Elementalist damage way too low?

Elementalist damage way too low?

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Posted by: Daywolf.2630

Daywolf.2630

Why are elementalist so weak?.

What? If that’s true, please tell the world boss to STOP chasing me around and focus on one of those “real” DPS types 8>
fire + earth = scorched earth
-Red Storm Rising, FE

(edited by Daywolf.2630)

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Posted by: OscarMK.8520

OscarMK.8520

Why are elementalist so weak?.

What? If that’s true, please tell the world boss to STOP chasing me around and focus on one of those “real” DPS types 8>
fire + earth = scorched earth
-Red Storm Rising, FE

Could you please tell me more about your build?

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Posted by: Daywolf.2630

Daywolf.2630

Could you please tell me more about your build?

Well I’ve never made a build page for it, just been playing it for a few months with mostly temples, world bosses and some dungeons. I’m going to run it in fractals soon. 30-10-30-xxxx. I stick to fire and use earth to enhance damage for fire while adding that extra toughness against melee/DD (vitality works best against conditions). Then gear anything with good power since power is king in this game. I have multiple sets of gear and weapons, just to fit for different encounters. I use burning type runes. Stack bloodlust before switching to another sigil of choice, often smoldering, +5, night or purity to free up the water signet for another attack skill. I’ll even switch off the air signet before combat to add something more for damage.

Often I’ll use a staff for it’s AOE and DD mix. That works very well at temples and world bosses, especially against waves of minions. I’ll sometimes switch to scepter for more direct damage attacks against single targets (which is more used in fractals). Then I really like glyph of storms, then either use the elite fire ele or FGS depending on the situation.

Basically with staff, and the other slots, you can rain a sudden and hard attack on a target or targeted area (nuke), then such as like Ulgoth for example, I pull back and orbit him while using the font and basic staff auto attack until cooldowns are ready and I can stop, close and dump on him again. By then he’s furious, and I’m orbiting further out dodging and avoiding his concentration on me. He’ll cool down and forget about me by the time my cooldowns are ready again, but after the third dump (always up close due to the earth distance trait) I usually become his unwavering favorite friend. At this point it becomes very difficult to approach him, it’s where the defense really helps out or I loose bloodlust stacks. Hardly ever die though, imo ele has the best downed skill.

I play all the classes leveled, I find ele quite nice when it comes to damage in groups. It’s not an OP universal content DPS machine, or it would be overplayed and heavily nerfed, but in some major content areas I find it shines for what it does and it’s DPS ability. which can be rather significant in a sudden burst.

Oh, and don’t forget food buffs like most people do. Health regen or +150-300 power can add a lot.

(edited by Daywolf.2630)

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Posted by: SQLOwns.7316

SQLOwns.7316

Eles have the lowest DPS in the game, with the exception of perhaps Rangers, Rangers can make up for it though with sustain. Unfortunately, Anet isn’t going to fix this anytime soon.

SQL Owns – Elementalist
Dragon Steel [DSL]
Henge of Denravi

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Posted by: Daywolf.2630

Daywolf.2630

Eles have the lowest DPS in the game

uh-huh lol
And my warrior can underperform your ranger if that’s how I build it.

(edited by Daywolf.2630)

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Posted by: Galtrix.7369

Galtrix.7369

Build with berzerker gear and trinkets, and then put in a weapon sigil that improves precision each time you kill a foe. If you do it correctly, you should have about 92-95% critical hit chance. On top of that, you could use food that increases your precision to raise it to 100%. After that, watch the damage fly! Oh, and don’t forget to use the signet of fire because it improves your crit chance by 25% I think. It’s a significant boost that will help you a ton. My Elementalist hits for 4,000 damage on level 80 enemies every hit and every hit I do is a critical hit. Good luck, hope this helps!

[~Galtrix~] [~Level 80 Elementalist~] [~GoM~]

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Posted by: Daywolf.2630

Daywolf.2630

So something to look at is like:
embers might – internal fire – pyromancer
bolt to the heart
stone splinters – geomancer’s freedom – diamond skin
All the minors in there too (another +15% damage).
whatever gear/weapons, I use multiple sets to fit the situation. But pwr is king.

(edited by Daywolf.2630)

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Posted by: Kacbec.8709

Kacbec.8709

Daywolf.2630 i use simillar build it’s quiet fun as it ^^

http://gw2skills.net/editor/?fEQQFAWlMGSNGbQ3A29AQ4BBMkw4RHhQiogFA-jgxAYfAqAQyrIas9hioxqrxUuER1CBMaBA-e

well i could be better probalby but i did not have time to test other options.

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Posted by: zencow.3651

zencow.3651

Daywolf.2630 i use simillar build it’s quiet fun as it ^^

http://gw2skills.net/editor/?fEQQFAWlMGSNGbQ3A29AQ4BBMkw4RHhQiogFA-jgxAYfAqAQyrIas9hioxqrxUuER1CBMaBA-e

well i could be better probalby but i did not have time to test other options.

No Fiery Greatsword? Such blasphemy!

Quasi-elitist dungeoneer and missing Gw1 GvGs greatly.
“GW2’s PvE is almost as bad as the PvP.”

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Posted by: Kacbec.8709

Kacbec.8709

I’m such a coward, i tend to fight at back positions sennding summons first. That is build i use if i ran solo. If i play with others i can get rid of summons. Other players are better minions.

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Posted by: quaniesan.8497

quaniesan.8497

dont forget you got 20 skills to swap around whereas other only get 10, with a 10s cool down for each set.

If ya no longer see me after this post,
it means THEY got me for " neg criticism in clever disguise".
Know that it has been fun and I love ya all.

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Posted by: Daywolf.2630

Daywolf.2630

Daywolf.2630 i use simillar build it’s quiet fun as it ^^

http://gw2skills.net/editor/?fEQQFAWlMGSNGbQ3A29AQ4BBMkw4RHhQiogFA-jgxAYfAqAQyrIas9hioxqrxUuER1CBMaBA-e

well i could be better probalby but i did not have time to test other options.

No Fiery Greatsword? Such blasphemy!

Yeah a must, at least when you know your party is going to wall the target. And you know if you have a GS warrior in your group he is going to want walled targets too. Then drop your target and hit fiery rush towards it. Otherwise, an elite fire ele will work.

I would have used that site but it seems to always timeout for me. Have tried to use it a number of times.

(edited by Daywolf.2630)

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Posted by: Caffynated.5713

Caffynated.5713

dont forget you got 20 skills to swap around whereas other only get 10, with a 10s cool down for each set.

It’s a 16 second cooldown unless you blow 30 points into arcana and give up as much as +60% damage.

Don’t forget that your 20 skills are weaker and have longer cooldowns than other class’s weapon skills. Don’t forget that you don’t get powerful f1-4 class mechanics in exchange for your extra weapon skills. No 4 second stun on an 8 second cooldown, no shatters, no virtues, no double life bar, etc. etc.

“We recognize that the changes to [ele] will essentially remove it from play. In the future,
we may consider whether or not there is an incarnation of [ele] that would be viable
but balanced. For now, we do not expect it to see serious use.” – ANet

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Posted by: Findo Gask.4103

Findo Gask.4103

Ele’s can do some serious damage if they choose to, just like most classes i guess… check out this video. I know it’s D/D and not staff but still fun to watch…

http://www.youtube.com/watch?feature=player_detailpage&v=OBOc6Lv_BYk

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Posted by: STRanger.5120

STRanger.5120

dont forget you got 20 skills to swap around whereas other only get 10, with a 10s cool down for each set.

It’s a 16 second cooldown unless you blow 30 points into arcana and give up as much as +60% damage.

Don’t forget that your 20 skills are weaker and have longer cooldowns than other class’s weapon skills. Don’t forget that you don’t get powerful f1-4 class mechanics in exchange for your extra weapon skills. No 4 second stun on an 8 second cooldown, no shatters, no virtues, no double life bar, etc. etc.

1) Exactly, other classes have 10 secs CD on swap, we have 16. But we have twice as much skills (this decision i can understand)
2) Other classes have reasonable CD on weapon skills, we have CDs on some skills (usually the stronger/more useful ones) like it was an utility skill (30+secs) -This is the decicion which I could understand, if there wasn’t decision #1
3) Our skills are basically weaker/harder to hit with than the weapon skills of other classes – this applies to many of our utility skills, too (blink vs lightning flash – quite an obvious example) – This is the decision I could understand (on weapon skills) if there wasn’t decicions #1 and #2.

But all of these 3 facts are true and we still getting more nerfs, am I the only one who sees the weirdness of this? I guess not.

#ELEtism 4ever

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Posted by: Kyskythyn.6471

Kyskythyn.6471

blink vs lightning flash – quite an obvious example

Think of lightning flash as an instant, aoe damage gap closer rather than an escape skill.

I think the root of the problem here is that 95% of ele’s spec 0/0/0/30/30 bunker and then wonder why they don’t have damage.

Miss Kysie – S/F condi bunker ele
River of Tears – S/D glass ele
Solo and small group roamer

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Posted by: STRanger.5120

STRanger.5120

blink vs lightning flash – quite an obvious example

Think of lightning flash as an instant, aoe damage gap closer rather than an escape skill.

I think the root of the problem here is that 95% of ele’s spec 0/0/0/30/30 bunker and then wonder why they don’t have damage.

Well, I think of it like of an utility skill, because it is an utility skill. And still, stunbreaker has much higher “value” than raw dmg on the mobility skill, because you have plenty abilities for dmg, but only a few stunbreakers. It seems kinda logic that skills which have something to do with movement or condition removal should have stunbreaker status (like it formerly was), not an abilities like Goep which have nothing to do with any of those….

Edit: To that “bunker” thing. If you don’t want to get one-shotted by half of the other classes (Thief for example), you kinda don’t have any other choice than spec for vit/tough/healing. So there’s the main problem i guess…

#ELEtism 4ever

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Posted by: Crescendoll.7612

Crescendoll.7612

I like how people in this topic are claiming that HB is the god of all DPS….

Sure, that video of 100k+ damage on a single HB is quite impressive, as burst damage. What happens if you have to use it more than once in a fight? Will it always hit for 100k+? No, it most likely will not.

Lets give that dude a good average, and say it hits for 70k per activation, thats 70k dmg over 3,5s with a 8s CD, thats 11,5s for those 70k, that’s a bit more than 6k dps. Sure, it absolutely decimates trashpacks, but on bosses where he’s going to have to use it several times in the fight, not as impressive anymore, is it?

Space reserved for future witty pop-culture references.

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Posted by: STRanger.5120

STRanger.5120

I like how people in this topic are claiming that HB is the god of all DPS….

Sure, that video of 100k+ damage on a single HB is quite impressive, as burst damage. What happens if you have to use it more than once in a fight? Will it always hit for 100k+? No, it most likely will not.

Lets give that dude a good average, and say it hits for 70k per activation, thats 70k dmg over 3,5s with a 8s CD, thats 11,5s for those 70k, that’s a bit more than 6k dps. Sure, it absolutely decimates trashpacks, but on bosses where he’s going to have to use it several times in the fight, not as impressive anymore, is it?

Yeah, totally agree with you, most ppl here have totally mistaken the terms Damage and DPS, they just don’t see the difference.
In the terms of pure dps (single-target, to be fair), even the Guardian Smite beats 100B, and that’s a ranged skill guys

#ELEtism 4ever

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Posted by: Zelyhn.8069

Zelyhn.8069

I like how people in this topic are claiming that HB is the god of all DPS….

Sure, that video of 100k+ damage on a single HB is quite impressive, as burst damage. What happens if you have to use it more than once in a fight? Will it always hit for 100k+? No, it most likely will not.

Lets give that dude a good average, and say it hits for 70k per activation, thats 70k dmg over 3,5s with a 8s CD, thats 11,5s for those 70k, that’s a bit more than 6k dps. Sure, it absolutely decimates trashpacks, but on bosses where he’s going to have to use it several times in the fight, not as impressive anymore, is it?

The mobs on which this video was done have low armor.

Comparing big numbers with other numbers in different situations has no value.

That’s why we use spreadsheet. Controlling the situation is key.

Spreadsheets tell us warrior’s damage isn’t that high. Actually warriors are good because they provide valuable buffs for the group.

Zelyhn.8069 [rT]
Retired elementalist theorycrafter

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Posted by: STRanger.5120

STRanger.5120

Guys, I just found the devs definition of “massive” damage. So we have no choice than to be happy apparently.
http://wiki.guildwars2.com/wiki/Earthquake
Compare it to the other skills

/joke

#ELEtism 4ever

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Posted by: haviz.1340

haviz.1340

It’s just “massive”, not “tons of damage”.

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Posted by: Zelyhn.8069

Zelyhn.8069

it means the damage is related to the mass of the targets

Zelyhn.8069 [rT]
Retired elementalist theorycrafter

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Posted by: STRanger.5120

STRanger.5120

Yeah, let the description of our class be clarified by this, then.
“Massive” doesn’t mean “big” but to a “lot” of targets

#ELEtism 4ever

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Posted by: Zelyhn.8069

Zelyhn.8069

Hey but wait, it’s ok, we have this awesome perk !!

I’m frustrated today.

Zelyhn.8069 [rT]
Retired elementalist theorycrafter

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Posted by: STRanger.5120

STRanger.5120

Hey but wait, it’s ok, we have this awesome perk !!

I’m frustrated today.

No big deal dude, I’m frustrated almost all the time

I’m just waiting ‘till we will be forced to play support (which we almost are) and then I’ll have much more free time for myself

#ELEtism 4ever

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Posted by: Wethospu.6437

Wethospu.6437

its not exactly a Strife movie, DodgeThisBam do the talking and Strife&Co is only used as background. He explains quite frankly the curent game problems.

Seems like I confused two clips. Anyway, you shouldn’t label everything as a bug because even dev admired soloing lupi. If you don’t like it or think it’s somehow not intended, fine. But saying it’s a bug/exploit/whatever is just an insult to the people that achieved that feat.

And that dev got fired. Coincidence? I think not.

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Posted by: Cocodog.2319

Cocodog.2319

ele deals most dps in pve.

use lightning hammer and fgs.

Well, some ppl (me included) like to play an Elementalist, not a squishy hammer warrior, you know? We have chosen the class for it’s mechanics, not for one-button-pushing like 100B warriors do….

gj, you didnt want to play a wirrior so instead you rolled an even squishier warrior that has to summon its weapons before using them. kitten.

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Posted by: Navzar.2938

Navzar.2938

It’s not that the damage is low, it’s about what it has to give up for that damage.

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Posted by: STRanger.5120

STRanger.5120

ele deals most dps in pve.

use lightning hammer and fgs.

Well, some ppl (me included) like to play an Elementalist, not a squishy hammer warrior, you know? We have chosen the class for it’s mechanics, not for one-button-pushing like 100B warriors do….

gj, you didnt want to play a wirrior so instead you rolled an even squishier warrior that has to summon its weapons before using them. kitten.

I rolled my warrior as an alt character, Elementalist was the first char I rolled, I’m playing this class since beta and I don’t intend to abandon it. And if you manage to read my posts lately, you would know that I discarded Conjure builds completely, just because of the “squishier warrior” reasons.
I like the Ele’s mechanics, it makes the gameplay interesting and it’s not a one-button-smashing like GS warrior, which is a total shame to the definition of RPG-class-mechanics. Unfortunately, most of the games which came out in the last let’s say 8 years are a total shame to the RPG genre….
Elementalist mechanic is the biggest reason I play this game, along with some other things, like the different approach to the world and combat mechanics etc. But classes like Ranger or Warrior are just plain boring to me….

#ELEtism 4ever

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Posted by: STRanger.5120

STRanger.5120

It’s not that the damage is low, it’s about what it has to give up for that damage.

^^THIS

Ele can dish out quite a good chunk of damage, but at the exact moment when you are targetted by the trash/boss/player, you’re gone…

#ELEtism 4ever

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Posted by: ThiBash.5634

ThiBash.5634

I rolled my warrior as an alt character, Elementalist was the first char I rolled, I’m playing this class since beta and I don’t intend to abandon it.

But classes like Ranger or Warrior are just plain boring to me….

The funny thing is, based on your name, I’d have thought you were a ranger playr for sure.

If you can read this then it is proof that ArenaNet’s moderators just, kind and fair.

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Posted by: STRanger.5120

STRanger.5120

I rolled my warrior as an alt character, Elementalist was the first char I rolled, I’m playing this class since beta and I don’t intend to abandon it.

But classes like Ranger or Warrior are just plain boring to me….

The funny thing is, based on your name, I’d have thought you were a ranger playr for sure.

Yeah, I know I just use this nick for years, I started to use it when I begun to play UO, my first character there was indeed Ranger (I was playing on a free CZ shard that had it’s own class system).
I just like ranged classes, preferably the “mage” type, second most favourite are bow/crossbow users (Rangers/Hunters/Amazons etc) and of course the stealthy classes like Thief. Dunno, I just like to stab ppl in the back

And after that are the rest. But Ranger is boring to me in GW (deleted him on lvl 15, couldn’t take it anymore), so I’m left with my Ele, my Thief alt and warrior alt (at least ranged gameplay with Warr is kinda fun to me).

#ELEtism 4ever