4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant
Elementalist Specialization suggestion
5x Warrior, 5x Ranger, 4x Elementalist, 4x Engineer,
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant
It is an interesting concept.
fire-air should be smoke imo.
Currently the elementalist has a total of 60 weapon skills, this specialization adds an additional 45 skills, so the idea probably goes (well) outside of the scope of what a specialization is supposed to be, but it is still interesting as a concept.
Do you have any ideas for the weapon, heal, utility, or ultimate that would come with this specialization?
I would have change :
Water/earth in *Acid attunement" → access to etheral or poison fields. Erosion may be done by air and other stuff. And yes, fire/air deserve the *Smoke attunement" → access to smoke field.
No core profession should be balanced around an optional elite specialization.
oh my gosh…thats genius!
Proud TTS member
I need this in my life.
That makes sense… Sounds more like a science (Engineer) than an elementalist.