased me across the whole map and so I initiated the fight and thanks for the LOS tip!
5th clip: I don’t understand the first part of the sentence however I do agree with you with the runes i’ve looked at other peoples runes and a major popularity was with ogre however I have to state that this is useless to me as it reduced my toughness to 1.6/1.5k therefore used a different rune which increased my toughness to 1.8K and I can’t remember if I did however I have recently been using toughness on main dagger and energy on the off hand.
6th clip: I’d have to disagree with easily reviving the team mate as my main worries was the condition built ranger and guardian (he was okay) as I replaced cleansing wave with LF for better mobility. and yes I’ve gain the habbit of using EQ then CE which i’ve gotten rid of today so it was a mistake at my end and yes I kind of slacked away from moving the camera from the trees as I was sleepy (sleep is for the noobs therefore i’m part noob muwahaha) I would have finished the necro however i never realised that i am able to use finisher then mistform to avoid hits/CC until today so yeah!
I like both cantrips however it depends on the map which ones I use and depends when i’m playing with or against my friends.
Thank you for your feed back! Do correct me for this reply if I have said anything wrong or weird
About the 5th clip, its best to use either Fire or Water ele. Earth and Air just aren’t nearly as good. And Earth is probably the worst. Fire does good damage, and Water will toss you some heals. You should just be conscious about only using your Elite in those two superior (for this skill) attunements.
About the 4th, I was more concerned with the fact that you were rotating your camera before gaining distance. Your health was really low and that gave them a couple extra hits, and possible a chance to close distance and down you. I wasn’t saying not to run, I would have been beating it across the map in that situation. I’m saying it would have been more beneficial to Left-Click camera pan once your RTL was going off, instead of checking before giving yourself room to react to what he might have up his sleeve.
6th. My argument was more that you had full life, both your CC’s up and none of them were running stability, also your two stronger cantrips were both up. You can both stomp and res while in mist form, so that was also an option. Armor of Earth also would have let you stomp that ranger, the stability will block any sort of Stun CC from downstate. The ranger also really wasn’t doing any damage at all when you intially hit their group, so I think you meant the condi necro. If anything you could have started ressing to force wells from the nec, and he probably would have obliged you.
My reaction in that instance would have been to start res’ing, when they get close pop a cc, keep resing, chain my second cc, and then hopefully have the other guy up, especially if he’s also using his heal and you don’t let them get a hit in. Had the necro dropped wells either try to stick in there through them if he’s almost up, or if the pressure was too much at least you forced the wells and can then back out and that necro would be pretty insignificant in the following teamfight. Last ditch effort would have been a mistform res attempt, but it’s better to burn your weapon skills then that particular utility.
Using CE after EQ isnt terrible, you were stacking might in that case too, I just like either having my team there to CC or to have Light flash up for positioning
As for runes, if you want try running boon duration duo’s, 2x monk and water, and then 2 of your choice. I like running 2x of either fire/strength for might duration, with the two sets above.
The runes i’m running now are runes of forge which imo is pretty good however I will try the ones you have suggested for me thanks man
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