Elementalist Skills not working

Elementalist Skills not working

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Posted by: Kaden.3162

Kaden.3162

There are 2 skills they i dont think work as intended.

1. Glyph of renewal
2. Lightning Flash

the first skill doesnt revive dead only downed, which is fine however the channel time is extremely long for only a downed player state. onto the skill itself, i found that when in air it wont revive 9/10 times and when it does it doesnt teleport the player to you. in earth form it says it revives 3 players, again ive only been able to get 1 person up, and in water form i can res 1person and heal them for 1000 life not full life like the tool tip says.
another thing maybe effecting it, is all res modes seem to fail more if your not on perfectly flat terrain with your target.

Second skill, the teleport, seems to only work on flat terrain, i had hoped it would be similar to the engineers jump skill but with longer cd, teleport doesnt work on raised terrain or on jumping puzzles to move to even the smallest place, not sure if thats intended but against the engi jump its far inferior.

when you try teleport to a raised piece of land, the lightning bolt graphic goes off, the skill goes on cd and you dont move or move a little forward, normally to the edge of a ledge.

Thanks

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Posted by: Zarenda Mal.1364

Zarenda Mal.1364

As a follow-up to the above, I haven’t used Glyph of Renewal much, but when used recently, it correctly teleported the player and revived them when attuned to air. However, I also think it should work on dead, not just downed players.

As for Lightning Flash, I have the same issues. Other equivalent skills like the engineer’s jump skill, the mesmer’s blink, the thief’s shortbow skill, all work across gaps, but lightning flash doesn’t. This is really unfair to the elementalist players. We are the squishiest class in the game, and not being able to use this skill to get away from mobs is a major pain and makes the skill less useful than it is. Yes, if you are a double dagger player you can use it to pre-cast and then jump into a mob, but if you are not, and wish to use it as an escape, it is not nearly as good as it should be.

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Posted by: Atrophied.8725

Atrophied.8725

Thief’s shortbow doesn’t work across gaps, no teleport/shadowstep does. They all only work if you target somewhere you can walk to with no jumps.

Xandra – 80s in all classes – Ele/Guard mains – [TL] – NSP

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Posted by: orthonovum.8765

orthonovum.8765

I have noticed the same things, in fact it seems the lightning flash skill is pretty much a skill filler and not useful for anything.. why would I need to teleport 5 feet from where I currently am on the same level ground?? sigh

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Posted by: kira.7395

kira.7395

i had it in a working state a few times , the deal with this glyph is it should be able to bring dead not downed people back to life,
im certain that it worked at the time cause i tried it on magg in CoF and it worked to res him while he was dead… i also tried it with 5 npc’s dead on the ground while on earth atunement and it ressed 3 npc’s..
but then again this is once in the 5000000000 times that it works…
i hope they will fix this asap cause the skill really is usefull..

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Posted by: Yareon.2835

Yareon.2835

About Glyph: It revives dead NPC because they don’t have a downed state, but on players it revive only downed ones, not dead.
I agree it needs a shorter cooldown.

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Posted by: mercury ranique.2170

mercury ranique.2170

For as the glyph of renewal I’m certain it isn’t a bug: https://forum-en.gw2archive.eu/forum/info/news/Update-Notes-October-7th-2012/first#post370244

It was changed on purpose, dunno why, maybe to prevent the res of dead players in WvWvW. I do agree that it should have a shorter cooldown, but thats something for the suggestions forum.

Arise, ye farmers of all nations
Arise, opressed of Tyria!

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Posted by: Chmod.4391

Chmod.4391

Lightning Flash is not bugged, it just work like all teleporting skills ie you can only teleport to a place if you can walk to this place.
And imo it is one of the better ele skills and i always use it because in GW2 mobility is realy usefull. And the good thing about lightning flash is that you can use it while channeling.

Nakajima Itoe [TxS]

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Posted by: MrQuizzles.6823

MrQuizzles.6823

Lightning Flash and other teleports used to be able to port you across gaps in beta, but this enabled us to get to so many places we weren’t supposed to (inside keeps in WvW, outside of the map in like every map ever, etc.), thus why it was changed.