Elementalist strategy discussion

Elementalist strategy discussion

in Elementalist

Posted by: Prowl.5097

Prowl.5097

Just wanted to get together some player discussion on what strategies people are using in either PvP, WvW, or PvE with the Elementalist that can help the rest of the people playing the class. What is working for everyone, and what isn’t?

Currently for me, for PvE, I am using double daggers. I have been spending a lot of trait point’s in fire to up my damage, but also have been gearing more towards vitality and toughness for survivability. Typically I open a fight with the fire slide ability, it creates a nice aoe explosion at the end… then I use fire ring, the fire cone, then the #5 ability that does a crap load of damage to any enemy on fire. If there is still anything left alive, I switch to water, drop down an ice patch and run out of range, by then 4 of my 5 skills in fire are available again, rinse and repeat.

For my selectable skills, and I’m not extremely high level yet… so far I have liked taking the signets, the passive effects are nice, and effect you all the time, and their active effects are pretty nice for single targets typically. Also, while I learn the character it makes it simpler to not have 10 active abilities to cycle through to get a benefit out of all skill slots, atleast the passives work for me all the time.

For WvW, the same strategy can work… but I also like the staff for support when I play with my guildies, there are a lot of blind/stun abilities, water has 2 good aoe healing abilities, and a vulnerability causing condition that really helps your damage dealers rack in damage, and then your fire abilities are GTAOE, so you can cast them from a safer distance. Those skill’s really seem to help keep my group alive, and if my placement is good, can easily win us the battle.

Guild Commander of Embers of a Dying Sun
Henett: Elementalist of Fort Aspenwood