Elementalist weapon swap

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Posted by: Toxic.1095

Toxic.1095

Hello, i was thinking about weapon swap and how elementalists don’t have it.

I understand why they don’t have weapon swap because they could use all their skills in 1 weapon switch attuments then switch to a staff for example and have all those skills off cooldown however this makes my Elementalist feel very confined to one weapon my thoughts on how to change this would be to give elemenalist weapon swap but only after your out of combat or maybe something like you can increase the cooldown on weapon swaping to like 60 seconds so it wont be the most broken thing ever

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Posted by: Nageth.5648

Nageth.5648

Been suggested a lot and so far we haven’t seen any comment as to us getting an out of combat swap anytime soon.

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Posted by: norael.2104

norael.2104

I would die for just an out of combat weapon swap only because I wouldn’t have to rummage through my inventory to get my staff ready (since it seems item drops are common for me for whatever reason even though I don’t have any magic find gear).

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Posted by: Xhaiden.3891

Xhaiden.3891

I would dearly love to have weapon swap. It doesn’t matter if you have 20 weapon skills if they’re all the same thing. Being able to swap between staff and d/d without having to crawl off in a corner and rummage through my inventory would be <3.

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Posted by: IPrime xPhantom.5097

IPrime xPhantom.5097

Yea same here, if there was atleast some type of weapon swapping i would be very grateful. Even if it is abit restrained from other professions.

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Posted by: Spoon.3826

Spoon.3826

Its especially frustrating when I just need an offhand dagger for a ride the lighting jump. Gotta switch out weapons manually, then switch them back. Then better make sure my dagger actually returned to its invisible bag or else I might sell it by accident (Yup, that has happened to me before…)
But Anet does not seem to care about our troubles.

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Posted by: Nefarious.2014

Nefarious.2014

Elementalists – 20 skills
All Others – 10

Now you want to use 40? Lets face it, “out of combat” happens alllllll the time.

" It doesn’t matter if you have 20 weapon skills if they’re all the same thing."
-sorry, but this implies that the rest of the classes have weapon sets where all abilities are unique and useful. Not a chance. You already have a pool of 20 abilities to draw useful ones from, compared to 10 for everyone else.

You have positives and negatives to attunement swapping. The good? You have 20 abilities. The bad, you are stuck in playstyle.
You gain double the abilities, and lose the versatility.
The tradeoff is clear, you cannot have both.

(edited by Nefarious.2014)

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Posted by: Xhaiden.3891

Xhaiden.3891

If out of combat happens all the time as you allege, then weapon swapping would be possible all the time anyway, ergo there’s no reason for Ele to not have a weapon swap by your own logic. As it changes nothing. ;p

As I said, 20 abilities don’t do you much good when all 20 are with the same weapon. It doesn’t matter if you have 20 skills with your sword, you’re still swinging a sword and still have the same advantages and disadvantages as a sword. It’s not like there’s this exciting array of unique and amazing skills on Ele.

Its actually quite bloated and most of your skills are mechanically the same on the same weapon.

Doubling the abilities to LOSE versatility is a pretty stupid design if you want to put it that way. =p

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Posted by: Nefarious.2014

Nefarious.2014

If out of combat happens all the time as you allege, then weapon swapping would be possible all the time anyway, ergo there’s no reason for Ele to not have a weapon swap by your own logic. As it changes nothing. ;p

You missed the point. This gives you access to 40 abilities throughout a match. Due to the design of the elementalist, whether you like attunements or not, this is unbalanced.

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Posted by: DreadShinobi.4751

DreadShinobi.4751

Nefarious, what you’re not getting is out of combat Elementalists can already switch weapons, the only difference between what we have now and what we are asking for is being able to hotkey it instead of having to dig through our inventories all the time to switch weapons.

Kiiban -lvl 80 Elementalist
Sacaen -lvl 80 Warrior

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Posted by: Spoon.3826

Spoon.3826

Nefarious, what you’re not getting is out of combat Elementalists can already switch weapons, the only difference between what we have now and what we are asking for is being able to hotkey it instead of having to dig through our inventories all the time to switch weapons.

It’s impressive how many people completely miss this point on this subject. I’ve made a thread about this before and that had similar replies of people that just don’t get it

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Posted by: Dinocool.3069

Dinocool.3069

So many people here miss the point of an elementalist, Go play something else please if you think we need an in-combat weapon swap…

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Posted by: Zazen.7965

Zazen.7965

I didn’t think Elementalists needed weapon swap, until I played one. Now I see why. Although, I do absolutely agree that there needs to be a limitation to it, such as out of combat only.

Its about the “style” of play. Other classes can swap between ranged, melee, aoe, single target, etc. While I love attunement swapping, being stuck with one “style” can be problematic and I think causes us to miss out on a really great aspect of this game.

Please ArenaNet, give this some honest consideration. And to those naysayers out there, I implore you, try Elementalist out for yourself before you shoot the idea down.

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Posted by: Arsenal.2601

Arsenal.2601

Out of weapon swap, most certainly. There’s no real reason I can see not to implement this.

“I’m always achieving greatness!”

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Posted by: norael.2104

norael.2104

Nefarious, if they can disable gear damage in being downed in PVP then they can disable weapon swap out of combat for elementalists too. Don’t play a false dichotomy here, okay? Be honest and aware of what you say has a context and that context is how things work in PVP (and how PVP operates differently from PVE).

Most people that play Elementalists, as with all the classes, will not be playing PVP, thus the ruleset for PVE can be tweaked w/o breaking PVP.

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Posted by: LightningLockey.5938

LightningLockey.5938

You got my support on weapon swap outside of combat. It is such a pain in the rear to have to manually switch weapons all the time.

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Posted by: Vanisher.9216

Vanisher.9216

Wouldn’t be awesome if we could choose a different set of weapon for each attunement?

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Posted by: Roan.4602

Roan.4602

As I mentioned in another thread: Let us swap weapons between summoned / conjured weapons and our main weapon. Would be enough swap for me.

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Posted by: Nyth.3492

Nyth.3492

I would love an out of combat weapon swap ability. It’s a huge hassle to constantly mess through the bags.
In fact this is a bit of an element breaking factor when playing GW2 as everything else has been designed to remove those kind of “hassles” (Think no longer needing to put stuff in your bags to craft things).

The only other gripe I have which would actually support in combat switching for elementalists, is that we severely lack options when choosing a certain weapon.
Take the staff for example, great as that weapon is for group support and general play; it’s absolutely horrendous for 1 on 1 fights. An elementalist is simply screwed if he uses the wrong weapons. If I use staff and get in a 1v1 I’m at a HUGE disadvantage; If i use D/D and I come upon a fight with heavy PBAoE i’m at a HUGE disadvantage. On my warrior or thief I can simply swap from a melee to a ranged weapon to adjust to the changing situations.
Attunements were suppose to do that for elementalists, but they fall short on that particular front.

That aside though; I think an Out of Combat weapon swap button would be no less than logical seeing as how role defining our weapons already are; and seeing as how this would change absolutely NOTHING other than making a quality of life improvement.
An in combat swap would also be possible, it could even come at a much greater tradeoff (longer cooldown like 30+ seconds / maybe lock all our attunements for 10-15 seconds / etc).