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Posted by: Laraley.7695

Laraley.7695

Forum bug joy.

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Posted by: apharma.3741

apharma.3741

Yeah it can bunker pretty hard with earth, water and tempest but the overloads still have way too high a cool down. If the overloads had the same cool down as your attunement swap it wouldn’t be so bad but right now the only way I’m using tempest is with fresh air and even then I only overcharge air. The needing to camp an attunement for 5s then channel the thing is more than enough counter play and cost.

It’s a loss of damage for PvE and worse than taking arcana to me though as arcana gives me just as much dodging, arcane shield and that awesome 2%damage mod per boon. You can do some pretty decent healing with aura share and D/F and I do like the change up but it’s just not worth taking over vanilla ele for anything but non dps support.

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Posted by: ReaperJr.5967

ReaperJr.5967

For cleanses on air/earth tempest cele builds I generally run diamond skin and soldier runes with all shouts to help with the cleanse. Earth focus 4 has a 16 second cooldown with geomancers freedom (which reduces chill duration go figure) and that clears 3 condis in addition to being a reflect and blast finisher.

With this setup I’m able to manage conditions well enough to sustain myself, and diamond skin lets me handle 1v1s against condi duelist builds to the point of it being unfair for them.

The main issue with condis is when you’re fighting things like power reapers that apply a lot of chill but deal physical damage so they can break your diamond skin, but in general I’m not as afraid of the damaging conditions themselves as much as I am for power builds with high debuff pressure.

You can run water instead of air for powerful auras, which is strong for healing and sharing shocking aura, but as a tempest you don’t benefit as much from the water swap since you don’t have arcane, and this build will actually want to use water overload at rare times.

Thanks. I’ve tried the build you mentioned, and 1v1 on side node wise, it’s really good. Problem comes when the teamfight happens. Idk if it’s because of my mmr or what not but people adapt real quick lol. I’m always the first to get focused down. And I can’t really escape since I don’t have LF/FGS/RTL anymore. Especially if I get cc-ed.

Reapers are especially hard to deal with. It was really fun but I compared it to a traditional might stacking d/f earth/water/Arcana ele and.. it’s still no good.

Lord Ninth \\ Champion Magus
- Primordial Legend
Semi-active.

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Posted by: alain.1659

alain.1659

A bowl of curry chicken might taste good, smell good, even prepared “perfectly”. But if what you want is a glass of water, it won’t do a kitten .

Apply warhorn in this sentence with a desired system/weapon. You shall not try to sell shirts “only”, when customer desires shoes.

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Posted by: ReaperJr.5967

ReaperJr.5967

A bowl of curry chicken might taste good, smell good, even prepared “perfectly”. But if what you want is a glass of water, it won’t do a kitten .

Apply warhorn in this sentence with a desired system/weapon. You shall not try to sell shirts “only”, when customer desires shoes.

I get what you mean. However, nobody was talking about warhorn here. Also, what I want is a balance between offense and defense, to fulfil the bruiser role as a tempest. Which tempest doesn’t offer. Hence the question, why not? We are supposed to be a jack of all trades.

If a clothing shop advertises it’s shoes, yet doesn’t sell shoes, does it make sense?

Lord Ninth \\ Champion Magus
- Primordial Legend
Semi-active.

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Posted by: nearlight.3064

nearlight.3064

For cleanses on air/earth tempest cele builds I generally run diamond skin and soldier runes with all shouts to help with the cleanse. Earth focus 4 has a 16 second cooldown with geomancers freedom (which reduces chill duration go figure) and that clears 3 condis in addition to being a reflect and blast finisher.

With this setup I’m able to manage conditions well enough to sustain myself, and diamond skin lets me handle 1v1s against condi duelist builds to the point of it being unfair for them.

The main issue with condis is when you’re fighting things like power reapers that apply a lot of chill but deal physical damage so they can break your diamond skin, but in general I’m not as afraid of the damaging conditions themselves as much as I am for power builds with high debuff pressure.

You can run water instead of air for powerful auras, which is strong for healing and sharing shocking aura, but as a tempest you don’t benefit as much from the water swap since you don’t have arcane, and this build will actually want to use water overload at rare times.

Thanks. I’ve tried the build you mentioned, and 1v1 on side node wise, it’s really good. Problem comes when the teamfight happens. Idk if it’s because of my mmr or what not but people adapt real quick lol. I’m always the first to get focused down. And I can’t really escape since I don’t have LF/FGS/RTL anymore. Especially if I get cc-ed.

Reapers are especially hard to deal with. It was really fun but I compared it to a traditional might stacking d/f earth/water/Arcana ele and.. it’s still no good.

I guess it depends. Yeah its not very intuitive to play and you have to watch your positioning carefully. You can’t overload if you’re focused, and dragonhunters/chronomancers will shut you down so you have to kite around their AoEs.

I run it in a somewhat organized 2-point comp and we do great with it, I can hold a node for a surprisingly long amount of time as long as I’m not being focused by those with tons of chill..

I’m switching off and on between it and cele druid to be the point-holder semi-healer for my team that also does decent damage. I do way more damage with tempest though, but generally more healing with druid, as you can imagine.

Necromancer Main
Taking a break from GW2 to play various
Nintendo games..

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Posted by: atticantraverse.8934

atticantraverse.8934

Staff Elementalist is still highest potential boss DPS amongst the professions post FB4 nerf when played with a skillful hand, meteor shower hit registry was repaired, and meta dagger/dagger is still a go to build for PvP tournaments, I’d say we’re just fine.

(edited by atticantraverse.8934)

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Posted by: CETheLucid.3964

CETheLucid.3964

Forums are completely devoid of ele qq now, yay! That means our class is okay and doesn’t suck right? Looks at tempest

It’s just sad that gw2 pvp has regressed till this state. Massive power creep across all classes except warrior and Ele, which makes us irrelevant. Even with a build that was strong pre-expac.

You know balance was thrown out of the window when a spec that was strong becomes under – average after the expac. I called it too. Rip ele #timetomainrev

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Posted by: ReaperJr.5967

ReaperJr.5967

For cleanses on air/earth tempest cele builds I generally run diamond skin and soldier runes with all shouts to help with the cleanse. Earth focus 4 has a 16 second cooldown with geomancers freedom (which reduces chill duration go figure) and that clears 3 condis in addition to being a reflect and blast finisher.

With this setup I’m able to manage conditions well enough to sustain myself, and diamond skin lets me handle 1v1s against condi duelist builds to the point of it being unfair for them.

The main issue with condis is when you’re fighting things like power reapers that apply a lot of chill but deal physical damage so they can break your diamond skin, but in general I’m not as afraid of the damaging conditions themselves as much as I am for power builds with high debuff pressure.

You can run water instead of air for powerful auras, which is strong for healing and sharing shocking aura, but as a tempest you don’t benefit as much from the water swap since you don’t have arcane, and this build will actually want to use water overload at rare times.

Thanks. I’ve tried the build you mentioned, and 1v1 on side node wise, it’s really good. Problem comes when the teamfight happens. Idk if it’s because of my mmr or what not but people adapt real quick lol. I’m always the first to get focused down. And I can’t really escape since I don’t have LF/FGS/RTL anymore. Especially if I get cc-ed.

Reapers are especially hard to deal with. It was really fun but I compared it to a traditional might stacking d/f earth/water/Arcana ele and.. it’s still no good.

I guess it depends. Yeah its not very intuitive to play and you have to watch your positioning carefully. You can’t overload if you’re focused, and dragonhunters/chronomancers will shut you down so you have to kite around their AoEs.

I run it in a somewhat organized 2-point comp and we do great with it, I can hold a node for a surprisingly long amount of time as long as I’m not being focused by those with tons of chill..

I’m switching off and on between it and cele druid to be the point-holder semi-healer for my team that also does decent damage. I do way more damage with tempest though, but generally more healing with druid, as you can imagine.

Thanks for the tips but i think i do know how to play ele considering its my main. Been playing it for 2 years. I guess the difference lies between our teams? I was testing it in solo queue while you had an organised team. Easier to coordinate them supporting you and vice versa.

Fundementally the build itself is weak to cc and focus fire though. Ill test it out more and see how it goes.

Lord Ninth \\ Champion Magus
- Primordial Legend
Semi-active.

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Posted by: nearlight.3064

nearlight.3064

For cleanses on air/earth tempest cele builds I generally run diamond skin and soldier runes with all shouts to help with the cleanse. Earth focus 4 has a 16 second cooldown with geomancers freedom (which reduces chill duration go figure) and that clears 3 condis in addition to being a reflect and blast finisher.

With this setup I’m able to manage conditions well enough to sustain myself, and diamond skin lets me handle 1v1s against condi duelist builds to the point of it being unfair for them.

The main issue with condis is when you’re fighting things like power reapers that apply a lot of chill but deal physical damage so they can break your diamond skin, but in general I’m not as afraid of the damaging conditions themselves as much as I am for power builds with high debuff pressure.

You can run water instead of air for powerful auras, which is strong for healing and sharing shocking aura, but as a tempest you don’t benefit as much from the water swap since you don’t have arcane, and this build will actually want to use water overload at rare times.

Thanks. I’ve tried the build you mentioned, and 1v1 on side node wise, it’s really good. Problem comes when the teamfight happens. Idk if it’s because of my mmr or what not but people adapt real quick lol. I’m always the first to get focused down. And I can’t really escape since I don’t have LF/FGS/RTL anymore. Especially if I get cc-ed.

Reapers are especially hard to deal with. It was really fun but I compared it to a traditional might stacking d/f earth/water/Arcana ele and.. it’s still no good.

I guess it depends. Yeah its not very intuitive to play and you have to watch your positioning carefully. You can’t overload if you’re focused, and dragonhunters/chronomancers will shut you down so you have to kite around their AoEs.

I run it in a somewhat organized 2-point comp and we do great with it, I can hold a node for a surprisingly long amount of time as long as I’m not being focused by those with tons of chill..

I’m switching off and on between it and cele druid to be the point-holder semi-healer for my team that also does decent damage. I do way more damage with tempest though, but generally more healing with druid, as you can imagine.

Thanks for the tips but i think i do know how to play ele considering its my main. Been playing it for 2 years. I guess the difference lies between our teams? I was testing it in solo queue while you had an organised team. Easier to coordinate them supporting you and vice versa.

Fundementally the build itself is weak to cc and focus fire though. Ill test it out more and see how it goes.

Yeah right now with the power creep of the new specs, solo queuing on any build is rough tbh.

And personally I’d say that tempest plays so differently from base ele in terms of thought process and tactics that base ele experience is more detrimental than helpful to playing tempest.

Necromancer Main
Taking a break from GW2 to play various
Nintendo games..

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Posted by: grahf.7540

grahf.7540

I have been solo queuing with DH, Reaper and Revenant and having great success. Much less so with Tempest.

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Posted by: Blackjack.5621

Blackjack.5621

Ele doesn´t provide enough damage anymore. It can´t even pressure marauder classes off node like scrapper dragonhunter etc.
Other classes have the same sustain but more dmg, no reason to play ele currently.

I Zapdos I
WTS Boston winner
Esl profile: http://play.eslgaming.com/player/7930634/

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Posted by: Mahou.3924

Mahou.3924

Forums are devoid of ele ANYTHING…

Feel free to check out the other profession sub-forums. I’m sure they will gladly share the nerf train with you guys ;-)

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Posted by: Axialbloom.8109

Axialbloom.8109

Forums are devoid of ele ANYTHING…

Feel free to check out the other profession sub-forums. I’m sure they will gladly share the nerf train with you guys ;-)

Ok…?